Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AceDefect
Sobek
Level 26
God Stats
29W - 7L
1,787 SR
Queue Stats
440W - 105L
1,753 Elo+
Party 2
Fenrir
Fenrir
MineMedic
Fenrir
Level 71
God Stats
11W - 4L
1,792 SR
Queue Stats
356W - 96L
1,732 Elo+
Party 2
Aphrodite
Aphrodite
MysticFlaru
Aphrodite
Level 7
God Stats
18W - 1L
1,830 SR
Queue Stats
18W - 2L
1,720 Elo+
Party 2
Ao Kuang
Ao Kuang
PileOfBacon
Ao Kuang
Level 143
God Stats
8W - 1L
1,794 SR
Queue Stats
1,236W - 599L
1,711 Elo+
Party 2
Team Averages
Level 80
1,741 SR
1,683 Elo+

VS

Team Averages
Level 78
1,631 SR
1,545 Elo+
Chaac
Chaac
KngBrosky
Chaac
Level 7
God Stats
12W - 12L
1,879 SR
Queue Stats
25W - 36L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
OcularEnvisions
Guan Yu
Level 124
God Stats
1W - 1L
1,507 SR
Queue Stats
30W - 12L
1,733 Elo+
Solo
Discordia
Discordia
PapiGotSomeRock
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,444 Elo+
Party 1
Tiamat
Tiamat
Shanesteezyy
Tiamat
Level 157
God Stats
2W - 1L
1,771 SR
Queue Stats
32W - 27L
1,655 Elo+
Solo
Hou Yi
Hou Yi
VileBard
Hou Yi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 0 / 20
13,858
1,155
27,008
13,175
6,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
AceDefect
Sobek
19
2 / 1 / 28
13,636
1,136
7,164
16,999
28,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MineMedic
Fenrir
20
13 / 0 / 19
13,642
1,137
28,030
16,092
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MysticFlaru
Aphrodite
19
2 / 1 / 22
11,929
994
4,068
12,595
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
PileOfBacon
Ao Kuang
20
21 / 3 / 16
14,724
1,227
41,108
22,816
10,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KngBrosky
Chaac
16
0 / 14 / 3
10,559
880
14,995
30,371
23,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
5 / 10 / 0
12,473
1,039
25,550
31,051
42,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
PapiGotSomeRock
Discordia
16
0 / 13 / 1
10,587
882
11,303
20,247
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
0 / 4 / 5
10,842
904
12,675
11,758
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
VileBard
Hou Yi
16
0 / 7 / 4
10,914
910
11,254
19,331
7,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
18
48
Kills
5
5
Deaths
48
105
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
20
20
W
Sobek
AceDefect
Sobek
2
1
28
16
L
Chaac
KngBrosky
Chaac
0
14
3
0.11
W
Fenrir
MineMedic
Fenrir
13
0
19
22.5
W
Aphrodite
MysticFlaru
Aphrodite
2
1
22
13
L
5
10
0
0.5
L
Discordia
PapiGotSomeRock
Discordia
0
13
1
0.04
W
Ao Kuang
PileOfBacon
Ao Kuang
21
3
16
9.67
L
Tiamat
0
4
5
0.63
L
Hou Yi
VileBard
Hou Yi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,378
Damage
75,777
81,677
Taken
112,758
62,068
Mitigated
86,718
26,508
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
27,008
16,719
0
1,777
13,175
6,796
0
4,966
7,789
0
59,821
W
Sobek
AceDefect
Sobek
7,164
605
0
2,189
16,999
28,093
0
5,762
10,226
16,774
0
L
Chaac
KngBrosky
Chaac
14,995
3,816
0
2,815
30,371
23,775
0
11,774
18,597
0
21,675
W
Fenrir
MineMedic
Fenrir
28,030
10,668
0
2,318
16,092
8,657
0
6,362
9,169
0
48,065
W
Aphrodite
MysticFlaru
Aphrodite
4,068
1,180
3,229
6,969
12,595
8,097
0
5,458
6,669
8,495
0
L
25,550
2,357
2,149
3,062
31,051
42,823
0
17,340
13,711
9,647
34,897
L
Discordia
PapiGotSomeRock
Discordia
11,303
1,083
0
399
20,247
6,277
0
6,198
14,049
26,866
0
W
Ao Kuang
PileOfBacon
Ao Kuang
41,108
14,934
0
10,026
22,816
10,425
0
5,327
16,665
52,452
0
L
Tiamat
12,675
564
0
802
11,758
6,689
0
6,454
5,304
30,402
0
L
Hou Yi
VileBard
Hou Yi
11,254
4,345
0
973
19,331
7,154
0
10,574
8,757
0
33,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,789
Gold Earned
55,375
194
Minions Killed
181
10
Camps Cleared
8
1,218,319
Distance Traveled
1,072,566
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,858
1,155
83
7
3
238,017
0
W
Sobek
13,636
1,136
17
1
1
256,339
0
L
Chaac
10,559
880
27
2
0
225,792
0
W
Fenrir
13,642
1,137
55
5
2
276,554
0
W
Aphrodite
11,929
994
5
0
0
209,533
0
L
Guan Yu
12,473
1,039
47
4
0
238,618
2
L
Discordia
10,587
882
44
4
2
209,051
0
W
Ao Kuang
14,724
1,227
34
3
4
237,876
0
L
Tiamat
10,842
904
26
2
3
200,061
0
L
Hou Yi
10,914
910
37
3
3
199,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role