Player Matchup

Nemesis
Nemesis
ARIES_ray-
Nemesis
Level 102
God Stats
7W - 16L
1,313 SR
Queue Stats
312W - 381L
1,413 Elo+
Party 1
Artio
Artio
IKiida
Artio
Level 81
God Stats
1W - 1L
1,707 SR
Queue Stats
78W - 77L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
TheCastle1309
Danzaburou
Level 82
God Stats
0W - 2L
1,314 SR
Queue Stats
13W - 18L
1,494 Elo+
Solo
Chaac
Chaac
noveo1104
Chaac
Level 156
God Stats
9W - 13L
1,438 SR
Queue Stats
346W - 456L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
x_XJorgetechX_x
Kukulkan
Level 101
God Stats
13W - 13L
1,696 SR
Queue Stats
173W - 160L
1,539 Elo+
Party 2
Team Averages
Level 104
1,494 SR
1,507 Elo+

VS

Team Averages
Level 128
1,625 SR
1,470 Elo+
Hades
Hades
IKUZOUUU
Hades
Level 158
God Stats
35W - 27L
1,547 SR
Queue Stats
243W - 251L
1,491 Elo+
Solo
Shiva
Shiva
JapanRain
Shiva
Level 109
God Stats
3W - 0L
1,690 SR
Queue Stats
378W - 383L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
MythMan6155
Baron Samedi
Level 126
God Stats
14W - 4L
1,897 SR
Queue Stats
42W - 44L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bald_murse
Ah Muzen Cab
Level 142
God Stats
10W - 7L
1,598 SR
Queue Stats
769W - 780L
1,464 Elo+
Solo
Achilles
Achilles
urlastvision
Achilles
Level 104
God Stats
35W - 38L
1,393 SR
Queue Stats
521W - 523L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARIES_ray-
Nemesis
17
3 / 5 / 6
10,967
439
8,210
23,953
12,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
IKiida
Artio
15
0 / 4 / 8
10,404
416
5,034
28,555
27,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TheCastle1309
Danzaburou
18
1 / 9 / 3
11,762
470
13,035
22,554
9,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
noveo1104
Chaac
18
3 / 5 / 1
11,739
470
17,948
27,899
23,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
18
5 / 4 / 5
11,986
479
25,748
15,786
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IKUZOUUU
Hades
17
6 / 4 / 10
12,536
501
11,043
27,884
37,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
JapanRain
Shiva
19
4 / 2 / 9
13,028
521
21,219
25,359
22,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
MythMan6155
Baron Samedi
17
8 / 3 / 6
11,521
461
15,782
17,638
9,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
bald_murse
Ah Muzen Cab
20
4 / 0 / 16
13,478
539
27,608
20,503
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
urlastvision
Achilles
18
5 / 3 / 12
11,815
473
14,363
20,929
11,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
12
Kills
27
27
Deaths
12
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARIES_ray-
Nemesis
3
5
6
1.2
W
Hades
IKUZOUUU
Hades
6
4
10
2.75
L
Artio
IKiida
Artio
0
4
8
1
W
Shiva
JapanRain
Shiva
4
2
9
4.25
W
Baron Samedi
MythMan6155
Baron Samedi
8
3
6
3.67
L
Danzaburou
TheCastle1309
Danzaburou
1
9
3
0.28
W
Ah Muzen Cab
bald_murse
Ah Muzen Cab
4
0
16
12
L
Chaac
noveo1104
Chaac
3
5
1
0.7
W
Achilles
urlastvision
Achilles
5
3
12
3.67
L
Kukulkan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,975
Damage
90,015
118,747
Taken
112,313
79,757
Mitigated
91,133
30,182
Healing
50,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARIES_ray-
Nemesis
8,210
2,328
0
5,511
23,953
12,820
0
4,269
19,684
0
116,468
W
Hades
IKUZOUUU
Hades
11,043
1,219
2,047
9,769
27,884
37,374
75
8,988
18,896
47,022
0
L
Artio
IKiida
Artio
5,034
1,040
464
6,883
28,555
27,085
0
7,125
21,430
28,957
0
W
Shiva
JapanRain
Shiva
21,219
3,707
96
10,504
25,359
22,618
1,105
4,907
20,452
0
105,472
W
Baron Samedi
MythMan6155
Baron Samedi
15,782
755
3,354
6,049
17,638
9,918
207
10,045
7,593
56,751
0
L
Danzaburou
TheCastle1309
Danzaburou
13,035
6,354
0
5,128
22,554
9,227
180
3,486
19,068
0
110,605
W
Ah Muzen Cab
bald_murse
Ah Muzen Cab
27,608
13,975
0
13,901
20,503
9,875
3,995
3,642
16,861
0
136,494
L
Chaac
noveo1104
Chaac
17,948
1,260
0
8,759
27,899
23,911
0
4,916
22,983
517
93,201
W
Achilles
urlastvision
Achilles
14,363
2,933
0
4,753
20,929
11,348
255
4,614
16,315
0
94,149
L
Kukulkan
25,748
3,306
355
3,082
15,786
6,714
35
7,029
8,757
103,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
62,378
682
Minions Killed
604
0
Camps Cleared
0
2,377,333
Distance Traveled
2,404,777
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,967
439
141
6
0
550,429
3
W
Hades
12,536
501
58
2
0
427,830
3
L
Artio
10,404
416
43
2
0
517,233
5
W
Shiva
13,028
521
176
7
0
492,205
2
W
Baron Samedi
11,521
461
67
3
0
432,294
9
L
Danzaburou
11,762
470
169
7
0
398,043
3
W
Ah Muzen Cab
13,478
539
199
8
0
508,637
8
L
Chaac
11,739
470
163
7
0
482,032
2
W
Achilles
11,815
473
104
4
0
543,811
6
L
Kukulkan
11,986
479
166
7
0
429,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role