Player Matchup

Hachiman
Hachiman
Platinum IV
AlmightyWalrus1
Hachiman
Platinum IV
Level 108
God Stats
12W - 11L
1,648 SR
Queue Stats
212W - 195L
1,958 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
DragoChops
Baron Samedi
Platinum IV
Level 159
God Stats
1W - 0L
1,624 SR
Queue Stats
92W - 65L
2,002 MMR
Party 1
Osiris
Osiris
Platinum II
HairySovietBear
Osiris
Platinum II
Level 159
God Stats
51W - 50L
1,594 SR
Queue Stats
782W - 793L
1,959 MMR
Solo
Sylvanus
Sylvanus
Platinum I
JAVIEEFROZE
Sylvanus
Platinum I
Level 107
God Stats
24W - 13L
1,730 SR
Queue Stats
166W - 171L
1,899 MMR
Solo
Bakasura
Bakasura
Platinum V
VonTugaChi
Bakasura
Platinum V
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 6L
1,996 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,619 SR
1,963 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,576 SR
1,745 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
BurstGolem
Fenrir
Platinum V
Level 158
God Stats
14W - 11L
1,649 SR
Queue Stats
1,135W - 1,155L
1,664 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
RelverJC
Cu Chulainn
Diamond V
Level 150
God Stats
10W - 13L
1,585 SR
Queue Stats
737W - 725L
2,018 MMR
Solo
Jing Wei
Jing Wei
Diamond V
VonBeastMode
Jing Wei
Diamond V
Level 159
God Stats
17W - 11L
1,644 SR
Queue Stats
190W - 184L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
3 / 0 / 4
11,813
656
7,289
7,136
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DragoChops
Baron Samedi
17
4 / 1 / 10
10,897
605
15,264
11,149
6,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 7
10,398
578
7,017
18,244
19,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
JAVIEEFROZE
Sylvanus
13
0 / 1 / 12
9,084
505
5,790
16,712
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
VonTugaChi
Bakasura
18
10 / 1 / 6
11,517
640
15,155
16,463
8,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ah Muzen CabMercuryKaliBastet

VS

Bans
AtlasUllrLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 3 / 1
7,627
424
6,845
8,940
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
12
1 / 4 / 0
6,711
373
3,595
16,673
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
BurstGolem
Fenrir
14
2 / 5 / 1
8,572
476
7,015
18,270
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
RelverJC
Cu Chulainn
15
1 / 3 / 2
9,575
532
12,406
14,138
16,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
VonBeastMode
Jing Wei
16
0 / 3 / 2
9,680
538
4,874
11,928
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
18
Kills
4
4
Deaths
18
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
L
Geb
 
Geb
1
4
0
0.25
W
Hachiman
3
0
4
5
L
Fenrir
BurstGolem
Fenrir
2
5
1
0.5
W
Baron Samedi
DragoChops
Baron Samedi
4
1
10
9
W
1
1
7
4.5
W
Sylvanus
JAVIEEFROZE
Sylvanus
0
1
12
6
L
Cu Chulainn
RelverJC
Cu Chulainn
1
3
2
0.67
L
Jing Wei
VonBeastMode
Jing Wei
0
3
2
0.33
W
Bakasura
VonTugaChi
Bakasura
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
34,735
69,704
Taken
69,949
58,166
Mitigated
48,920
26,097
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,845
457
0
586
8,940
3,495
0
5,298
3,152
75,842
0
L
Geb
 
Geb
3,595
377
0
972
16,673
14,982
0
7,950
8,049
23,919
0
W
Hachiman
7,289
5,071
0
3,998
7,136
3,142
6,073
476
6,616
0
116,956
L
Fenrir
BurstGolem
Fenrir
7,015
1,978
0
6,116
18,270
8,384
0
4,440
12,949
0
67,859
W
Baron Samedi
DragoChops
Baron Samedi
15,264
1,878
1,418
3,919
11,149
6,737
0
3,349
7,665
99,771
0
W
7,017
2,959
0
4,748
18,244
19,222
415
978
17,266
0
75,611
W
Sylvanus
JAVIEEFROZE
Sylvanus
5,790
998
2,204
5,279
16,712
20,976
192
4,747
11,632
21,199
0
L
Cu Chulainn
RelverJC
Cu Chulainn
12,406
2,705
0
855
14,138
16,958
0
3,250
10,607
0
75,315
L
Jing Wei
VonBeastMode
Jing Wei
4,874
4,316
0
5,048
11,928
5,101
0
116
11,344
0
89,527
W
Bakasura
VonTugaChi
Bakasura
15,155
9,829
0
4,531
16,463
8,089
1,168
1,535
14,890
0
106,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
42,165
671
Minions Killed
572
0
Camps Cleared
0
1,864,655
Distance Traveled
1,722,830
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,627
424
148
8
0
319,873
3
L
Geb
6,711
373
20
1
0
370,262
7
W
Hachiman
11,813
656
196
11
0
345,944
2
L
Fenrir
8,572
476
106
6
0
358,751
3
W
Baron Samedi
10,897
605
162
9
0
324,567
3
W
Osiris
10,398
578
148
8
0
406,584
1
W
Sylvanus
9,084
505
18
1
0
340,762
4
L
Cu Chulainn
9,575
532
127
7
0
356,038
5
L
Jing Wei
9,680
538
171
10
0
317,906
5
W
Bakasura
11,517
640
147
8
0
446,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role