Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
Akiitsu
Sun Wukong
Diamond IV
Level 160
God Stats
53W - 42L
1,567 SR
Queue Stats
275W - 276L
2,078 MMR
Party 1
Khepri
Khepri
Diamond I
Douzepack
Khepri
Diamond I
Level 160
God Stats
3W - 5L
1,669 SR
Queue Stats
281W - 266L
2,271 MMR
Party 1
Apollo
Apollo
Diamond V
Kaasraps
Apollo
Diamond V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
2,312 MMR
Solo
Raijin
Raijin
Diamond III
NicoLThug
Raijin
Diamond III
Level 85
God Stats
1W - 3L
1,327 SR
Queue Stats
69W - 53L
2,367 MMR
Solo
Loki
Loki
Diamond II
SuperSereno
Loki
Diamond II
Level 152
God Stats
0W - 3L
1,251 SR
Queue Stats
284W - 253L
2,352 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,463 SR
2,276 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,646 SR
1,866 MMR
Ullr
Ullr
Grandmaster
 
Ullr
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
RiderOfTheShadow
Arachne
Platinum I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
2,057 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Sakugа
Baron Samedi
Diamond IV
Level 160
God Stats
4W - 0L
1,846 SR
Queue Stats
94W - 85L
2,160 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
TyroniusXT
Ah Muzen Cab
Diamond IV
Level 139
God Stats
14W - 6L
1,883 SR
Queue Stats
120W - 105L
2,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akiitsu
Sun Wukong
16
3 / 6 / 0
10,068
530
12,544
25,666
23,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Douzepack
Khepri
12
2 / 3 / 6
8,288
436
4,196
15,774
22,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Kaasraps
Apollo
18
7 / 2 / 1
11,300
595
15,643
13,456
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
NicoLThug
Raijin
13
2 / 5 / 3
8,656
456
9,127
13,596
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 4
9,237
486
7,920
15,542
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Da JiAtlasBakasura

VS

Bans
KaliMercuryThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 1 / 6
11,466
603
21,393
14,025
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
14
2 / 5 / 6
8,698
458
5,342
17,069
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 3 / 5
11,745
618
8,923
19,211
8,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sakugа
Baron Samedi
19
5 / 1 / 5
12,092
636
19,284
16,754
9,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
TyroniusXT
Ah Muzen Cab
16
2 / 5 / 3
9,999
526
6,873
14,368
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
15
Kills
20
21
Deaths
15
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
6
9
W
Fenrir
 
Fenrir
2
5
6
1
L
Sun Wukong
Akiitsu
Sun Wukong
3
6
0
0.5
L
Khepri
Douzepack
Khepri
2
3
6
1.67
L
Apollo
Kaasraps
Apollo
7
2
1
3.75
L
Raijin
NicoLThug
Raijin
2
5
3
0.7
W
5
3
5
2.5
W
Baron Samedi
Sakugа
Baron Samedi
5
1
5
7.5
L
1
5
4
0.6
W
Ah Muzen Cab
TyroniusXT
Ah Muzen Cab
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,430
Damage
61,815
84,034
Taken
81,427
64,910
Mitigated
38,199
21,318
Healing
28,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,393
10,267
0
2,669
14,025
7,135
2,548
6,386
7,639
0
112,025
W
Fenrir
 
Fenrir
5,342
2,405
0
3,789
17,069
7,296
1,564
4,182
12,887
0
36,043
L
Sun Wukong
Akiitsu
Sun Wukong
12,544
3,112
0
8,986
25,666
23,399
332
12,956
12,710
0
87,489
L
Khepri
Douzepack
Khepri
4,196
316
0
1,700
15,774
22,477
0
2,373
13,401
21,409
0
L
Apollo
Kaasraps
Apollo
15,643
10,084
0
5,858
13,456
6,567
1,480
881
12,575
0
115,331
L
Raijin
NicoLThug
Raijin
9,127
1,496
0
330
13,596
6,263
0
294
13,302
72,748
0
W
8,923
5,404
0
8,049
19,211
8,806
796
2,080
17,131
0
86,993
W
Baron Samedi
Sakugа
Baron Samedi
19,284
3,999
1,203
8,435
16,754
9,602
758
463
16,291
108,915
0
L
7,920
2,082
0
4,444
15,542
6,204
0
3,201
12,341
0
78,150
W
Ah Muzen Cab
TyroniusXT
Ah Muzen Cab
6,873
2,675
0
4,285
14,368
5,360
665
1,010
13,358
0
83,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
54,000
638
Minions Killed
664
0
Camps Cleared
0
1,806,312
Distance Traveled
1,897,193
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,466
603
178
9
0
374,312
7
W
Fenrir
8,698
458
38
2
0
380,834
7
L
Sun Wukong
10,068
530
167
9
0
328,841
2
L
Khepri
8,288
436
21
1
0
360,613
6
L
Apollo
11,300
595
201
11
0
380,492
6
L
Raijin
8,656
456
130
7
0
344,584
2
W
Arachne
11,745
618
138
7
0
431,984
6
W
Baron Samedi
12,092
636
185
10
0
329,833
2
L
Loki
9,237
486
119
6
0
391,782
6
W
Ah Muzen Cab
9,999
526
125
7
0
380,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role