Player Matchup

Discordia
Discordia
Allik Allik
Discordia
Level 160
God Stats
12W - 6L
1,500 SR
Queue Stats
508W - 379L
1,746 Elo+
Party 1
Atlas
Atlas
PrimeNificent
Atlas
Level 160
God Stats
42W - 29L
1,677 SR
Queue Stats
778W - 496L
1,706 Elo+
Party 1
Mercury
Mercury
yahboiwavy
Mercury
Level 159
God Stats
15W - 13L
1,616 SR
Queue Stats
613W - 408L
1,634 Elo+
Party 1
Team Averages
Level 160
1,598 SR
1,695 Elo+

VS

Team Averages
Level 69
1,723 SR
1,619 Elo+
Bakasura
Bakasura
I Yrksz I
Bakasura
Level 40
God Stats
4W - 5L
1,686 SR
Queue Stats
56W - 35L
1,558 Elo+
Party 2
Cabrakan
Cabrakan
ItsSicMinded1
Cabrakan
Level 68
God Stats
5W - 3L
1,769 SR
Queue Stats
337W - 283L
1,615 Elo+
Party 2
Atlas
Atlas
Numb3rSix6
Atlas
Level 98
God Stats
841W - 476L
1,714 SR
Queue Stats
1,139W - 673L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Allik Allik
Discordia
12
3 / 0 / 6
7,493
749
9,820
3,215
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 6
7,900
790
5,348
8,459
7,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
yahboiwavy
Mercury
12
4 / 2 / 5
7,389
739
8,424
5,802
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I Yrksz I
Bakasura
9
1 / 4 / 1
6,032
603
2,307
7,688
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
ItsSicMinded1
Cabrakan
9
0 / 4 / 1
5,956
596
1,924
11,791
10,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
9
1 / 2 / 1
6,251
625
2,977
8,651
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Allik Allik
Discordia
3
0
6
6
L
Bakasura
I Yrksz I
Bakasura
1
4
1
0.38
L
Cabrakan
ItsSicMinded1
Cabrakan
0
4
1
0.13
L
Atlas
1
2
1
0.75
W
3
0
6
6
W
Mercury
yahboiwavy
Mercury
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
7,208
17,476
Taken
28,130
11,728
Mitigated
23,805
4,151
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Allik Allik
Discordia
9,820
731
73
489
3,215
1,355
469
1,598
1,617
33,942
0
L
Bakasura
I Yrksz I
Bakasura
2,307
1,798
0
912
7,688
4,464
0
4,883
2,641
0
5,104
L
Cabrakan
ItsSicMinded1
Cabrakan
1,924
200
160
1,675
11,791
10,975
0
6,448
5,062
10,218
0
L
Atlas
2,977
1,054
0
1,606
8,651
8,366
0
3,872
4,607
15,501
0
W
5,348
2,113
1,019
1,834
8,459
7,346
74
1,349
6,945
16,761
0
W
Mercury
yahboiwavy
Mercury
8,424
2,813
0
736
5,802
3,027
312
2,534
3,268
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
18,239
132
Minions Killed
59
8
Camps Cleared
1
615,443
Distance Traveled
461,516
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,493
749
61
6
3
190,958
3
L
Bakasura
6,032
603
21
2
0
163,864
1
L
Cabrakan
5,956
596
24
2
0
167,434
1
L
Atlas
6,251
625
14
1
1
130,218
0
W
Atlas
7,900
790
31
3
1
215,926
2
W
Mercury
7,389
739
40
4
4
208,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role