Player Matchup

Nemesis
Nemesis
EEightyHD
Nemesis
Level 128
God Stats
21W - 7L
1,692 SR
Queue Stats
310W - 196L
1,727 Elo+
Solo
Neith
Neith
Squid974783
Neith
Level 84
God Stats
69W - 65L
1,552 SR
Queue Stats
202W - 209L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
cikatic93b
Gilgamesh
Level 146
God Stats
5W - 2L
1,705 SR
Queue Stats
380W - 377L
1,466 Elo+
Solo
Aphrodite
Aphrodite
l SUUBUWU l
Aphrodite
Level 145
God Stats
17W - 18L
1,594 SR
Queue Stats
118W - 110L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
lulualberto16
Erlang Shen
Level 158
God Stats
5W - 6L
1,649 SR
Queue Stats
638W - 595L
1,512 Elo+
Solo
Team Averages
Level 132
1,638 SR
1,540 Elo+

VS

Team Averages
Level 126
1,330 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Artorrias
Merlin
Level 159
God Stats
9W - 22L
1,141 SR
Queue Stats
262W - 268L
1,533 Elo+
Solo
Nemesis
Nemesis
BatmansNoodes
Nemesis
Level 108
God Stats
3W - 8L
1,094 SR
Queue Stats
256W - 255L
1,449 Elo+
Solo
Danzaburou
Danzaburou
BlipBlapAttack
Danzaburou
Level 156
God Stats
20W - 28L
1,417 SR
Queue Stats
692W - 732L
1,493 Elo+
Solo
Scylla
Scylla
HillaryClínton
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EEightyHD
Nemesis
17
8 / 1 / 2
10,249
603
13,043
19,162
8,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 1
9,930
584
4,737
8,494
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
cikatic93b
Gilgamesh
14
2 / 1 / 1
8,693
511
6,311
15,496
11,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
l SUUBUWU l
Aphrodite
14
0 / 1 / 4
8,861
521
7,803
13,918
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
lulualberto16
Erlang Shen
11
0 / 1 / 5
7,790
458
6,246
15,996
9,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 2 / 1
8,610
506
12,269
13,294
14,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Artorrias
Merlin
13
0 / 6 / 1
7,264
427
9,393
10,878
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
16
1 / 1 / 0
8,950
526
5,472
11,501
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
BlipBlapAttack
Danzaburou
13
3 / 1 / 2
9,187
540
10,043
14,059
10,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 1
8,041
473
8,612
9,767
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Merlin
Artorrias
Merlin
0
6
1
0.08
L
Nemesis
1
1
0
1
L
Danzaburou
BlipBlapAttack
Danzaburou
3
1
2
4
W
Nemesis
EEightyHD
Nemesis
8
1
2
9
L
2
3
1
0.83
W
3
2
1
1.75
W
Gilgamesh
cikatic93b
Gilgamesh
2
1
1
2.5
W
Aphrodite
l SUUBUWU l
Aphrodite
0
1
4
2
W
Erlang Shen
lulualberto16
Erlang Shen
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
45,789
73,066
Taken
59,499
40,286
Mitigated
35,927
29,667
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,269
1,913
0
2,909
13,294
14,107
0
950
12,344
366
71,835
L
Merlin
Artorrias
Merlin
9,393
614
0
1,240
10,878
3,995
0
3,235
7,643
60,843
0
L
Nemesis
5,472
2,582
0
2,643
11,501
4,847
0
642
10,859
0
93,354
L
Danzaburou
BlipBlapAttack
Danzaburou
10,043
3,028
2,419
5,154
14,059
10,053
476
2,577
11,482
0
43,971
W
Nemesis
EEightyHD
Nemesis
13,043
6,624
0
2,231
19,162
8,645
0
4,427
14,735
0
95,643
L
8,612
1,238
0
1,326
9,767
2,925
820
399
9,185
59,312
0
W
4,737
1,149
0
2,091
8,494
3,570
1,683
4,111
4,383
0
84,654
W
Gilgamesh
cikatic93b
Gilgamesh
6,311
2,563
0
5,857
15,496
11,596
0
589
14,907
0
59,095
W
Aphrodite
l SUUBUWU l
Aphrodite
7,803
1,411
3,939
8,826
13,918
6,751
693
4,011
9,907
80,768
0
W
Erlang Shen
lulualberto16
Erlang Shen
6,246
2,750
2,117
4,606
15,996
9,724
0
5,037
10,959
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
42,052
553
Minions Killed
512
0
Camps Cleared
0
1,747,932
Distance Traveled
1,572,078
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,610
506
121
7
0
331,036
3
L
Merlin
7,264
427
87
5
0
286,805
0
L
Nemesis
8,950
526
146
9
0
374,514
0
L
Danzaburou
9,187
540
55
3
0
328,649
4
W
Nemesis
10,249
603
133
8
0
434,303
11
L
Scylla
8,041
473
103
6
0
251,074
4
W
Neith
9,930
584
152
9
0
301,110
5
W
Gilgamesh
8,693
511
103
6
0
362,286
3
W
Aphrodite
8,861
521
134
8
0
301,962
3
W
Erlang Shen
7,790
458
31
2
0
348,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role