Player Matchup

Awilix
Awilix
Gindakong
Awilix
Level 127
God Stats
2W - 5L
1,486 SR
Queue Stats
172W - 175L
1,405 Elo+
Solo
Danzaburou
Danzaburou
KitsuneMan3317
Danzaburou
Level 44
God Stats
10W - 8L
1,604 SR
Queue Stats
47W - 36L
1,498 Elo+
Party 1
Tiamat
Tiamat
Striker14569
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 144L
1,490 Elo+
Party 1
Bellona
Bellona
Waitedmonkey269
Bellona
Level 40
God Stats
0W - 4L
1,672 SR
Queue Stats
5W - 10L
1,466 Elo+
Solo
Cabrakan
Cabrakan
goldenEYE30
Cabrakan
Level 45
God Stats
0W - 2L
1,333 SR
Queue Stats
53W - 57L
1,448 Elo+
Solo
Team Averages
Level 75
1,519 SR
1,461 Elo+

VS

Team Averages
Level 101
1,410 SR
1,471 Elo+
Bacchus
Bacchus
Fat_Tommy215
Bacchus
Level 16
God Stats
8W - 7L
1,567 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 2
Neith
Neith
I2EVoLuTol1
Neith
Level 48
God Stats
78W - 86L
1,339 SR
Queue Stats
266W - 320L
1,320 Elo+
Solo
Medusa
Medusa
Mucho-_Mango-_
Medusa
Level 143
God Stats
7W - 8L
1,458 SR
Queue Stats
323W - 305L
1,508 Elo+
Party 2
Hades
Hades
Sushiception
Hades
Level 140
God Stats
5W - 6L
1,420 SR
Queue Stats
300W - 282L
1,483 Elo+
Party 2
Baba Yaga
Baba Yaga
jaysigg20
Baba Yaga
Level 160
God Stats
10W - 6L
1,268 SR
Queue Stats
607W - 581L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gindakong
Awilix
15
4 / 7 / 1
9,544
477
10,565
19,937
9,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
KitsuneMan3317
Danzaburou
13
0 / 5 / 2
8,013
401
4,685
13,748
5,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
2 / 2 / 1
9,410
471
10,482
11,793
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 2
10,188
509
13,346
18,941
18,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
goldenEYE30
Cabrakan
11
0 / 7 / 1
7,560
378
4,752
22,158
26,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fat_Tommy215
Bacchus
14
3 / 2 / 10
9,676
484
7,365
13,818
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 5
10,840
542
9,313
16,748
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 12
10,851
543
17,444
15,442
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 10
10,864
543
11,616
21,589
11,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
jaysigg20
Baba Yaga
17
6 / 1 / 8
10,801
540
17,336
9,220
3,978
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
25
25
Deaths
8
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fat_Tommy215
Bacchus
3
2
10
4
L
Awilix
Gindakong
Awilix
4
7
1
0.64
W
1
1
5
3.5
L
Danzaburou
KitsuneMan3317
Danzaburou
0
5
2
0.2
W
8
1
12
14
L
Tiamat
2
2
1
1.25
W
7
3
10
4
L
2
4
2
0.75
L
Cabrakan
goldenEYE30
Cabrakan
0
7
1
0.07
W
Baba Yaga
jaysigg20
Baba Yaga
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
63,074
86,577
Taken
76,817
67,226
Mitigated
45,502
16,363
Healing
31,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fat_Tommy215
Bacchus
7,365
1,078
0
1,549
13,818
15,929
189
3,790
10,028
28,988
0
L
Awilix
Gindakong
Awilix
10,565
5,512
0
4,001
19,937
9,351
0
8,589
11,348
0
71,847
W
9,313
4,265
0
9,480
16,748
7,736
3,466
1,327
15,421
0
96,705
L
Danzaburou
KitsuneMan3317
Danzaburou
4,685
1,959
0
3,757
13,748
5,393
0
3,871
9,877
0
60,032
W
17,444
8,553
0
7,550
15,442
6,676
555
2,782
12,660
0
79,738
L
Tiamat
10,482
558
0
1,832
11,793
7,581
0
8,762
3,031
72,024
0
W
11,616
2,390
1,599
8,907
21,589
11,183
827
5,005
16,584
73,371
0
L
13,346
3,689
0
3,682
18,941
18,726
181
6,199
12,742
0
77,489
L
Cabrakan
goldenEYE30
Cabrakan
4,752
1,309
333
2,758
22,158
26,175
0
8,896
13,262
18,725
0
W
Baba Yaga
jaysigg20
Baba Yaga
17,336
2,178
0
1,982
9,220
3,978
870
3,310
5,910
89,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
53,032
492
Minions Killed
531
0
Camps Cleared
0
1,815,871
Distance Traveled
1,817,408
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,676
484
44
2
0
370,832
0
L
Awilix
9,544
477
103
5
0
364,002
0
W
Neith
10,840
542
163
8
0
325,938
3
L
Danzaburou
8,013
401
84
4
0
345,589
2
W
Medusa
10,851
543
111
6
0
364,076
4
L
Tiamat
9,410
471
124
6
0
364,900
0
W
Hades
10,864
543
104
5
0
384,785
6
L
Bellona
10,188
509
143
7
0
410,704
1
L
Cabrakan
7,560
378
38
2
0
330,676
2
W
Baba Yaga
10,801
540
109
5
0
371,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role