Player Matchup

Kukulkan
Kukulkan
FlyinGorilla713
Kukulkan
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 57L
1,374 Elo+
Party 2
Medusa
Medusa
Pepiyo
Medusa
Level 106
God Stats
4W - 1L
1,484 SR
Queue Stats
151W - 142L
1,626 Elo+
Solo
Arachne
Arachne
Tigerishsolid
Arachne
Level 22
God Stats
0W - 2L
1,847 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 2
Team Averages
Level 61
1,610 SR
1,440 Elo+

VS

Team Averages
Level 96
1,426 SR
1,606 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Carroguilopo
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,811 Elo+
Party 1
Agni
Agni
LucklessPanther
Agni
Level 124
God Stats
1W - 0L
1,277 SR
Queue Stats
273W - 291L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 7 / 1
6,588
659
3,186
8,212
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pepiyo
Medusa
8
0 / 3 / 1
5,747
575
3,279
6,811
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
9
2 / 4 / 1
6,941
694
5,182
7,597
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
10 / 2 / 3
8,309
831
8,869
12,496
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Carroguilopo
Gilgamesh
12
3 / 0 / 9
7,639
764
8,062
7,001
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 10
7,410
741
4,496
5,382
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
3
5.75
W
Gilgamesh
Carroguilopo
Gilgamesh
3
0
9
7.5
L
Kukulkan
1
7
1
0.21
W
1
1
10
6
L
Medusa
Pepiyo
Medusa
0
3
1
0.17
L
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,647
Damage
21,427
22,620
Taken
24,879
8,170
Mitigated
16,629
1,118
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,869
2,054
0
3,244
12,496
9,984
0
1,450
10,831
1,928
19,015
W
Gilgamesh
Carroguilopo
Gilgamesh
8,062
2,992
0
1,145
7,001
4,453
422
484
6,449
0
24,912
L
Kukulkan
3,186
632
0
420
8,212
2,756
0
1,073
6,669
19,979
0
W
4,496
331
0
255
5,382
2,192
473
1,554
3,742
31,118
0
L
Medusa
Pepiyo
Medusa
3,279
1,530
0
184
6,811
2,193
0
1,955
4,524
0
11,193
L
Arachne
5,182
3,538
0
514
7,597
3,221
0
1,188
5,755
0
6,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,276
Gold Earned
23,358
77
Minions Killed
149
0
Camps Cleared
9
480,642
Distance Traveled
593,346
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,309
831
32
3
2
191,723
1
W
Gilgamesh
7,639
764
45
5
4
211,686
2
L
Kukulkan
6,588
659
41
4
0
137,871
0
W
Agni
7,410
741
72
7
3
189,937
4
L
Medusa
5,747
575
29
3
0
153,169
2
L
Arachne
6,941
694
7
1
0
189,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role