Player Matchup

Ganesha
Ganesha
DaanRosco
Ganesha
Level 61
God Stats
3W - 4L
1,422 SR
Queue Stats
88W - 106L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
Embersbreath
Nu Wa
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 135L
1,400 Elo+
Solo
Hera
Hera
RGrum
Hera
Level 102
God Stats
2W - 3L
1,392 SR
Queue Stats
178W - 213L
1,347 Elo+
Party 1
Neith
Neith
boktor_7S
Neith
Level 24
God Stats
3W - 9L
1,297 SR
Queue Stats
17W - 34L
1,248 Elo+
Party 2
Fenrir
Fenrir
sourdkarma
Fenrir
Level 69
God Stats
2W - 8L
1,312 SR
Queue Stats
33W - 65L
1,225 Elo+
Party 1
Team Averages
Level 67
1,385 SR
1,311 Elo+

VS

Team Averages
Level 81
1,607 SR
1,389 Elo+
Heimdallr
Heimdallr
EvorTD
Heimdallr
Level 109
God Stats
3W - 1L
1,663 SR
Queue Stats
44W - 35L
1,526 Elo+
Solo
Ymir
Ymir
TchouTchou_Train
Ymir
Level 64
God Stats
3W - 6L
1,725 SR
Queue Stats
20W - 28L
1,368 Elo+
Solo
Kali
Kali
YakamiSuzuya770
Kali
Level 103
God Stats
30W - 18L
1,513 SR
Queue Stats
276W - 289L
1,305 Elo+
Solo
Cu Chulainn
Cu Chulainn
bezludny-kret
Cu Chulainn
Level 32
God Stats
6W - 2L
1,633 SR
Queue Stats
15W - 8L
1,411 Elo+
Solo
Raijin
Raijin
kuku8ichi
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaanRosco
Ganesha
15
0 / 8 / 5
9,021
392
9,842
23,387
13,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 5 / 0
11,301
491
14,685
13,670
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
RGrum
Hera
12
1 / 2 / 0
8,622
375
4,413
8,491
3,522
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
boktor_7S
Neith
16
4 / 4 / 1
10,505
457
9,481
17,562
7,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
sourdkarma
Fenrir
13
1 / 6 / 2
9,010
392
6,093
16,868
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvorTD
Heimdallr
17
6 / 2 / 6
11,466
499
15,581
14,463
7,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 11
10,634
462
7,743
24,697
24,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 2 / 3
13,119
570
17,494
28,410
17,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
bezludny-kret
Cu Chulainn
18
4 / 0 / 8
11,779
512
10,755
14,106
11,400
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
kuku8ichi
Raijin
18
2 / 3 / 5
11,389
495
6,828
15,243
11,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
25
25
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DaanRosco
Ganesha
0
8
5
0.31
L
3
5
0
0.6
W
Heimdallr
EvorTD
Heimdallr
6
2
6
4.5
L
Hera
RGrum
Hera
1
2
0
0.5
W
3
2
11
4.25
W
10
2
3
5.75
W
Cu Chulainn
bezludny-kret
Cu Chulainn
4
0
8
8
L
Neith
boktor_7S
Neith
4
4
1
1.13
W
Raijin
kuku8ichi
Raijin
2
3
5
1.5
L
Fenrir
sourdkarma
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
58,401
79,978
Taken
96,919
38,787
Mitigated
71,840
7,988
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DaanRosco
Ganesha
9,842
952
0
0
23,387
13,284
110
6,327
17,059
51,528
0
L
14,685
2,643
40
1,975
13,670
5,948
737
2,731
10,939
81,380
0
W
Heimdallr
EvorTD
Heimdallr
15,581
7,288
0
3,219
14,463
7,098
1,946
5,191
9,138
0
89,545
L
Hera
RGrum
Hera
4,413
1,560
0
1,317
8,491
3,522
51
103
8,388
48,974
0
W
7,743
1,568
242
3,489
24,697
24,726
484
6,386
18,065
48,842
0
W
17,494
9,798
0
16,112
28,410
17,113
4,069
5,568
22,570
0
116,502
W
Cu Chulainn
bezludny-kret
Cu Chulainn
10,755
1,178
0
2,203
14,106
11,400
1,686
4,307
9,573
0
91,883
L
Neith
boktor_7S
Neith
9,481
5,054
0
3,036
17,562
7,937
1,114
3,331
14,231
0
51,112
W
Raijin
kuku8ichi
Raijin
6,828
985
0
4,255
15,243
11,503
716
6,090
8,633
99,679
0
L
Fenrir
sourdkarma
Fenrir
6,093
1,388
219
1,401
16,868
8,096
0
2,079
14,789
0
53,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,459
Gold Earned
58,387
423
Minions Killed
610
0
Camps Cleared
0
1,820,409
Distance Traveled
2,008,521
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,021
392
24
1
0
427,634
2
L
Nu Wa
11,301
491
126
5
0
330,088
2
W
Heimdallr
11,466
499
131
6
0
419,080
2
L
Hera
8,622
375
68
3
0
241,017
9
W
Ymir
10,634
462
64
3
0
368,827
9
W
Kali
13,119
570
152
7
0
418,311
1
W
Cu Chulainn
11,779
512
112
5
0
443,822
0
L
Neith
10,505
457
122
5
0
396,683
6
W
Raijin
11,389
495
151
7
0
358,481
8
L
Fenrir
9,010
392
83
4
0
424,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role