Player Matchup

Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
Rυkia
Heimdallr
Diamond I
Level 77
God Stats
1W - 1L
1,597 SR
Queue Stats
140W - 20L
3,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
snowmercyyy
Baron Samedi
Gold III
Level 160
God Stats
1W - 0L
1,608 SR
Queue Stats
17W - 4L
1,778 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,568 SR
2,259 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,586 SR
1,835 MMR
He Bo
He Bo
Platinum III
ReanimatedJoker
He Bo
Platinum III
Level 128
God Stats
2W - 3L
1,542 SR
Queue Stats
449W - 473L
1,919 MMR
Party 2
Neith
Neith
Platinum III
ResNoNVerbah
Neith
Platinum III
Level 124
God Stats
18W - 19L
1,611 SR
Queue Stats
116W - 118L
1,826 MMR
Party 2
Ymir
Ymir
Platinum V
TrippyTheBrain
Ymir
Platinum V
Level 158
God Stats
6W - 4L
1,606 SR
Queue Stats
133W - 169L
1,759 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 3 / 7
7,789
708
8,852
12,280
10,696
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Rυkia
Heimdallr
12
2 / 0 / 7
7,773
707
13,959
6,239
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
snowmercyyy
Baron Samedi
14
6 / 0 / 4
8,655
787
7,370
6,056
3,484
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAh Muzen CabBaba YagaBastetGeb

VS

Bans
PersephoneAtlasHou YiCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,891
626
5,624
10,919
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
7,256
660
6,666
8,510
3,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 2
7,418
674
2,982
14,234
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
7
2.17
L
1
6
1
0.25
L
1
1
2
2
W
Heimdallr
Rυkia
Heimdallr
2
0
7
5.5
L
1
4
2
0.5
W
Baron Samedi
snowmercyyy
Baron Samedi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
15,272
24,575
Taken
33,663
17,555
Mitigated
21,981
10,298
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,852
1,686
0
2,368
12,280
10,696
0
4,870
7,410
0
18,975
L
5,624
161
0
750
10,919
3,687
0
2,273
8,366
20,574
0
L
6,666
1,683
0
2,084
8,510
3,713
0
1,221
7,101
0
31,122
W
Heimdallr
Rυkia
Heimdallr
13,959
5,729
0
2,094
6,239
3,375
1,497
2,631
3,608
0
32,547
L
2,982
341
0
1,446
14,234
14,581
0
4,118
9,640
7,534
0
W
Baron Samedi
snowmercyyy
Baron Samedi
7,370
830
1,161
4,675
6,056
3,484
113
2,086
3,970
35,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
21,565
127
Minions Killed
107
6
Camps Cleared
3
619,212
Distance Traveled
670,191
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,789
708
14
1
2
219,171
1
L
He Bo
6,891
626
32
3
2
206,144
3
L
Neith
7,256
660
68
6
0
210,186
3
W
Heimdallr
7,773
707
47
4
3
212,310
2
L
Ymir
7,418
674
7
1
1
253,861
4
W
Baron Samedi
8,655
787
66
6
1
187,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role