Player Matchup

Ymir
Ymir
Ashphalion
Ymir
Level 69
God Stats
3W - 7L
1,318 SR
Queue Stats
51W - 67L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
JeSuisNoir2783
Hou Yi
Level 27
God Stats
16W - 13L
1,474 SR
Queue Stats
131W - 139L
1,379 Elo+
Party 1
Loki
Loki
Rodri_RaZe
Loki
Level 43
God Stats
0W - 3L
1,308 SR
Queue Stats
11W - 12L
1,537 Elo+
Solo
Team Averages
Level 46
1,367 SR
1,437 Elo+

VS

Team Averages
Level 65
1,460 SR
1,420 Elo+
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Embrya69
Zhong Kui
Level 63
God Stats
1W - 1L
1,561 SR
Queue Stats
31W - 54L
1,305 Elo+
Solo
Osiris
Osiris
The_Prince3094
Osiris
Level 68
God Stats
2W - 1L
1,319 SR
Queue Stats
194W - 236L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,709
571
4,180
10,778
7,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
5,482
548
3,185
9,456
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 0
5,410
541
1,937
8,695
3,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 8
7,689
769
4,067
3,124
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Embrya69
Zhong Kui
11
4 / 0 / 8
7,703
770
11,519
8,529
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 7
7,633
763
8,665
6,695
5,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
8
8
L
0
1
0
0
W
Zhong Kui
Embrya69
Zhong Kui
4
0
8
8
L
0
5
0
0
L
0
7
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,302
Damage
24,251
28,929
Taken
18,348
14,810
Mitigated
12,096
1,226
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,067
264
823
842
3,124
1,405
201
1,494
1,630
26,575
0
L
4,180
324
75
255
10,778
7,857
0
6,980
3,677
10,961
0
W
Zhong Kui
Embrya69
Zhong Kui
11,519
355
330
2,623
8,529
5,140
230
1,520
7,009
23,093
0
L
3,185
2,102
0
877
9,456
3,830
0
4,804
4,634
0
9,365
L
1,937
450
0
19
8,695
3,123
0
3,553
4,996
0
8,970
W
8,665
2,941
0
382
6,695
5,551
631
1,959
4,736
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,601
Gold Earned
23,025
46
Minions Killed
110
1
Camps Cleared
9
443,279
Distance Traveled
544,093
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,689
769
53
5
3
164,323
1
L
Ymir
5,709
571
16
2
0
157,678
3
W
Zhong Kui
7,703
770
36
4
1
185,916
1
L
Hou Yi
5,482
548
17
2
0
145,961
0
L
Loki
5,410
541
13
1
1
139,640
1
W
Osiris
7,633
763
21
2
5
193,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role