Player Matchup

Bakasura
Bakasura
Bakasus
Bakasura
Level 72
God Stats
2W - 3L
1,579 SR
Queue Stats
16W - 15L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
LandPiranha
Gilgamesh
Level 68
God Stats
3W - 3L
1,333 SR
Queue Stats
14W - 7L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
Lolmate25
Ah Puch
Level 67
God Stats
2W - 1L
1,383 SR
Queue Stats
11W - 7L
1,406 Elo+
Party 1
King Arthur
King Arthur
Shrexorsism
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,564 Elo+
Party 1
Charybdis
Charybdis
preetam
Charybdis
Level 66
God Stats
6W - 3L
1,556 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 1
Team Averages
Level 58
1,470 SR
1,452 Elo+

VS

Team Averages
Level 81
1,528 SR
1,499 Elo+
Loki
Loki
Dovahkiin_HyB
Loki
Level 122
God Stats
10W - 6L
1,534 SR
Queue Stats
44W - 54L
1,511 Elo+
Solo
Jormungandr
Jormungandr
Kijina
Jormungandr
Level 5
God Stats
0W - 1L
1,817 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 2
Merlin
Merlin
Lynxeroo
Merlin
Level 67
God Stats
1W - 1L
1,779 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Scylla
Scylla
Ms maeve
Scylla
Level 69
God Stats
0W - 3L
1,311 SR
Queue Stats
41W - 54L
1,370 Elo+
Party 2
Cernunnos
Cernunnos
xInv3R
Cernunnos
Level 142
God Stats
2W - 2L
1,201 SR
Queue Stats
114W - 95L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bakasus
Bakasura
20
12 / 5 / 12
13,925
870
25,337
21,017
11,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LandPiranha
Gilgamesh
20
11 / 1 / 14
14,500
906
12,468
20,683
20,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Lolmate25
Ah Puch
17
0 / 6 / 14
11,463
716
8,884
10,818
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Shrexorsism
King Arthur
19
5 / 6 / 14
12,600
788
10,570
23,664
25,202
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
preetam
Charybdis
20
7 / 2 / 13
13,469
842
24,417
22,207
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 12 / 6
11,704
732
14,392
22,077
9,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kijina
Jormungandr
17
2 / 4 / 10
10,710
669
10,337
19,419
25,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Lynxeroo
Merlin
18
2 / 9 / 10
11,951
747
17,465
17,139
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Ms maeve
Scylla
18
3 / 5 / 7
10,936
684
9,360
14,289
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
xInv3R
Cernunnos
20
5 / 5 / 8
12,562
785
23,755
18,547
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
35
Kills
20
20
Deaths
35
67
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bakasus
Bakasura
12
5
12
3.6
L
8
12
6
0.92
L
Jormungandr
Kijina
Jormungandr
2
4
10
1.75
W
Gilgamesh
LandPiranha
Gilgamesh
11
1
14
18
W
Ah Puch
Lolmate25
Ah Puch
0
6
14
1.17
L
Merlin
Lynxeroo
Merlin
2
9
10
0.78
L
Scylla
Ms maeve
Scylla
3
5
7
1.3
W
King Arthur
Shrexorsism
King Arthur
5
6
14
2
W
Charybdis
preetam
Charybdis
7
2
13
6.75
L
Cernunnos
xInv3R
Cernunnos
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,676
Damage
75,309
98,389
Taken
91,471
71,907
Mitigated
58,747
19,442
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bakasus
Bakasura
25,337
14,018
0
2,405
21,017
11,110
2,218
9,089
11,928
0
51,217
L
14,392
3,940
0
1,635
22,077
9,548
0
2,500
18,202
0
29,375
L
Jormungandr
Kijina
Jormungandr
10,337
3,437
0
67
19,419
25,428
0
3,463
14,921
31,917
0
W
Gilgamesh
LandPiranha
Gilgamesh
12,468
2,879
2,865
3,213
20,683
20,205
1,891
8,851
11,832
2,677
31,850
W
Ah Puch
Lolmate25
Ah Puch
8,884
657
0
492
10,818
4,682
1,676
3,392
7,426
40,285
0
L
Merlin
Lynxeroo
Merlin
17,465
1,901
94
823
17,139
7,775
0
873
15,475
44,364
0
L
Scylla
Ms maeve
Scylla
9,360
1,080
0
332
14,289
6,146
0
1,484
12,126
30,870
0
W
King Arthur
Shrexorsism
King Arthur
10,570
781
0
250
23,664
25,202
325
9,091
14,573
872
25,782
W
Charybdis
preetam
Charybdis
24,417
15,486
0
10,217
22,207
10,708
4,956
6,739
15,468
0
80,739
L
Cernunnos
xInv3R
Cernunnos
23,755
9,973
0
3,388
18,547
9,850
400
1,369
16,405
0
66,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,957
Gold Earned
57,863
307
Minions Killed
284
0
Camps Cleared
0
1,687,434
Distance Traveled
1,486,342
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,925
870
75
5
0
358,556
0
L
Loki
11,704
732
26
2
0
296,352
3
L
Jormungandr
10,710
669
50
3
0
313,492
2
W
Gilgamesh
14,500
906
32
2
0
391,251
0
W
Ah Puch
11,463
716
53
3
0
282,684
0
L
Merlin
11,951
747
70
4
0
273,428
1
L
Scylla
10,936
684
51
3
0
306,554
0
W
King Arthur
12,600
788
35
2
0
344,113
0
W
Charybdis
13,469
842
112
7
0
310,830
3
L
Cernunnos
12,562
785
87
5
0
296,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role