Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AngelicCross1
Anhur
Level 145
God Stats
1W - 0L
1,705 SR
Queue Stats
33W - 18L
1,704 Elo+
Solo
Hun Batz
Hun Batz
BlueJ
Hun Batz
Level 158
God Stats
6W - 2L
1,805 SR
Queue Stats
541W - 302L
1,803 Elo+
Solo
He Bo
He Bo
JakeTowell69
He Bo
Level 109
God Stats
5W - 1L
1,652 SR
Queue Stats
265W - 124L
1,719 Elo+
Solo
Loki
Loki
TheBurningPyro
Loki
Level 129
God Stats
5W - 5L
1,695 SR
Queue Stats
265W - 238L
1,632 Elo+
Solo
Team Averages
Level 140
1,672 SR
1,672 Elo+

VS

Team Averages
Level 129
1,460 SR
1,552 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DanLovesYou
Ratatoskr
Level 152
God Stats
11W - 18L
1,442 SR
Queue Stats
544W - 536L
1,649 Elo+
Solo
Achilles
Achilles
HinaKon
Achilles
Level 88
God Stats
16W - 20L
1,358 SR
Queue Stats
147W - 151L
1,534 Elo+
Solo
Janus
Janus
firekiller9000
Janus
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 4
5,996
500
5,061
9,183
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 3 / 3
6,941
578
4,460
7,929
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
BlueJ
Hun Batz
13
6 / 0 / 5
7,799
650
6,877
7,605
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
5,717
476
2,310
7,660
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 3
8,117
676
7,563
7,735
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 0
6,839
570
840
7,303
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
 
Cernunnos
11
1 / 3 / 1
6,695
558
5,056
7,957
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
DanLovesYou
Ratatoskr
12
1 / 4 / 1
7,012
584
4,415
10,575
4,394
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
HinaKon
Achilles
10
6 / 4 / 2
6,341
528
8,698
10,242
6,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 4
6,167
514
4,644
7,616
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
10
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
4
1.33
L
Chronos
 
Chronos
0
1
0
0
L
Cernunnos
 
Cernunnos
1
3
1
0.5
W
2
3
3
1.17
W
Hun Batz
BlueJ
Hun Batz
6
0
5
8.5
L
Ratatoskr
DanLovesYou
Ratatoskr
1
4
1
0.38
L
Achilles
HinaKon
Achilles
6
4
2
1.75
W
0
3
2
0.33
W
6
1
3
7.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
23,653
40,112
Taken
43,693
13,619
Mitigated
18,594
9,739
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,061
821
688
3,085
9,183
2,856
0
1,988
7,195
25,166
0
L
Chronos
 
Chronos
840
415
0
1,170
7,303
2,560
0
140
7,163
64,162
0
L
Cernunnos
 
Cernunnos
5,056
2,215
0
2,634
7,957
2,770
0
655
7,302
0
57,029
W
4,460
2,302
0
1,786
7,929
2,384
0
0
7,929
0
44,202
W
Hun Batz
BlueJ
Hun Batz
6,877
2,303
0
730
7,605
3,106
0
999
6,606
0
62,284
L
Ratatoskr
DanLovesYou
Ratatoskr
4,415
1,460
0
1,673
10,575
4,394
221
787
9,788
0
48,583
L
Achilles
HinaKon
Achilles
8,698
1,723
0
1,946
10,242
6,440
0
2,615
7,627
0
22,266
W
2,310
51
0
1,200
7,660
2,458
0
1,910
5,750
33,990
0
W
7,563
2,076
0
2,250
7,735
2,815
0
899
6,836
0
56,261
L
4,644
337
0
1,056
7,616
2,430
31
3,174
4,442
47,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
33,054
376
Minions Killed
419
0
Camps Cleared
0
1,190,323
Distance Traveled
1,206,111
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,996
500
38
3
0
242,314
2
L
Chronos
6,839
570
122
10
0
231,434
2
L
Cernunnos
6,695
558
96
8
0
219,461
5
W
Anhur
6,941
578
81
7
0
210,352
3
W
Hun Batz
7,799
650
109
9
0
286,850
4
L
Ratatoskr
7,012
584
106
9
0
244,474
2
L
Achilles
6,341
528
27
2
0
258,597
5
W
He Bo
5,717
476
56
5
0
212,514
2
W
Loki
8,117
676
92
8
0
238,293
3
L
Janus
6,167
514
68
6
0
252,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role