Player Matchup

Danzaburou
Danzaburou
AG00DFELLA8908
Danzaburou
Level 24
God Stats
2W - 1L
1,526 SR
Queue Stats
12W - 8L
1,549 Elo+
Party 1
Yu Huang
Yu Huang
FruitRollUp9184
Yu Huang
Level 129
God Stats
3W - 2L
1,390 SR
Queue Stats
13W - 7L
1,609 Elo+
Party 1
Da Ji
Da Ji
Skittles7620
Da Ji
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,622 Elo+
Party 1
Team Averages
Level 99
1,472 SR
1,593 Elo+

VS

Team Averages
Level 26
1,344 SR
1,240 Elo+
Cthulhu
Cthulhu
CheeChee69
Cthulhu
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 9L
1,221 Elo+
Party 2
Bakasura
Bakasura
Drdoctor6415
Bakasura
Level 21
God Stats
1W - 2L
1,302 SR
Queue Stats
4W - 14L
1,250 Elo+
Party 2
Janus
Janus
Marzam
Janus
Level 42
God Stats
3W - 5L
1,437 SR
Queue Stats
7W - 20L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AG00DFELLA8908
Danzaburou
16
4 / 0 / 19
10,829
774
10,324
9,176
3,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
17
10 / 2 / 18
12,131
867
22,560
9,488
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
17 / 2 / 13
12,700
907
27,499
16,666
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheeChee69
Cthulhu
12
0 / 7 / 4
9,122
652
9,949
26,558
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Drdoctor6415
Bakasura
11
1 / 13 / 1
8,772
627
4,445
20,781
6,554
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Marzam
Janus
13
2 / 11 / 1
9,724
695
7,894
16,847
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
31
Kills
3
4
Deaths
31
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AG00DFELLA8908
Danzaburou
4
0
19
13.5
L
Cthulhu
CheeChee69
Cthulhu
0
7
4
0.29
L
Bakasura
Drdoctor6415
Bakasura
1
13
1
0.12
W
Yu Huang
10
2
18
9.5
L
Janus
Marzam
Janus
2
11
1
0.23
W
17
2
13
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,383
Damage
22,288
35,330
Taken
64,186
17,946
Mitigated
25,214
4,810
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AG00DFELLA8908
Danzaburou
10,324
4,310
0
1,654
9,176
3,741
1,018
5,263
3,563
0
22,604
L
Cthulhu
CheeChee69
Cthulhu
9,949
751
332
3,327
26,558
13,988
0
12,074
14,207
23,387
0
L
Bakasura
Drdoctor6415
Bakasura
4,445
2,941
0
270
20,781
6,554
0
4,826
15,650
0
10,864
W
Yu Huang
22,560
1,451
0
45
9,488
4,504
688
6,311
3,063
72,111
0
L
Janus
Marzam
Janus
7,894
0
0
633
16,847
4,672
0
5,660
10,866
27,910
0
W
27,499
8,861
539
2,572
16,666
9,701
371
6,925
9,386
0
52,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
27,618
187
Minions Killed
103
10
Camps Cleared
0
710,679
Distance Traveled
602,193
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,829
774
31
2
0
239,232
0
L
Cthulhu
9,122
652
31
2
0
216,627
0
L
Bakasura
8,772
627
26
2
0
186,855
0
W
Yu Huang
12,131
867
108
8
2
236,964
0
L
Janus
9,724
695
46
3
0
198,711
0
W
Da Ji
12,700
907
48
3
8
234,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role