Player Matchup

Raijin
Raijin
AllenHwett
Raijin
Level 160
God Stats
5W - 8L
1,570 SR
Queue Stats
298W - 196L
1,711 Elo+
Party 1
Izanami
Izanami
Areonos
Izanami
Level 159
God Stats
3W - 7L
1,296 SR
Queue Stats
554W - 408L
1,718 Elo+
Party 1
Anhur
Anhur
Cowsi
Anhur
Level 160
God Stats
1W - 3L
1,559 SR
Queue Stats
216W - 142L
1,708 Elo+
Party 1
Chang'e
Chang'e
CupOfDepresso
Chang'e
Level 127
God Stats
2W - 3L
1,685 SR
Queue Stats
517W - 391L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
KindredRascal
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,645 Elo+
Party 1
Team Averages
Level 146
1,522 SR
1,684 Elo+

VS

Team Averages
Level 134
1,639 SR
1,573 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FreeTimmy
Chang'e
Level 141
God Stats
10W - 9L
1,645 SR
Queue Stats
523W - 482L
1,557 Elo+
Party 2
Chernobog
Chernobog
Niizz
Chernobog
Level 88
God Stats
19W - 7L
1,683 SR
Queue Stats
317W - 313L
1,589 Elo+
Solo
Ne Zha
Ne Zha
SwinePits
Ne Zha
Level 160
God Stats
13W - 9L
1,367 SR
Queue Stats
224W - 224L
1,602 Elo+
Solo
Hera
Hera
XilehDrol
Hera
Level 160
God Stats
4W - 1L
2,001 SR
Queue Stats
225W - 214L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AllenHwett
Raijin
18
4 / 3 / 1
11,561
608
16,951
16,096
12,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Areonos
Izanami
17
6 / 4 / 1
11,020
580
14,561
16,284
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Cowsi
Anhur
16
1 / 5 / 1
9,400
495
7,050
16,696
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
12
0 / 3 / 1
8,336
439
9,181
15,316
13,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
KindredRascal
Sun Wukong
14
0 / 6 / 2
8,269
435
4,498
18,806
10,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 12
9,575
504
6,294
20,787
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
FreeTimmy
Chang'e
17
6 / 0 / 10
10,950
576
14,852
12,026
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Niizz
Chernobog
16
2 / 6 / 4
10,035
528
9,604
16,194
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
SwinePits
Ne Zha
19
9 / 1 / 7
11,689
615
15,712
19,673
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
3 / 2 / 2
11,509
606
10,068
11,621
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
11
Kills
21
21
Deaths
11
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
12
3.5
L
Raijin
AllenHwett
Raijin
4
3
1
1.5
L
Izanami
Areonos
Izanami
6
4
1
1.63
L
Anhur
Cowsi
Anhur
1
5
1
0.3
L
Chang'e
0
3
1
0.17
W
Chang'e
FreeTimmy
Chang'e
6
0
10
11
L
Sun Wukong
KindredRascal
Sun Wukong
0
6
2
0.17
W
Chernobog
Niizz
Chernobog
2
6
4
0.67
W
Ne Zha
SwinePits
Ne Zha
9
1
7
12.5
W
Hera
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,241
Damage
56,530
83,198
Taken
80,301
52,264
Mitigated
46,447
19,469
Healing
32,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,294
1,603
0
4,821
20,787
19,496
90
6,130
14,657
20,416
0
L
Raijin
AllenHwett
Raijin
16,951
1,550
0
3,588
16,096
12,148
114
9,786
6,310
100,909
0
L
Izanami
Areonos
Izanami
14,561
10,280
0
3,889
16,284
7,271
814
2,703
13,581
0
106,826
L
Anhur
Cowsi
Anhur
7,050
3,819
0
735
16,696
8,118
0
4,482
12,214
0
96,111
L
Chang'e
9,181
1,078
2,410
4,433
15,316
13,938
0
5,109
10,207
43,302
0
W
Chang'e
FreeTimmy
Chang'e
14,852
2,350
4,716
5,966
12,026
5,707
1,424
4,673
7,353
95,256
0
L
Sun Wukong
KindredRascal
Sun Wukong
4,498
1,407
0
4,414
18,806
10,789
0
9,134
9,672
0
60,309
W
Chernobog
Niizz
Chernobog
9,604
6,784
0
4,242
16,194
6,473
2,416
2,795
13,399
0
79,412
W
Ne Zha
SwinePits
Ne Zha
15,712
8,542
0
10,351
19,673
9,574
0
4,584
15,089
0
100,081
W
Hera
10,068
3,843
0
2,614
11,621
5,197
405
8,418
3,203
104,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
53,758
611
Minions Killed
608
0
Camps Cleared
0
1,716,834
Distance Traveled
1,936,539
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,575
504
19
1
0
376,068
6
L
Raijin
11,561
608
142
7
0
350,313
1
L
Izanami
11,020
580
183
10
0
306,865
0
L
Anhur
9,400
495
137
7
0
331,928
2
L
Chang'e
8,336
439
47
2
0
341,236
13
W
Chang'e
10,950
576
146
8
0
383,316
1
L
Sun Wukong
8,269
435
102
5
0
386,492
5
W
Chernobog
10,035
528
125
7
0
337,362
2
W
Ne Zha
11,689
615
131
7
0
448,811
3
W
Hera
11,509
606
187
10
0
390,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role