Player Matchup

Sun Wukong
Sun Wukong
HassBro96
Sun Wukong
Level 65
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 3
Yemoja
Yemoja
LUL-SLUMPY
Yemoja
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Janus
Janus
SUPER KLONDIKE
Janus
Level 69
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 3
Bakasura
Bakasura
SenpaiSaiiko
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,374 Elo+
Party 1
Charybdis
Charybdis
VudoReaper68
Charybdis
Level 37
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 66
1,445 SR
1,337 Elo+

VS

Team Averages
Level 77
1,459 SR
1,416 Elo+
Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ramsit323
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,256 Elo+
Party 2
Serqet
Serqet
Sigjina
Serqet
Level 68
God Stats
3W - 1L
1,470 SR
Queue Stats
255W - 310L
1,383 Elo+
Solo
Mulan
Mulan
The10Doc
Mulan
Level 47
God Stats
4W - 1L
1,708 SR
Queue Stats
25W - 22L
1,606 Elo+
Party 2
Hachiman
Hachiman
lobo51
Hachiman
Level 88
God Stats
4W - 5L
1,118 SR
Queue Stats
241W - 267L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HassBro96
Sun Wukong
7
0 / 2 / 2
4,732
430
3,664
7,518
5,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
LUL-SLUMPY
Yemoja
8
0 / 4 / 0
4,754
432
3,419
9,198
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 2 / 1
5,244
477
5,704
7,898
2,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
SenpaiSaiiko
Bakasura
11
4 / 2 / 1
6,428
584
3,776
9,465
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
VudoReaper68
Charybdis
2
0 / 2 / 0
3,676
334
982
2,723
416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 3
6,620
602
4,006
7,964
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Ramsit323
Baron Samedi
10
3 / 3 / 1
5,960
542
5,952
7,098
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Sigjina
Serqet
9
1 / 2 / 4
5,746
522
2,882
7,437
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
The10Doc
Mulan
10
1 / 1 / 2
6,153
559
6,520
8,427
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
lobo51
Hachiman
12
5 / 0 / 1
7,060
642
6,957
8,574
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
12
12
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
L
Sun Wukong
HassBro96
Sun Wukong
0
2
2
0.5
L
Yemoja
LUL-SLUMPY
Yemoja
0
4
0
0
W
Baron Samedi
Ramsit323
Baron Samedi
3
3
1
1.17
L
2
2
1
1.25
L
Bakasura
SenpaiSaiiko
Bakasura
4
2
1
2.25
W
Serqet
Sigjina
Serqet
1
2
4
1.5
W
Mulan
The10Doc
Mulan
1
1
2
2
L
Charybdis
VudoReaper68
Charybdis
0
2
0
0
W
Hachiman
lobo51
Hachiman
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
26,317
36,802
Taken
39,500
15,932
Mitigated
21,787
6,678
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,006
564
512
3,569
7,964
6,562
238
2,134
5,820
21,791
0
L
Sun Wukong
HassBro96
Sun Wukong
3,664
1,804
0
1,063
7,518
5,681
0
382
6,313
0
16,934
L
Yemoja
LUL-SLUMPY
Yemoja
3,419
1,236
293
323
9,198
3,432
93
1,427
7,771
20,237
0
W
Baron Samedi
Ramsit323
Baron Samedi
5,952
792
369
1,198
7,098
3,129
875
2,659
4,429
30,642
0
L
5,704
324
74
2,555
7,898
2,640
0
4,814
2,869
23,275
0
L
Bakasura
SenpaiSaiiko
Bakasura
3,776
2,293
0
1,601
9,465
3,763
0
2,919
6,476
0
43,225
W
Serqet
Sigjina
Serqet
2,882
721
0
1,380
7,437
2,776
892
1,397
5,990
0
23,995
W
Mulan
The10Doc
Mulan
6,520
1,230
0
3,449
8,427
6,208
570
413
8,014
0
35,611
L
Charybdis
VudoReaper68
Charybdis
982
686
149
620
2,723
416
0
416
2,307
0
4,638
W
Hachiman
lobo51
Hachiman
6,957
4,544
26
4,649
8,574
3,112
898
2,520
6,054
0
48,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
31,539
169
Minions Killed
276
0
Camps Cleared
0
794,716
Distance Traveled
949,993
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,620
602
30
3
0
166,008
2
L
Sun Wukong
4,732
430
21
2
0
195,588
1
L
Yemoja
4,754
432
23
2
0
149,125
0
W
Baron Samedi
5,960
542
37
3
0
186,659
3
L
Janus
5,244
477
26
2
0
187,529
0
L
Bakasura
6,428
584
95
9
0
218,103
0
W
Serqet
5,746
522
57
5
0
229,944
2
W
Mulan
6,153
559
79
7
0
193,266
2
L
Charybdis
3,676
334
4
0
0
44,371
0
W
Hachiman
7,060
642
73
7
0
174,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role