Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
DukePanther
Baron Samedi
Gold III
Level 80
God Stats
2W - 2L
1,734 SR
Queue Stats
95W - 100L
1,482 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
SkullNight2016
Cu Chulainn
Gold IV
Level 128
God Stats
5W - 2L
1,549 SR
Queue Stats
332W - 338L
1,471 MMR
Solo
Nox
Nox
Bronze III
WUYINGNAN
Nox
Bronze III
Level 37
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 34L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
seral1431
Ullr
Gold IV
Level 153
God Stats
9W - 4L
1,682 SR
Queue Stats
41W - 35L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,550 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,531 SR
1,434 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze V
Breaksmoke
Hercules
Bronze V
Level 157
God Stats
0W - 1L
1,506 SR
Queue Stats
35W - 29L
1,500 MMR
Solo
Susano
Susano
Silver II
GabrielCh21
Susano
Silver II
Level 48
God Stats
0W - 3L
1,369 SR
Queue Stats
4W - 9L
1,417 MMR
Party 1
Geb
Geb
Gold III
delRayden
Geb
Gold III
Level 160
God Stats
34W - 27L
1,957 SR
Queue Stats
203W - 213L
1,517 MMR
Solo
Danzaburou
Danzaburou
Silver IV
iZerok
Danzaburou
Silver IV
Level 78
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 13L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 1 / 9
14,229
547
18,416
22,931
13,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
DukePanther
Baron Samedi
20
7 / 1 / 11
14,412
554
20,481
14,716
9,204
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SkullNight2016
Cu Chulainn
20
7 / 4 / 8
14,290
550
26,893
32,896
48,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 1 / 21
13,133
505
6,439
19,441
31,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
20
10 / 1 / 14
14,450
556
34,259
24,248
14,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneBakasuraCliodhnaSkadi

VS

Bans
YemojaJing WeiAgniMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
1 / 4 / 2
11,306
435
13,122
15,246
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Breaksmoke
Hercules
18
5 / 5 / 1
12,004
462
20,591
34,685
45,558
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
15
0 / 9 / 2
9,595
369
8,270
26,387
11,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 9 / 2
8,747
336
10,995
32,254
33,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
iZerok
Danzaburou
18
2 / 9 / 4
11,851
456
13,453
28,331
12,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
36
Kills
8
8
Deaths
36
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
9
14.5
L
Thoth
 
Thoth
1
4
2
0.5
L
Hercules
Breaksmoke
Hercules
5
5
1
1.1
W
Baron Samedi
DukePanther
Baron Samedi
7
1
11
12.5
L
Susano
0
9
2
0.11
W
Cu Chulainn
SkullNight2016
Cu Chulainn
7
4
8
2.75
W
2
1
21
12.5
L
0
9
2
0.11
L
Danzaburou
iZerok
Danzaburou
2
9
4
0.44
W
Ullr
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,488
Damage
66,431
114,232
Taken
136,903
116,751
Mitigated
110,360
41,689
Healing
35,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,416
5,621
0
14,549
22,931
13,342
576
2,889
20,042
0
136,818
L
Thoth
 
Thoth
13,122
529
100
1,284
15,246
6,861
0
5,122
10,124
100,984
0
L
Hercules
Breaksmoke
Hercules
20,591
9,673
438
11,621
34,685
45,558
0
5,358
29,327
772
93,085
W
Baron Samedi
DukePanther
Baron Samedi
20,481
2,393
4,062
7,964
14,716
9,204
2,320
5,364
9,352
148,576
0
L
Susano
8,270
1,349
0
9,376
26,387
11,472
0
3,385
23,002
0
79,843
W
Cu Chulainn
SkullNight2016
Cu Chulainn
26,893
6,310
0
3,733
32,896
48,965
188
5,415
27,481
0
122,999
W
6,439
1,688
0
3,780
19,441
31,131
276
8,137
11,304
27,890
0
L
10,995
899
0
2,194
32,254
33,741
0
9,682
22,316
37,849
0
L
Danzaburou
iZerok
Danzaburou
13,453
6,085
0
10,528
28,331
12,728
0
3,160
25,091
0
93,562
W
Ullr
34,259
17,923
0
7,601
24,248
14,109
6,065
4,584
19,664
0
166,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,514
Gold Earned
53,503
772
Minions Killed
597
0
Camps Cleared
0
2,601,379
Distance Traveled
2,337,481
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,229
547
173
7
0
614,899
2
L
Thoth
11,306
435
182
7
0
446,957
3
L
Hercules
12,004
462
143
6
0
491,550
9
W
Baron Samedi
14,412
554
223
9
0
479,811
1
L
Susano
9,595
369
116
4
0
479,032
3
W
Cu Chulainn
14,290
550
168
6
0
495,893
1
W
Nox
13,133
505
32
1
0
505,907
4
L
Geb
8,747
336
31
1
0
475,055
15
L
Danzaburou
11,851
456
125
5
0
444,887
6
W
Ullr
14,450
556
176
7
0
504,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role