Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Grejtmozus
Atlas
Level 155
God Stats
51W - 40L
1,705 SR
Queue Stats
685W - 605L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
JR011
Baron Samedi
Level 148
God Stats
12W - 2L
1,824 SR
Queue Stats
414W - 445L
1,470 Elo+
Solo
Osiris
Osiris
Riberto1996
Osiris
Level 136
God Stats
6W - 3L
1,732 SR
Queue Stats
323W - 309L
1,530 Elo+
Solo
Team Averages
Level 129
1,652 SR
1,519 Elo+

VS

Team Averages
Level 110
1,680 SR
1,461 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arkytekt37
Skadi
Level 68
God Stats
10W - 7L
1,558 SR
Queue Stats
147W - 150L
1,455 Elo+
Solo
Merlin
Merlin
FaUsTexe
Merlin
Level 123
God Stats
1W - 1L
1,932 SR
Queue Stats
1W - 5L
1,389 Elo+
Solo
Loki
Loki
Jaaaayyyy
Loki
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 143L
1,535 Elo+
Solo
Vamana
Vamana
Tet4sDeAzucar
Vamana
Level 49
God Stats
6W - 3L
1,908 SR
Queue Stats
87W - 111L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 0 / 5
9,551
562
10,837
10,701
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
 
The Morrigan
14
1 / 4 / 5
8,424
496
5,904
9,193
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Atlas
14
3 / 0 / 12
9,033
531
7,513
9,530
9,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JR011
Baron Samedi
13
2 / 1 / 2
8,436
496
6,683
9,746
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
16
8 / 2 / 2
9,912
583
10,002
14,251
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 4 / 0
7,655
450
8,956
18,718
17,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
5
0 / 4 / 0
5,407
318
2,794
5,223
1,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FaUsTexe
Merlin
13
3 / 5 / 2
8,317
489
6,638
9,405
3,647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
8
1 / 1 / 1
6,457
380
2,972
7,122
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 0
7,658
450
7,430
17,153
10,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
6
7
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
5
7.5
W
The Morrigan
 
The Morrigan
1
4
5
0.88
L
Osiris
 
Osiris
0
4
0
0
L
Skadi
0
4
0
0
L
Merlin
FaUsTexe
Merlin
3
5
2
0.8
W
Atlas
3
0
12
9
W
Baron Samedi
JR011
Baron Samedi
2
1
2
3
L
Loki
1
1
1
1.5
W
Osiris
8
2
2
4.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
28,790
53,421
Taken
57,621
34,172
Mitigated
35,638
23,722
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,837
6,104
1,403
4,706
10,701
4,478
4,214
898
9,803
0
75,133
W
The Morrigan
 
The Morrigan
5,904
722
0
2,052
9,193
3,953
725
3,154
6,027
57,906
2,148
L
Osiris
 
Osiris
8,956
2,877
0
6,979
18,718
17,535
0
8,382
10,336
0
57,014
L
Skadi
2,794
1,126
0
842
5,223
1,358
0
1,386
3,837
0
16,471
L
Merlin
FaUsTexe
Merlin
6,638
573
0
250
9,405
3,647
126
1,634
7,771
60,634
0
W
Atlas
7,513
3,188
714
2,404
9,530
9,813
623
705
8,825
25,828
0
W
Baron Samedi
JR011
Baron Samedi
6,683
569
404
4,872
9,746
6,268
147
448
9,298
47,196
0
L
Loki
2,972
838
0
2,370
7,122
2,522
0
2,141
4,981
0
29,454
W
Osiris
10,002
4,883
0
7,167
14,251
9,660
826
1,423
12,828
0
71,148
L
7,430
3,302
0
3,713
17,153
10,576
0
5,586
11,567
0
49,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
35,494
451
Minions Killed
359
0
Camps Cleared
0
1,649,525
Distance Traveled
1,248,340
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,551
562
120
7
0
311,213
1
W
The Morrigan
8,424
496
109
6
0
303,012
8
L
Osiris
7,655
450
102
6
0
305,730
4
L
Skadi
5,407
318
19
1
0
131,710
2
L
Merlin
8,317
489
96
6
0
301,086
3
W
Atlas
9,033
531
24
1
0
345,129
4
W
Baron Samedi
8,436
496
78
5
0
318,419
7
L
Loki
6,457
380
54
3
0
210,360
0
W
Osiris
9,912
583
120
7
0
371,752
0
L
Vamana
7,658
450
88
5
0
299,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role