Player Matchup

Janus
Janus
CRAZY-KAMIIKAZE
Janus
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 165L
1,461 Elo+
Solo
Cerberus
Cerberus
Mars_1612
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 129L
1,409 Elo+
Solo
Achilles
Achilles
chizzz
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
xikero
Erlang Shen
Level 97
God Stats
5W - 12L
1,344 SR
Queue Stats
563W - 580L
1,456 Elo+
Solo
Odin
Odin
zombieandre09
Odin
Level 103
God Stats
1W - 2L
1,631 SR
Queue Stats
157W - 138L
1,419 Elo+
Solo
Team Averages
Level 113
1,495 SR
1,445 Elo+

VS

Team Averages
Level 89
1,520 SR
1,463 Elo+
Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BoBLucifer
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,469 Elo+
Solo
Vamana
Vamana
December666
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 133L
1,505 Elo+
Party 1
Yu Huang
Yu Huang
MLaskun
Yu Huang
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,353 Elo+
Solo
Sobek
Sobek
pharmacist7777
Sobek
Level 101
God Stats
2W - 2L
1,601 SR
Queue Stats
219W - 187L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
8,618
663
16,956
10,370
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Mars_1612
Cerberus
7
0 / 2 / 1
6,696
515
2,008
5,378
4,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
chizzz
Achilles
17
6 / 5 / 2
9,405
723
17,634
19,108
25,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
xikero
Erlang Shen
17
2 / 4 / 5
8,909
685
8,288
16,549
16,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 5
7,846
604
4,540
10,151
7,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 2 / 12
9,973
767
13,130
12,294
6,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BoBLucifer
Kukulkan
16
1 / 2 / 10
9,547
734
14,095
9,155
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
18
8 / 1 / 9
11,567
890
11,240
19,593
19,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
MLaskun
Yu Huang
17
5 / 3 / 9
10,394
800
10,078
10,256
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 2 / 14
11,178
860
7,668
23,143
31,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
10
Kills
19
19
Deaths
10
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
12
4.5
W
Kukulkan
BoBLucifer
Kukulkan
1
2
10
3
L
2
4
4
1
W
Vamana
8
1
9
12.5
W
Yu Huang
MLaskun
Yu Huang
5
3
9
3.17
L
Cerberus
Mars_1612
Cerberus
0
2
1
0.25
L
Achilles
chizzz
Achilles
6
5
2
1.4
W
2
2
14
4.5
L
Erlang Shen
xikero
Erlang Shen
2
4
5
1.13
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
56,211
61,556
Taken
74,441
58,951
Mitigated
67,850
20,134
Healing
32,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,130
1,480
2,587
1,868
12,294
6,640
94
3,251
8,837
0
26,763
W
Kukulkan
BoBLucifer
Kukulkan
14,095
1,524
3,093
1,156
9,155
5,362
1,098
2,402
6,578
34,332
0
L
16,956
1,005
1,129
1,895
10,370
4,711
0
5,757
4,613
31,432
0
W
Vamana
11,240
4,494
3,515
6,994
19,593
19,009
2,889
5,413
13,841
0
18,749
W
Yu Huang
MLaskun
Yu Huang
10,078
288
632
1,235
10,256
5,480
1,644
4,012
6,111
22,211
0
L
Cerberus
Mars_1612
Cerberus
2,008
76
220
1,611
5,378
4,366
0
2,471
2,907
2,760
0
L
Achilles
chizzz
Achilles
17,634
2,560
1,579
5,444
19,108
25,416
0
9,074
10,034
0
30,699
W
7,668
357
2,643
8,757
23,143
31,359
794
3,886
18,736
17,717
0
L
Erlang Shen
xikero
Erlang Shen
8,288
2,962
1,256
5,370
16,549
16,503
0
9,160
7,389
0
19,244
L
4,540
598
957
673
10,151
7,955
0
5,379
4,772
0
11,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
52,659
98
Minions Killed
142
0
Camps Cleared
0
1,025,586
Distance Traveled
1,425,375
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,973
767
34
3
0
307,518
2
W
Kukulkan
9,547
734
49
4
0
278,894
0
L
Janus
8,618
663
40
3
0
238,354
0
W
Vamana
11,567
890
14
1
0
299,792
0
W
Yu Huang
10,394
800
35
3
0
269,100
1
L
Cerberus
6,696
515
2
0
0
74,751
1
L
Achilles
9,405
723
26
2
0
259,400
4
W
Sobek
11,178
860
10
1
0
270,071
0
L
Erlang Shen
8,909
685
18
1
0
279,432
1
L
Odin
7,846
604
12
1
0
173,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role