Player Matchup

Thanatos
Thanatos
Leex2000
Thanatos
Level 69
God Stats
54W - 100L
1,442 SR
Queue Stats
196W - 255L
1,384 Elo+
Party 1
Yemoja
Yemoja
Oni Black Star
Yemoja
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 22L
1,200 Elo+
Party 1
Zeus
Zeus
SleepingRayven7
Zeus
Level 48
God Stats
6W - 4L
1,581 SR
Queue Stats
270W - 305L
1,294 Elo+
Solo
Medusa
Medusa
iJMarshmallo
Medusa
Level 73
God Stats
4W - 6L
1,551 SR
Queue Stats
52W - 71L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
riki04206riki004
Erlang Shen
Level 45
God Stats
13W - 21L
1,421 SR
Queue Stats
155W - 191L
1,216 Elo+
Solo
Team Averages
Level 48
1,499 SR
1,294 Elo+

VS

Team Averages
Level 81
1,590 SR
1,411 Elo+
Baron Samedi
Baron Samedi
FormulaAce58681
Baron Samedi
Level 36
God Stats
10W - 9L
1,531 SR
Queue Stats
56W - 56L
1,502 Elo+
Solo
Fenrir
Fenrir
I bleeded
Fenrir
Level 89
God Stats
2W - 1L
1,451 SR
Queue Stats
187W - 206L
1,371 Elo+
Solo
Vamana
Vamana
Mercuryhewry
Vamana
Level 128
God Stats
8W - 3L
1,727 SR
Queue Stats
250W - 252L
1,351 Elo+
Solo
Anhur
Anhur
Nawts-_-
Anhur
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 76L
1,385 Elo+
Party 2
Kumbhakarna
Kumbhakarna
REAPER260691
Kumbhakarna
Level 67
God Stats
11W - 4L
1,742 SR
Queue Stats
79W - 61L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leex2000
Thanatos
15
4 / 4 / 2
9,985
475
12,560
20,250
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 3
8,964
427
4,579
12,650
8,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 6 / 1
9,637
459
8,453
15,020
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
2 / 5 / 2
9,238
440
11,138
15,568
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
riki04206riki004
Erlang Shen
16
1 / 4 / 1
10,006
476
14,196
26,002
13,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FormulaAce58681
Baron Samedi
16
4 / 1 / 6
10,464
498
13,929
11,839
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
I bleeded
Fenrir
17
6 / 2 / 5
10,671
508
12,652
18,398
9,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
4 / 1 / 2
10,231
487
15,774
25,110
15,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Nawts-_-
Anhur
16
7 / 4 / 2
10,472
499
11,634
18,437
7,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
REAPER260691
Kumbhakarna
13
2 / 2 / 5
9,244
440
4,188
10,035
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
23
23
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FormulaAce58681
Baron Samedi
4
1
6
7
W
Fenrir
I bleeded
Fenrir
6
2
5
4.25
L
Thanatos
Leex2000
Thanatos
4
4
2
1.25
W
Vamana
4
1
2
5
W
Anhur
Nawts-_-
Anhur
7
4
2
2
L
2
4
3
0.88
W
Kumbhakarna
REAPER260691
Kumbhakarna
2
2
5
2.25
L
1
6
1
0.25
L
Medusa
2
5
2
0.6
L
Erlang Shen
riki04206riki004
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,926
Damage
58,177
89,490
Taken
83,819
43,576
Mitigated
44,049
38,681
Healing
28,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FormulaAce58681
Baron Samedi
13,929
1,327
684
3,991
11,839
5,701
972
3,684
7,709
63,878
0
W
Fenrir
I bleeded
Fenrir
12,652
3,553
0
2,997
18,398
9,404
648
3,208
15,024
0
77,909
L
Thanatos
Leex2000
Thanatos
12,560
4,452
0
12,826
20,250
11,013
0
2,779
17,369
0
86,525
W
Vamana
15,774
6,209
0
13,395
25,110
15,907
302
1,036
23,609
10,297
65,892
W
Anhur
Nawts-_-
Anhur
11,634
5,368
0
6,213
18,437
7,525
896
1,742
16,682
0
82,115
L
4,579
1,671
2,809
1,641
12,650
8,310
181
3,297
9,189
26,268
0
W
Kumbhakarna
REAPER260691
Kumbhakarna
4,188
504
0
1,420
10,035
5,512
92
2,701
7,334
11,560
0
L
8,453
2,041
76
2,733
15,020
5,263
0
6,943
7,677
65,144
0
L
Medusa
11,138
4,435
22
3,238
15,568
5,501
0
4,566
10,783
0
67,500
L
Erlang Shen
riki04206riki004
Erlang Shen
14,196
9,412
0
15,336
26,002
13,489
1,422
2,066
23,892
0
80,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,830
Gold Earned
51,082
496
Minions Killed
476
0
Camps Cleared
0
1,774,454
Distance Traveled
1,890,564
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,464
498
121
6
0
405,296
0
W
Fenrir
10,671
508
105
5
0
432,666
2
L
Thanatos
9,985
475
135
6
0
424,787
2
W
Vamana
10,231
487
106
5
0
383,957
3
W
Anhur
10,472
499
128
6
0
356,733
3
L
Yemoja
8,964
427
28
1
0
289,208
0
W
Kumbhakarna
9,244
440
16
1
0
311,912
0
L
Zeus
9,637
459
104
5
0
336,970
0
L
Medusa
9,238
440
101
5
0
348,109
1
L
Erlang Shen
10,006
476
128
6
0
375,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role