Player Matchup

Pele
Pele
Kun9572
Pele
Level 68
God Stats
2W - 1L
1,093 SR
Queue Stats
42W - 54L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lanetrotro93
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,574 SR
Queue Stats
33W - 42L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
raptus62
Danzaburou
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,084 Elo+
Solo
Team Averages
Level 44
1,389 SR
1,273 Elo+

VS

Team Averages
Level 95
1,459 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rafitta__11
Sun Wukong
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,637 Elo+
Solo
Artemis
Artemis
SamGoodall
Artemis
Level 78
God Stats
0W - 2L
1,378 SR
Queue Stats
11W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kun9572
Pele
12
1 / 3 / 4
7,215
722
4,011
9,257
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lanetrotro93
Morgan Le Fay
12
2 / 2 / 3
7,299
730
5,999
7,418
3,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
raptus62
Danzaburou
13
4 / 1 / 3
8,367
837
8,504
6,666
2,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 3 / 3
6,119
612
2,069
5,423
2,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Rafitta__11
Sun Wukong
12
5 / 1 / 1
7,564
756
5,068
9,273
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
SamGoodall
Artemis
12
1 / 3 / 2
7,253
725
9,452
8,847
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
6
6
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
3
0.5
W
Pele
Kun9572
Pele
1
3
4
1
L
Sun Wukong
Rafitta__11
Sun Wukong
5
1
1
5.5
L
Artemis
SamGoodall
Artemis
1
3
2
0.67
W
Morgan Le Fay
lanetrotro93
Morgan Le Fay
2
2
3
1.75
W
Danzaburou
raptus62
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,514
Damage
16,589
23,341
Taken
23,543
10,242
Mitigated
13,175
5,209
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,069
0
0
510
5,423
2,179
0
578
4,786
0
3,783
W
Pele
Kun9572
Pele
4,011
686
0
2,510
9,257
4,431
0
653
8,387
0
32,285
L
Sun Wukong
Rafitta__11
Sun Wukong
5,068
600
0
1,478
9,273
6,848
0
2,664
6,371
0
16,859
L
Artemis
SamGoodall
Artemis
9,452
4,093
0
1,537
8,847
4,148
0
2,953
5,758
0
28,108
W
Morgan Le Fay
lanetrotro93
Morgan Le Fay
5,999
751
0
271
7,418
3,116
0
0
7,247
18,391
0
W
Danzaburou
raptus62
Danzaburou
8,504
4,651
0
2,428
6,666
2,695
668
0
6,504
0
23,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
20,936
127
Minions Killed
79
7
Camps Cleared
2
576,137
Distance Traveled
444,112
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,119
612
7
1
0
86,852
0
W
Pele
7,215
722
43
4
6
192,664
1
L
Sun Wukong
7,564
756
26
3
1
194,031
0
L
Artemis
7,253
725
46
5
1
163,229
1
W
Morgan Le Fay
7,299
730
28
3
1
185,576
2
W
Danzaburou
8,367
837
56
6
0
197,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role