Player Matchup

He Bo
He Bo
BeastoDarkness
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 89L
1,418 Elo+
Party 1
Skadi
Skadi
NightEagle18
Skadi
Level 104
God Stats
8W - 18L
1,309 SR
Queue Stats
31W - 73L
1,359 Elo+
Party 1
Geb
Geb
ToastyStoifan
Geb
Level 143
God Stats
1W - 1L
1,300 SR
Queue Stats
44W - 80L
1,454 Elo+
Party 1
Team Averages
Level 98
1,370 SR
1,410 Elo+

VS

Team Averages
Level 32
1,413 SR
1,177 Elo+
Khepri
Khepri
DurryMuncher101
Khepri
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Merlin
Merlin
LTrippin
Merlin
Level 35
God Stats
0W - 7L
1,239 SR
Queue Stats
0W - 11L
1,120 Elo+
Party 2
Charybdis
Charybdis
ahittas
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
8,646
786
8,714
9,674
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 7
9,174
834
13,462
10,393
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 4 / 9
10,216
929
6,658
11,284
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
6,934
630
3,032
14,334
12,214
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
LTrippin
Merlin
13
6 / 3 / 3
8,951
814
9,048
6,868
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
ahittas
Charybdis
11
2 / 5 / 3
7,759
705
7,948
10,857
4,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
8
10
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
0
8
5
0.31
L
Merlin
LTrippin
Merlin
6
3
3
2.5
W
6
2
7
4.75
W
6
4
9
2.63
L
Charybdis
ahittas
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
20,028
31,351
Taken
32,059
19,012
Mitigated
20,375
6,131
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,714
530
0
1,867
9,674
3,824
80
3,919
5,755
21,397
0
L
3,032
0
0
0
14,334
12,214
0
4,092
9,848
9,509
0
L
Merlin
LTrippin
Merlin
9,048
857
0
0
6,868
3,321
534
4,288
2,402
24,265
0
W
13,462
8,076
0
2,733
10,393
4,460
2,036
4,392
6,001
0
53,922
W
6,658
746
0
1,531
11,284
10,728
197
4,483
6,801
21,477
0
L
Charybdis
ahittas
Charybdis
7,948
5,664
270
1,901
10,857
4,840
0
6,314
4,293
0
24,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
23,644
128
Minions Killed
104
7
Camps Cleared
3
574,639
Distance Traveled
525,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,646
786
34
3
2
199,885
2
L
Khepri
6,934
630
19
2
1
177,916
0
L
Merlin
8,951
814
36
3
0
178,670
5
W
Skadi
9,174
834
71
6
3
189,040
4
W
Geb
10,216
929
23
2
2
185,714
0
L
Charybdis
7,759
705
49
4
2
169,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role