Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
W1T5H5-P76NT5
Kukulkan
Level 122
God Stats
12W - 22L
1,458 SR
Queue Stats
49W - 83L
1,332 Elo+
Solo
Jing Wei
Jing Wei
gotkn
Jing Wei
Level 46
God Stats
0W - 11L
1,140 SR
Queue Stats
45W - 72L
1,315 Elo+
Solo
Team Averages
Level 108
1,366 SR
1,382 Elo+

VS

Team Averages
Level 148
1,457 SR
1,595 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
NightlyBeast683
Tyr
Level 157
God Stats
18W - 28L
1,355 SR
Queue Stats
1,169W - 904L
1,581 Elo+
Party 1
Ah Puch
Ah Puch
supersonic1107
Ah Puch
Level 128
God Stats
6W - 1L
1,516 SR
Queue Stats
417W - 203L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 0
6,246
625
1,910
9,004
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
W1T5H5-P76NT5
Kukulkan
11
2 / 1 / 2
6,707
671
6,360
4,546
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
gotkn
Jing Wei
10
0 / 3 / 4
6,200
620
2,693
7,017
2,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 1 / 5
7,479
748
4,380
8,657
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 4
6,863
686
4,449
8,315
8,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 0 / 3
7,476
748
9,607
4,322
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Ne Zha
 
Ne Zha
1
1
5
3.5
W
2
3
4
1.33
L
Kukulkan
W1T5H5-P76NT5
Kukulkan
2
1
2
3
L
Jing Wei
gotkn
Jing Wei
0
3
4
0.67
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,963
Damage
18,436
20,567
Taken
21,294
10,529
Mitigated
17,694
2,042
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,910
63
44
1,617
9,004
6,146
0
4,832
4,172
7,964
0
W
Ne Zha
 
Ne Zha
4,380
570
0
2,539
8,657
7,659
248
3,554
5,103
0
13,262
W
4,449
688
0
1,506
8,315
8,065
399
2,736
5,579
0
20,749
L
Kukulkan
W1T5H5-P76NT5
Kukulkan
6,360
357
0
0
4,546
1,773
0
1,956
2,590
27,994
0
L
Jing Wei
gotkn
Jing Wei
2,693
2,168
0
381
7,017
2,610
0
3,194
3,823
0
11,544
W
9,607
845
0
3,099
4,322
1,970
707
2,534
1,788
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,153
Gold Earned
21,818
100
Minions Killed
113
1
Camps Cleared
8
484,926
Distance Traveled
527,619
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,246
625
23
2
1
120,604
1
W
Ne Zha
7,479
748
21
2
0
176,853
1
W
Tyr
6,863
686
32
3
6
165,371
5
L
Kukulkan
6,707
671
51
5
0
180,374
0
L
Jing Wei
6,200
620
26
3
0
183,948
2
W
Ah Puch
7,476
748
60
6
2
185,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role