Player Matchup

Atlas
Atlas
MudLink
Atlas
Level 64
God Stats
2W - 3L
1,465 SR
Queue Stats
114W - 170L
1,308 Elo+
Party 2
Amaterasu
Amaterasu
PandasGlory
Amaterasu
Level 26
God Stats
8W - 9L
1,468 SR
Queue Stats
68W - 96L
1,231 Elo+
Party 2
Da Ji
Da Ji
PowerHalf
Da Ji
Level 64
God Stats
4W - 10L
1,093 SR
Queue Stats
144W - 164L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Zdragon57
Jing Wei
Level 80
God Stats
5W - 3L
1,465 SR
Queue Stats
63W - 86L
1,310 Elo+
Party 2
Anubis
Anubis
jefferysteele
Anubis
Level 39
God Stats
3W - 4L
1,488 SR
Queue Stats
142W - 216L
1,183 Elo+
Party 2
Team Averages
Level 55
1,396 SR
1,286 Elo+

VS

Team Averages
Level 70
1,418 SR
1,447 Elo+
Erlang Shen
Erlang Shen
Drafo
Erlang Shen
Level 128
God Stats
1W - 3L
1,162 SR
Queue Stats
120W - 125L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Fohke
Cernunnos
Level 89
God Stats
4W - 4L
1,434 SR
Queue Stats
248W - 225L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
Jermilious
Amaterasu
Level 81
God Stats
103W - 71L
1,548 SR
Queue Stats
296W - 250L
1,533 Elo+
Party 3
Sobek
Sobek
MitchCook42
Sobek
Level 36
God Stats
4W - 3L
1,437 SR
Queue Stats
19W - 31L
1,372 Elo+
Party 1
Poseidon
Poseidon
Toner56
Poseidon
Level 17
God Stats
27W - 16L
1,505 SR
Queue Stats
135W - 101L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MudLink
Atlas
14
3 / 6 / 6
10,275
447
11,699
24,157
27,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
PandasGlory
Amaterasu
16
0 / 3 / 3
9,995
435
3,918
13,367
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
PowerHalf
Da Ji
20
7 / 6 / 3
12,797
556
13,906
23,238
11,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Zdragon57
Jing Wei
16
3 / 5 / 4
10,253
446
14,748
16,628
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 6 / 7
10,704
465
11,672
20,656
10,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drafo
Erlang Shen
17
5 / 5 / 11
11,745
511
16,814
25,488
25,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Fohke
Cernunnos
18
3 / 4 / 6
11,209
487
17,769
21,169
10,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Jermilious
Amaterasu
20
13 / 1 / 8
13,769
599
22,468
20,361
13,317
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 9
10,076
438
5,317
17,584
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Toner56
Poseidon
20
4 / 0 / 4
12,998
565
5,674
6,617
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
13
Kills
26
26
Deaths
13
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Drafo
Erlang Shen
5
5
11
2.1
W
Cernunnos
Fohke
Cernunnos
3
4
6
1.5
W
Amaterasu
Jermilious
Amaterasu
13
1
8
17
W
1
3
9
1.83
L
Atlas
MudLink
Atlas
3
6
6
1
L
Amaterasu
PandasGlory
Amaterasu
0
3
3
0.5
L
Da Ji
PowerHalf
Da Ji
7
6
3
1.42
W
Poseidon
Toner56
Poseidon
4
0
4
6
L
Jing Wei
Zdragon57
Jing Wei
3
5
4
1
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,943
Damage
68,042
98,046
Taken
91,219
67,674
Mitigated
73,066
24,419
Healing
26,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Drafo
Erlang Shen
16,814
9,666
0
8,006
25,488
25,159
822
7,280
17,860
0
76,697
W
Cernunnos
Fohke
Cernunnos
17,769
11,360
345
8,254
21,169
10,518
0
3,598
17,571
0
103,980
W
Amaterasu
Jermilious
Amaterasu
22,468
10,258
0
4,583
20,361
13,317
0
4,808
15,487
0
130,991
W
5,317
620
409
3,032
17,584
21,567
0
6,607
10,941
22,440
0
L
Atlas
MudLink
Atlas
11,699
4,854
538
4,559
24,157
27,390
96
3,546
20,611
40,894
0
L
Amaterasu
PandasGlory
Amaterasu
3,918
1,262
0
2,857
13,367
11,461
822
0
13,367
0
49,319
L
Da Ji
PowerHalf
Da Ji
13,906
5,119
0
2,693
23,238
11,519
0
1,178
22,060
0
124,691
W
Poseidon
Toner56
Poseidon
5,674
43
0
1,450
6,617
2,505
656
2,615
4,002
114,267
0
L
Jing Wei
Zdragon57
Jing Wei
14,748
10,405
0
4,616
16,628
6,506
984
2,021
14,607
0
80,552
L
11,672
1,035
0
9,156
20,656
10,798
1,314
4,246
16,410
91,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
59,797
562
Minions Killed
617
0
Camps Cleared
0
2,056,595
Distance Traveled
2,290,014
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,745
511
122
5
0
439,877
2
W
Cernunnos
11,209
487
133
6
0
394,439
0
W
Amaterasu
13,769
599
152
7
0
520,984
3
W
Sobek
10,076
438
18
1
0
443,482
0
L
Atlas
10,275
447
46
2
0
415,210
4
L
Amaterasu
9,995
435
95
4
0
445,601
3
L
Da Ji
12,797
556
167
7
0
404,721
1
W
Poseidon
12,998
565
192
8
0
491,232
0
L
Jing Wei
10,253
446
123
5
0
422,525
4
L
Anubis
10,704
465
131
6
0
368,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role