Player Matchup

Da Ji
Da Ji
Diamond IV
ChangsBang
Da Ji
Diamond IV
Level 159
God Stats
11W - 4L
1,351 SR
Queue Stats
148W - 147L
1,975 MMR
Solo
Xbalanque
Xbalanque
Platinum III
DiceofIce
Xbalanque
Platinum III
Level 159
God Stats
1W - 4L
1,453 SR
Queue Stats
97W - 96L
1,943 MMR
Solo
Geb
Geb
Diamond IV
GreenBAAM
Geb
Diamond IV
Level 157
God Stats
40W - 44L
1,524 SR
Queue Stats
474W - 480L
2,041 MMR
Solo
Eset
Eset
Platinum I
THEKlWl
Eset
Platinum I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 207L
2,048 MMR
Solo
King Arthur
King Arthur
Platinum I
nexpure
King Arthur
Platinum I
Level 157
God Stats
7W - 13L
1,320 SR
Queue Stats
589W - 577L
1,946 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,430 SR
1,991 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,671 SR
1,999 MMR
Rama
Rama
Diamond II
D4RKWIZ4RD
Rama
Diamond II
Level 160
God Stats
3W - 2L
1,672 SR
Queue Stats
105W - 94L
2,247 MMR
Party 1
Poseidon
Poseidon
Diamond V
FerreHisker
Poseidon
Diamond V
Level 82
God Stats
6W - 6L
1,666 SR
Queue Stats
223W - 209L
2,129 MMR
Party 1
Ares
Ares
Gold I
TheLedra040
Ares
Gold I
Level 150
God Stats
3W - 1L
1,707 SR
Queue Stats
37W - 28L
1,865 MMR
Solo
Bakasura
Bakasura
Platinum IV
UgetEzClapped
Bakasura
Platinum IV
Level 113
God Stats
16W - 6L
1,789 SR
Queue Stats
189W - 186L
1,824 MMR
Solo
Nemesis
Nemesis
Platinum II
yolospg
Nemesis
Platinum II
Level 97
God Stats
28W - 37L
1,519 SR
Queue Stats
109W - 103L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 1 / 0
5,783
526
4,411
7,060
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
DiceofIce
Xbalanque
11
0 / 1 / 0
5,808
528
5,490
6,151
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,775
525
3,839
9,279
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
THEKlWl
Eset
10
0 / 1 / 1
5,581
507
3,492
4,766
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
nexpure
King Arthur
9
0 / 5 / 1
5,337
485
6,233
13,690
9,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MulanMercuryCliodhnaBaron Samedi

VS

Bans
Jing WeiAtlasKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,359
578
5,090
8,734
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
FerreHisker
Poseidon
11
1 / 1 / 4
6,305
573
4,654
4,115
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 2
6,470
588
4,001
9,579
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
UgetEzClapped
Bakasura
13
5 / 0 / 2
8,014
729
9,566
13,117
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
yolospg
Nemesis
11
0 / 0 / 3
6,142
558
2,991
6,539
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
1
0
2
W
1
0
0
1
L
Xbalanque
DiceofIce
Xbalanque
0
1
0
0
W
Poseidon
FerreHisker
Poseidon
1
1
4
3
L
1
2
1
0.75
L
Eset
THEKlWl
Eset
0
1
1
0.5
W
3
2
2
2
W
Bakasura
UgetEzClapped
Bakasura
5
0
2
6
L
King Arthur
nexpure
King Arthur
0
5
1
0.1
W
Nemesis
yolospg
Nemesis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
26,302
40,946
Taken
42,084
21,781
Mitigated
20,800
11,395
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,411
1,204
0
2,338
7,060
2,893
0
1,117
5,943
0
38,107
W
5,090
4,480
0
5,336
8,734
3,052
0
844
7,890
0
59,446
L
Xbalanque
DiceofIce
Xbalanque
5,490
1,568
0
2,921
6,151
1,982
0
901
5,250
0
54,869
W
Poseidon
FerreHisker
Poseidon
4,654
1,030
0
339
4,115
1,576
255
2,010
2,105
57,961
0
L
3,839
185
0
2,166
9,279
5,677
0
3,279
5,790
17,654
0
L
Eset
THEKlWl
Eset
3,492
183
455
985
4,766
1,836
0
1,965
2,545
42,724
0
W
4,001
415
0
2,581
9,579
7,485
0
2,939
6,640
15,592
0
W
Bakasura
UgetEzClapped
Bakasura
9,566
6,599
0
8,148
13,117
5,912
410
796
12,321
0
46,594
L
King Arthur
nexpure
King Arthur
6,233
862
0
2,530
13,690
9,393
0
1,393
10,534
0
35,965
W
Nemesis
yolospg
Nemesis
2,991
1,153
0
699
6,539
2,775
0
742
5,797
0
47,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
33,290
325
Minions Killed
423
0
Camps Cleared
0
1,121,205
Distance Traveled
1,197,021
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,783
526
83
8
0
242,064
1
W
Rama
6,359
578
88
8
0
200,730
0
L
Xbalanque
5,808
528
93
8
0
190,731
6
W
Poseidon
6,305
573
88
8
0
237,436
6
L
Geb
5,775
525
17
2
0
227,533
3
L
Eset
5,581
507
80
7
0
228,407
6
W
Ares
6,470
588
20
2
0
222,767
3
W
Bakasura
8,014
729
126
11
0
267,953
9
L
King Arthur
5,337
485
52
5
0
232,470
1
W
Nemesis
6,142
558
101
9
0
268,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role