Player Matchup

Olorun
Olorun
Oni Black Star
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,231 Elo+
Party 2
Hades
Hades
PandamoniumMike
Hades
Level 100
God Stats
40W - 32L
1,605 SR
Queue Stats
124W - 172L
1,359 Elo+
Party 2
King Arthur
King Arthur
Savage_22DC
King Arthur
Level 83
God Stats
23W - 21L
1,395 SR
Queue Stats
524W - 540L
1,346 Elo+
Party 3
Thanatos
Thanatos
frostpacz
Thanatos
Level 24
God Stats
10W - 15L
1,363 SR
Queue Stats
25W - 35L
1,308 Elo+
Party 3
Medusa
Medusa
iJMarshmallo
Medusa
Level 73
God Stats
4W - 6L
1,600 SR
Queue Stats
52W - 71L
1,380 Elo+
Party 2
Team Averages
Level 57
1,492 SR
1,325 Elo+

VS

Team Averages
Level 103
1,704 SR
1,701 Elo+
Morgan Le Fay
Morgan Le Fay
Daikaiiju
Morgan Le Fay
Level 147
God Stats
5W - 1L
1,808 SR
Queue Stats
97W - 36L
1,802 Elo+
Party 1
He Bo
He Bo
DeadDealer420
He Bo
Level 152
God Stats
1W - 0L
1,692 SR
Queue Stats
95W - 41L
1,792 Elo+
Party 1
Rama
Rama
Luxuos
Rama
Level 41
God Stats
3W - 0L
1,828 SR
Queue Stats
47W - 17L
1,859 Elo+
Party 1
Sun Wukong
Sun Wukong
Tigerblade99
Sun Wukong
Level 65
God Stats
5W - 10L
1,326 SR
Queue Stats
91W - 155L
1,231 Elo+
Solo
Ares
Ares
jpmd2
Ares
Level 112
God Stats
6W - 1L
1,865 SR
Queue Stats
47W - 20L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,160
324
2,280
14,274
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 9 / 1
8,984
473
9,548
18,413
9,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Savage_22DC
King Arthur
14
1 / 2 / 1
8,744
460
9,147
15,287
15,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
frostpacz
Thanatos
14
2 / 5 / 1
8,895
468
4,047
14,802
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
1 / 7 / 1
7,797
410
5,712
15,230
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daikaiiju
Morgan Le Fay
17
7 / 1 / 11
10,716
564
12,089
8,621
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 2 / 5
11,392
600
16,181
10,872
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Luxuos
Rama
18
12 / 1 / 8
12,131
638
17,843
13,574
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tigerblade99
Sun Wukong
16
0 / 2 / 3
9,816
517
8,408
12,986
11,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
jpmd2
Ares
14
2 / 2 / 13
9,648
508
4,979
12,479
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
7
Kills
32
32
Deaths
8
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Daikaiiju
Morgan Le Fay
7
1
11
12.5
W
11
2
5
6.75
W
Rama
Luxuos
Rama
12
1
8
16
L
0
9
0
0
L
3
9
1
0.39
L
King Arthur
Savage_22DC
King Arthur
1
2
1
0.75
W
Sun Wukong
Tigerblade99
Sun Wukong
0
2
3
0.75
L
Thanatos
frostpacz
Thanatos
2
5
1
0.5
L
Medusa
1
7
1
0.21
W
Ares
jpmd2
Ares
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,734
Damage
59,500
78,006
Taken
58,532
42,159
Mitigated
41,090
20,981
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Daikaiiju
Morgan Le Fay
12,089
1,234
0
675
8,621
4,271
1,474
3,357
4,888
89,203
0
W
16,181
1,278
0
3,860
10,872
4,068
520
1,673
9,021
95,684
0
W
Rama
Luxuos
Rama
17,843
14,928
0
6,263
13,574
6,334
8,155
2,789
10,637
0
113,814
L
2,280
1,472
0
441
14,274
5,069
0
8,179
6,095
20,555
0
L
9,548
67
78
2,526
18,413
9,937
60
11,831
6,582
46,371
0
L
King Arthur
Savage_22DC
King Arthur
9,147
853
0
4,173
15,287
15,730
6
1,693
13,594
0
62,051
W
Sun Wukong
Tigerblade99
Sun Wukong
8,408
1,736
0
4,862
12,986
11,741
0
0
12,986
0
60,812
L
Thanatos
frostpacz
Thanatos
4,047
451
0
11,236
14,802
6,292
0
4,177
10,625
0
51,014
L
Medusa
5,712
2,510
272
2,255
15,230
5,131
0
7,369
7,861
0
40,051
W
Ares
jpmd2
Ares
4,979
569
340
1,800
12,479
14,676
368
3,601
8,678
21,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
53,703
385
Minions Killed
546
0
Camps Cleared
0
1,591,802
Distance Traveled
1,749,347
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,716
564
118
6
0
368,828
3
W
He Bo
11,392
600
142
7
0
357,692
3
W
Rama
12,131
638
142
7
0
348,725
3
L
Olorun
6,160
324
46
2
0
287,011
1
L
Hades
8,984
473
81
4
0
300,716
3
L
King Arthur
8,744
460
108
6
0
313,737
0
W
Sun Wukong
9,816
517
105
6
0
307,914
0
L
Thanatos
8,895
468
96
5
0
371,925
6
L
Medusa
7,797
410
54
3
0
318,413
1
W
Ares
9,648
508
39
2
0
366,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role