Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
NoNameXD
Hercules
Gold II
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 52L
1,538 MMR
Party 1
Anhur
Anhur
Gold II
TheGodlyslayer
Anhur
Gold II
Level 128
God Stats
6W - 2L
1,614 SR
Queue Stats
75W - 74L
1,388 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,538 SR
1,475 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,332 SR
1,194 MMR
Baron Samedi
Baron Samedi
Silver V
Bregdan
Baron Samedi
Silver V
Level 81
God Stats
1W - 5L
1,238 SR
Queue Stats
3W - 14L
1,172 MMR
Party 2
Ymir
Ymir
Silver III
ErnyBlum
Ymir
Silver III
Level 65
God Stats
4W - 6L
1,466 SR
Queue Stats
8W - 24L
1,292 MMR
Party 2
Hou Yi
Hou Yi
Silver V
Gonza1234
Hou Yi
Silver V
Level 73
God Stats
1W - 3L
1,292 SR
Queue Stats
7W - 23L
1,118 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 5
9,295
845
11,976
10,806
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
NoNameXD
Hercules
13
1 / 1 / 10
8,228
748
8,035
13,711
11,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 6
9,081
826
10,613
4,956
2,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabThothBastetAresPersephone

VS

Bans
AthenaSobekChironKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bregdan
Baron Samedi
11
0 / 6 / 3
6,969
634
6,997
11,399
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
11
3 / 4 / 0
8,306
755
4,314
15,447
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Gonza1234
Hou Yi
12
0 / 1 / 3
7,234
658
7,351
9,286
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
5
3.75
L
Baron Samedi
Bregdan
Baron Samedi
0
6
3
0.25
L
Ymir
3
4
0
0.75
L
Hou Yi
Gonza1234
Hou Yi
0
1
3
1.5
W
Hercules
NoNameXD
Hercules
1
1
10
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,624
Damage
18,662
29,473
Taken
36,132
19,052
Mitigated
26,115
13,501
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,976
4,335
0
6,778
10,806
4,943
2,060
4,570
6,236
46,323
5,110
L
Baron Samedi
Bregdan
Baron Samedi
6,997
569
1,440
1,504
11,399
5,591
0
3,929
7,470
27,507
0
L
Ymir
4,314
357
0
1,356
15,447
16,536
0
4,051
11,396
8,398
0
L
Hou Yi
Gonza1234
Hou Yi
7,351
3,143
0
1,621
9,286
3,988
0
2,831
6,455
0
26,670
W
Hercules
NoNameXD
Hercules
8,035
1,966
0
4,975
13,711
11,909
136
5,238
8,473
0
17,063
W
10,613
4,735
0
1,748
4,956
2,200
1,115
1,858
3,098
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
22,509
143
Minions Killed
102
7
Camps Cleared
2
643,726
Distance Traveled
635,343
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,295
845
86
8
5
201,552
3
L
Baron Samedi
6,969
634
36
3
1
211,114
1
L
Ymir
8,306
755
10
1
0
201,665
2
L
Hou Yi
7,234
658
56
5
1
222,564
0
W
Hercules
8,228
748
8
1
0
235,429
3
W
Anhur
9,081
826
49
4
2
206,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role