Player Matchup

Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
FetalShark69
Susano
Level 86
God Stats
2W - 5L
1,416 SR
Queue Stats
83W - 102L
1,439 Elo+
Party 2
Medusa
Medusa
Kitkaot
Medusa
Level 117
God Stats
10W - 9L
1,420 SR
Queue Stats
101W - 89L
1,476 Elo+
Party 1
Sobek
Sobek
ShirosakiJC
Sobek
Level 108
God Stats
1W - 1L
1,545 SR
Queue Stats
185W - 166L
1,558 Elo+
Party 1
Team Averages
Level 98
1,476 SR
1,494 Elo+

VS

Team Averages
Level 132
1,409 SR
1,417 Elo+
Baron Samedi
Baron Samedi
HardStpdad
Baron Samedi
Level 156
God Stats
1W - 1L
1,262 SR
Queue Stats
66W - 66L
1,557 Elo+
Party 3
Ravana
Ravana
Jetsetgenetics
Ravana
Level 156
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 3
Danzaburou
Danzaburou
PhD Vibes
Danzaburou
Level 91
God Stats
24W - 25L
1,492 SR
Queue Stats
455W - 515L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Rooi Strepe
Guan Yu
Level 150
God Stats
1W - 8L
1,425 SR
Queue Stats
213W - 222L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Sagepapi1
Cthulhu
Level 105
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 10L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
10 / 2 / 7
10,086
917
16,280
10,631
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
 
Ra
15
3 / 4 / 10
8,612
783
9,190
11,048
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
0 / 3 / 9
7,718
702
8,420
12,372
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Kitkaot
Medusa
16
4 / 1 / 8
8,608
783
13,991
7,415
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 10
9,107
828
6,356
13,531
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HardStpdad
Baron Samedi
14
3 / 4 / 8
8,340
758
13,416
13,052
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 5 / 6
8,075
734
10,425
15,898
8,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PhD Vibes
Danzaburou
12
0 / 2 / 1
7,060
642
3,895
8,178
3,438
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Rooi Strepe
Guan Yu
14
0 / 3 / 7
7,584
689
5,152
13,345
14,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Sagepapi1
Cthulhu
16
5 / 5 / 4
8,882
807
8,684
14,606
14,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
19
Kills
11
11
Deaths
19
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
2
7
6.75
W
Ra
 
Ra
3
4
10
2
W
Susano
0
3
9
1.5
L
Baron Samedi
HardStpdad
Baron Samedi
3
4
8
1.75
L
3
5
6
1.2
W
Medusa
Kitkaot
Medusa
4
1
8
8
L
Danzaburou
PhD Vibes
Danzaburou
0
2
1
0.25
L
Guan Yu
Rooi Strepe
Guan Yu
0
3
7
1.17
L
Cthulhu
Sagepapi1
Cthulhu
5
5
4
1.4
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,237
Damage
41,572
54,997
Taken
65,079
34,237
Mitigated
47,539
16,394
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,280
1,615
3,034
2,384
10,631
4,449
715
4,047
6,584
44,550
0
W
Ra
 
Ra
9,190
317
1,294
2,886
11,048
4,652
0
5,095
5,953
26,438
0
W
Susano
8,420
1,327
0
2,922
12,372
5,654
353
4,327
8,045
0
22,489
L
Baron Samedi
HardStpdad
Baron Samedi
13,416
1,515
2,163
3,013
13,052
6,564
0
7,273
5,672
24,496
0
L
10,425
3,374
0
1,567
15,898
8,438
0
7,470
8,282
0
30,419
W
Medusa
Kitkaot
Medusa
13,991
7,212
0
460
7,415
3,442
585
3,294
4,121
0
27,212
L
Danzaburou
PhD Vibes
Danzaburou
3,895
1,663
0
1,334
8,178
3,438
98
4,850
3,295
0
18,099
L
Guan Yu
Rooi Strepe
Guan Yu
5,152
827
2,374
3,904
13,345
14,619
0
5,633
7,506
0
16,418
L
Cthulhu
Sagepapi1
Cthulhu
8,684
175
698
459
14,606
14,480
0
6,600
7,886
26,388
0
W
6,356
707
0
3,414
13,531
16,040
0
5,337
8,194
11,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
39,941
201
Minions Killed
166
0
Camps Cleared
0
1,139,129
Distance Traveled
1,098,949
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,086
917
74
7
0
209,581
2
W
Ra
8,612
783
46
4
0
239,434
0
W
Susano
7,718
702
27
2
0
237,166
1
L
Baron Samedi
8,340
758
33
3
0
217,670
2
L
Ravana
8,075
734
36
3
0
232,356
2
W
Medusa
8,608
783
28
3
0
232,024
3
L
Danzaburou
7,060
642
24
2
0
165,437
0
L
Guan Yu
7,584
689
22
2
0
243,416
2
L
Cthulhu
8,882
807
51
5
0
240,070
4
W
Sobek
9,107
828
26
2
0
220,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role