Player Matchup

Achilles
Achilles
AndresTodoNice
Achilles
Level 109
God Stats
2W - 4L
1,327 SR
Queue Stats
184W - 180L
1,527 Elo+
Solo
Vulcan
Vulcan
Geny_Titoz
Vulcan
Level 99
God Stats
3W - 3L
1,713 SR
Queue Stats
445W - 412L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
MBURGESS
Cu Chulainn
Level 102
God Stats
10W - 4L
1,990 SR
Queue Stats
143W - 128L
1,475 Elo+
Solo
Nemesis
Nemesis
Yung Fruits
Nemesis
Level 128
God Stats
3W - 4L
1,529 SR
Queue Stats
227W - 237L
1,537 Elo+
Solo
Medusa
Medusa
kikou59xdlolmdr
Medusa
Level 142
God Stats
14W - 16L
1,270 SR
Queue Stats
655W - 670L
1,420 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,484 Elo+

VS

Team Averages
Level 123
1,498 SR
1,470 Elo+
Anubis
Anubis
Ragnarback
Anubis
Level 145
God Stats
7W - 9L
1,486 SR
Queue Stats
473W - 499L
1,568 Elo+
Solo
Apollo
Apollo
RidhwaanTheGamer
Apollo
Level 109
God Stats
1W - 2L
1,534 SR
Queue Stats
263W - 285L
1,544 Elo+
Solo
Arachne
Arachne
Scott4441
Arachne
Level 126
God Stats
4W - 9L
1,419 SR
Queue Stats
275W - 267L
1,443 Elo+
Solo
Ares
Ares
Viciado88
Ares
Level 106
God Stats
22W - 43L
1,362 SR
Queue Stats
30W - 65L
1,255 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
Level 129
God Stats
3W - 3L
1,687 SR
Queue Stats
243W - 232L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 1 / 4
6,999
500
4,415
10,166
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Geny_Titoz
Vulcan
13
2 / 0 / 0
7,840
560
2,607
2,495
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MBURGESS
Cu Chulainn
14
5 / 3 / 3
8,647
618
11,899
11,387
7,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Yung Fruits
Nemesis
14
4 / 0 / 3
8,314
594
4,643
7,884
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 3 / 2
7,381
527
7,685
8,302
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ragnarback
Anubis
13
2 / 7 / 1
7,984
570
5,382
15,377
7,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
5,923
423
3,202
10,523
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Scott4441
Arachne
12
2 / 1 / 2
6,928
495
2,282
11,070
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
11
1 / 3 / 2
6,773
484
3,170
9,233
7,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
12
0 / 0 / 0
7,092
507
2,824
3,347
1,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
4
3
W
Vulcan
Geny_Titoz
Vulcan
2
0
0
2
W
Cu Chulainn
MBURGESS
Cu Chulainn
5
3
3
2.17
L
Anubis
Ragnarback
Anubis
2
7
1
0.36
L
1
3
2
0.67
L
Arachne
Scott4441
Arachne
2
1
2
3
L
Ares
1
3
2
0.67
W
Nemesis
Yung Fruits
Nemesis
4
0
3
5.5
L
Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
0
0
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
16,860
40,234
Taken
49,550
23,149
Mitigated
25,168
9,766
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,415
892
301
4,100
10,166
8,962
0
858
9,308
0
19,595
W
Vulcan
Geny_Titoz
Vulcan
2,607
692
0
1,118
2,495
1,055
232
0
2,495
67,825
0
W
Cu Chulainn
MBURGESS
Cu Chulainn
11,899
969
0
1,955
11,387
7,122
24
4,940
6,447
0
60,672
L
Anubis
Ragnarback
Anubis
5,382
548
0
6,045
15,377
7,893
0
0
15,377
64,027
0
L
3,202
2,519
0
1,772
10,523
3,836
420
1,089
9,434
0
36,006
L
Arachne
Scott4441
Arachne
2,282
1,567
0
3,593
11,070
4,620
0
909
10,161
0
50,001
L
Ares
3,170
402
1,267
1,172
9,233
7,454
91
0
9,233
28,028
0
W
Nemesis
Yung Fruits
Nemesis
4,643
2,192
0
420
7,884
2,863
0
442
7,442
0
71,870
L
Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
2,824
468
0
1,217
3,347
1,365
0
609
2,738
0
68,497
W
7,685
3,956
0
1,872
8,302
3,147
0
2,312
5,990
0
54,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
34,700
467
Minions Killed
426
0
Camps Cleared
0
1,431,378
Distance Traveled
1,265,590
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,999
500
31
2
0
288,664
6
W
Vulcan
7,840
560
132
9
0
288,788
2
W
Cu Chulainn
8,647
618
101
7
0
278,508
3
L
Anubis
7,984
570
117
8
0
189,736
0
L
Apollo
5,923
423
51
4
0
239,280
0
L
Arachne
6,928
495
86
6
0
305,159
5
L
Ares
6,773
484
37
3
0
270,460
1
W
Nemesis
8,314
594
122
9
0
343,981
4
L
Ah Muzen Cab
7,092
507
135
10
0
260,955
1
W
Medusa
7,381
527
81
6
0
231,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role