Player Matchup

Hercules
Hercules
BamBanito
Hercules
Level 149
God Stats
6W - 8L
1,452 SR
Queue Stats
426W - 403L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
ChavezElDios
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 82L
1,556 Elo+
Solo
Xing Tian
Xing Tian
JeffKiller094
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,518 Elo+
Party 3
Hou Yi
Hou Yi
LordSexyWolf
Hou Yi
Level 119
God Stats
2W - 1L
1,553 SR
Queue Stats
145W - 121L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
Zigfrid PK
Gilgamesh
Level 144
God Stats
8W - 2L
1,716 SR
Queue Stats
736W - 715L
1,478 Elo+
Party 1
Team Averages
Level 92
1,544 SR
1,527 Elo+

VS

Team Averages
Level 105
1,665 SR
1,439 Elo+
Thanatos
Thanatos
DarkGrace24
Thanatos
Level 131
God Stats
1W - 2L
1,724 SR
Queue Stats
49W - 45L
1,497 Elo+
Party 2
Fenrir
Fenrir
MidNightt89
Fenrir
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 2
Freya
Freya
Uh lol ok
Freya
Level 149
God Stats
3W - 1L
1,845 SR
Queue Stats
61W - 56L
1,499 Elo+
Party 2
Shiva
Shiva
Uh whoops
Shiva
Level 158
God Stats
0W - 2L
1,553 SR
Queue Stats
66W - 56L
1,506 Elo+
Party 2
Susano
Susano
killerkora
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 96L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BamBanito
Hercules
20
6 / 5 / 34
14,540
765
21,013
44,600
34,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ChavezElDios
Baron Samedi
19
6 / 7 / 25
13,251
697
26,850
25,270
12,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
JeffKiller094
Xing Tian
20
7 / 5 / 37
15,374
809
15,258
30,369
47,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
20
26 / 6 / 18
18,047
950
44,236
24,742
13,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Zigfrid PK
Gilgamesh
20
12 / 7 / 20
15,522
817
28,830
33,285
27,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkGrace24
Thanatos
20
14 / 11 / 11
15,699
826
35,587
32,618
25,431
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
18
2 / 13 / 12
11,679
615
12,328
25,546
25,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Freya
Uh lol ok
Freya
20
10 / 8 / 9
15,402
811
27,189
27,874
15,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Uh whoops
Shiva
20
3 / 9 / 18
13,788
726
35,715
37,413
63,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
killerkora
Susano
18
1 / 16 / 13
11,936
628
17,801
28,723
14,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
93
57
Kills
30
30
Deaths
57
134
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
BamBanito
Hercules
6
5
34
4.6
W
Baron Samedi
ChavezElDios
Baron Samedi
6
7
25
2.64
L
Thanatos
DarkGrace24
Thanatos
14
11
11
1.77
W
Xing Tian
JeffKiller094
Xing Tian
7
5
37
5.1
W
Hou Yi
26
6
18
5.83
L
Fenrir
2
13
12
0.62
L
Freya
Uh lol ok
Freya
10
8
9
1.81
L
Shiva
Uh whoops
Shiva
3
9
18
1.33
W
Gilgamesh
Zigfrid PK
Gilgamesh
12
7
20
3.14
L
Susano
killerkora
Susano
1
16
13
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,187
Damage
128,620
158,266
Taken
152,174
135,747
Mitigated
144,782
61,302
Healing
49,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BamBanito
Hercules
21,013
5,301
1,389
21,787
44,600
34,217
663
9,133
35,031
8,364
25,226
W
Baron Samedi
ChavezElDios
Baron Samedi
26,850
1,565
7,850
9,350
25,270
12,877
445
5,729
19,501
39,059
0
L
Thanatos
DarkGrace24
Thanatos
35,587
9,238
1,222
17,355
32,618
25,431
1,785
12,256
20,362
0
50,628
W
Xing Tian
JeffKiller094
Xing Tian
15,258
1,483
1,586
3,833
30,369
47,306
1,007
4,633
25,479
25,713
0
W
Hou Yi
44,236
24,713
1,627
7,377
24,742
13,846
5,990
5,100
19,558
0
84,362
L
Fenrir
12,328
3,636
563
1,788
25,546
25,785
0
7,698
17,848
0
16,399
L
Freya
Uh lol ok
Freya
27,189
9,471
0
10,988
27,874
15,770
1,534
9,931
17,943
39,418
0
L
Shiva
Uh whoops
Shiva
35,715
3,621
3,679
10,653
37,413
63,039
378
10,127
27,286
8,996
62,996
W
Gilgamesh
Zigfrid PK
Gilgamesh
28,830
7,997
2,136
4,367
33,285
27,501
1,727
6,335
26,829
5,158
54,894
L
Susano
killerkora
Susano
17,801
4,149
1,332
1,602
28,723
14,757
1,052
9,348
19,375
0
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,734
Gold Earned
68,504
181
Minions Killed
146
0
Camps Cleared
0
1,591,250
Distance Traveled
1,460,258
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,540
765
23
1
0
346,180
0
W
Baron Samedi
13,251
697
19
1
0
293,561
0
L
Thanatos
15,699
826
39
2
0
289,973
0
W
Xing Tian
15,374
809
14
1
0
353,237
0
W
Hou Yi
18,047
950
67
4
0
284,367
2
L
Fenrir
11,679
615
18
1
0
269,731
0
L
Freya
15,402
811
22
1
0
301,337
0
L
Shiva
13,788
726
37
2
0
324,232
1
W
Gilgamesh
15,522
817
58
3
0
313,905
0
L
Susano
11,936
628
30
2
0
274,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role