Player Matchup

Baron Samedi
Baron Samedi
FormulaAce58681
Baron Samedi
Level 35
God Stats
10W - 9L
1,375 SR
Queue Stats
56W - 56L
1,484 Elo+
Solo
Osiris
Osiris
Little_joker5033
Osiris
Level 36
God Stats
8W - 2L
1,791 SR
Queue Stats
126W - 143L
1,369 Elo+
Solo
Jormungandr
Jormungandr
Shiro_the_weeb
Jormungandr
Level 39
God Stats
31W - 29L
1,480 SR
Queue Stats
108W - 108L
1,380 Elo+
Party 1
Ravana
Ravana
UraniumPatriot
Ravana
Level 101
God Stats
11W - 4L
1,591 SR
Queue Stats
80W - 85L
1,384 Elo+
Party 1
Rama
Rama
Womb_Weasel
Rama
Level 127
God Stats
32W - 30L
1,551 SR
Queue Stats
468W - 472L
1,392 Elo+
Solo
Team Averages
Level 68
1,558 SR
1,402 Elo+

VS

Team Averages
Level 62
1,451 SR
1,428 Elo+
Kali
Kali
BillyDaFilthy-
Kali
Level 110
God Stats
36W - 16L
1,669 SR
Queue Stats
306W - 325L
1,441 Elo+
Party 3
Bakasura
Bakasura
TSB star3479
Bakasura
Level 64
God Stats
3W - 2L
1,263 SR
Queue Stats
22W - 23L
1,249 Elo+
Solo
Izanami
Izanami
lxSHOWTIMExI
Izanami
Level 108
God Stats
0W - 4L
1,513 SR
Queue Stats
104W - 138L
1,370 Elo+
Party 2
Shiva
Shiva
narutouzukyubi
Shiva
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 3
Scylla
Scylla
vX_Killin
Scylla
Level 17
God Stats
3W - 3L
1,312 SR
Queue Stats
19W - 35L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FormulaAce58681
Baron Samedi
13
3 / 1 / 0
8,091
539
7,264
7,056
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
8,695
580
4,173
8,225
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Shiro_the_weeb
Jormungandr
11
1 / 1 / 3
7,521
501
6,357
8,828
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 2 / 2
7,810
521
5,670
9,007
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 1
7,586
506
909
9,851
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,824
522
5,060
7,708
6,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
TSB star3479
Bakasura
1
0 / 0 / 0
4,233
282
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
lxSHOWTIMExI
Izanami
13
2 / 1 / 3
7,205
480
5,026
10,535
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 2
6,790
453
5,938
12,258
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
vX_Killin
Scylla
10
2 / 3 / 1
6,366
424
4,276
9,571
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Baron Samedi
FormulaAce58681
Baron Samedi
3
1
0
3
W
0
1
0
0
W
Jormungandr
Shiro_the_weeb
Jormungandr
1
1
3
2.5
L
Bakasura
TSB star3479
Bakasura
0
0
0
0
W
2
2
2
1.5
W
0
1
1
0.5
L
Izanami
lxSHOWTIMExI
Izanami
2
1
3
3.5
L
1
2
2
1
L
Scylla
vX_Killin
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
20,300
42,967
Taken
40,072
22,856
Mitigated
20,771
19,449
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,060
2,369
0
2,767
7,708
6,741
319
0
7,708
0
59,876
W
Baron Samedi
FormulaAce58681
Baron Samedi
7,264
606
546
3,000
7,056
3,985
416
2,365
4,691
50,114
0
W
4,173
1,876
0
4,131
8,225
5,005
0
0
8,225
0
67,163
W
Jormungandr
Shiro_the_weeb
Jormungandr
6,357
1,638
237
3,234
8,828
6,575
1,806
1,225
7,603
36,664
0
L
Bakasura
TSB star3479
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
5,670
1,413
0
3,858
9,007
3,723
310
227
8,780
0
48,122
W
909
728
0
4,443
9,851
3,568
2,540
459
9,392
0
60,994
L
Izanami
lxSHOWTIMExI
Izanami
5,026
2,995
142
3,542
10,535
4,354
480
4,654
5,881
0
51,207
L
5,938
1,147
173
1,093
12,258
6,124
0
4,037
8,221
0
46,094
L
Scylla
vX_Killin
Scylla
4,276
609
0
1,827
9,571
3,552
0
4,930
4,641
35,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
32,418
452
Minions Killed
310
0
Camps Cleared
0
1,307,874
Distance Traveled
1,098,553
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,824
522
119
8
0
280,882
5
W
Baron Samedi
8,091
539
81
5
0
259,624
0
W
Osiris
8,695
580
138
9
0
243,950
1
W
Jormungandr
7,521
501
61
4
0
288,433
2
L
Bakasura
4,233
282
0
0
0
7,058
0
W
Ravana
7,810
521
72
5
0
271,811
1
W
Rama
7,586
506
100
7
0
244,056
0
L
Izanami
7,205
480
85
6
0
251,149
2
L
Shiva
6,790
453
68
5
0
304,705
1
L
Scylla
6,366
424
38
3
0
254,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role