Player Matchup

Bacchus
Bacchus
Gold V
GIANCARLO_6
Bacchus
Gold V
Level 114
God Stats
6W - 6L
1,555 SR
Queue Stats
135W - 134L
1,095 MMR
Solo
Nu Wa
Nu Wa
Gold V
GnastyGnorke
Nu Wa
Gold V
Level 157
God Stats
2W - 2L
1,668 SR
Queue Stats
22W - 7L
1,692 MMR
Solo
Poseidon
Poseidon
Silver I
SkadiDsntKno271
Poseidon
Silver I
Level 57
God Stats
25W - 22L
1,089 SR
Queue Stats
289W - 279L
1,563 MMR
Solo
Artio
Artio
Gold III
chkn_strp
Artio
Gold III
Level 157
God Stats
29W - 26L
1,541 SR
Queue Stats
237W - 232L
1,548 MMR
Solo
Xbalanque
Xbalanque
Masters
l Saix I
Xbalanque
Masters
Level 134
God Stats
79W - 74L
1,647 SR
Queue Stats
1,046W - 1,005L
2,531 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,500 SR
1,686 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,701 SR
1,683 MMR
Thoth
Thoth
Diamond IV
AFROBRO741
Thoth
Diamond IV
Level 157
God Stats
1W - 3L
1,474 SR
Queue Stats
162W - 169L
2,189 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Kaoku
Jing Wei
Platinum I
Level 145
God Stats
8W - 1L
1,801 SR
Queue Stats
27W - 8L
2,386 MMR
Solo
Athena
Athena
Silver II
TheRebelslayer
Athena
Silver II
Level 139
God Stats
1W - 1L
1,632 SR
Queue Stats
11W - 14L
1,392 MMR
Party 1
Osiris
Osiris
Silver II
its_AHole_Epik
Osiris
Silver II
Level 125
God Stats
2W - 1L
1,792 SR
Queue Stats
334W - 328L
961 MMR
Solo
King Arthur
King Arthur
Gold V
timmy5674
King Arthur
Gold V
Level 147
God Stats
1W - 3L
1,808 SR
Queue Stats
68W - 56L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GIANCARLO_6
Bacchus
18
1 / 1 / 22
12,783
511
10,299
22,289
32,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 14
13,683
547
25,390
14,530
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
20
10 / 3 / 10
14,510
580
22,151
19,905
8,778
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
chkn_strp
Artio
20
4 / 3 / 10
13,616
545
13,601
29,137
32,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
l Saix I
Xbalanque
20
12 / 1 / 8
15,243
610
41,652
25,462
12,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BellonaIzanamiAtlasBaron SamediKali

VS

Bans
CliodhnaLokiUllrArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
4 / 5 / 1
11,926
477
18,053
20,986
9,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kaoku
Jing Wei
18
0 / 4 / 3
10,999
440
15,632
26,836
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 5
9,919
397
6,094
31,391
41,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 10 / 5
12,005
480
11,604
27,655
17,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
timmy5674
King Arthur
17
3 / 7 / 2
11,386
455
17,223
32,220
37,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
33
Kills
11
12
Deaths
33
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
5
1
0.9
W
Bacchus
GIANCARLO_6
Bacchus
1
1
22
12
W
6
4
14
3.25
L
Jing Wei
Kaoku
Jing Wei
0
4
3
0.38
W
Poseidon
10
3
10
5
L
1
7
5
0.5
W
Artio
chkn_strp
Artio
4
3
10
3
L
3
10
5
0.55
W
Xbalanque
l Saix I
Xbalanque
12
1
8
16
L
King Arthur
timmy5674
King Arthur
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,093
Damage
68,606
111,323
Taken
139,088
93,535
Mitigated
117,328
47,171
Healing
27,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
18,053
347
0
2,630
20,986
9,343
0
12,935
8,051
101,292
0
W
Bacchus
GIANCARLO_6
Bacchus
10,299
1,274
1,235
7,623
22,289
32,177
686
6,085
16,204
37,520
0
W
25,390
3,580
238
3,435
14,530
6,802
2,441
5,840
8,690
129,224
0
L
Jing Wei
Kaoku
Jing Wei
15,632
13,049
0
11,775
26,836
11,744
0
8,263
18,573
0
111,292
W
Poseidon
22,151
4,159
0
2,485
19,905
8,778
1,378
4,528
15,377
151,536
0
L
6,094
1,390
0
1,107
31,391
41,013
0
16,591
14,800
31,113
0
W
Artio
chkn_strp
Artio
13,601
901
2,156
17,652
29,137
32,885
666
3,923
25,214
89,236
0
L
11,604
4,239
0
7,605
27,655
17,831
1,026
13,922
13,733
0
92,894
W
Xbalanque
l Saix I
Xbalanque
41,652
19,631
0
12,347
25,462
12,893
6,655
5,104
20,358
0
203,343
L
King Arthur
timmy5674
King Arthur
17,223
2,026
0
4,867
32,220
37,397
0
19,730
12,490
0
91,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,835
Gold Earned
56,235
735
Minions Killed
654
0
Camps Cleared
0
2,468,919
Distance Traveled
2,262,286
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,926
477
149
6
0
483,588
11
W
Bacchus
12,783
511
45
2
0
506,991
5
W
Nu Wa
13,683
547
162
6
0
443,820
7
L
Jing Wei
10,999
440
154
6
0
455,330
0
W
Poseidon
14,510
580
176
7
0
549,102
7
L
Athena
9,919
397
46
2
0
480,662
3
W
Artio
13,616
545
144
6
0
507,244
3
L
Osiris
12,005
480
148
6
0
445,696
2
W
Xbalanque
15,243
610
208
8
0
461,762
8
L
King Arthur
11,386
455
157
6
0
397,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role