Player Matchup

Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
PappŸQLo
Baron Samedi
Bronze III
Level 55
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
hοneydew
Bastet
Bronze III
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 23L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,544 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,447 SR
1,438 MMR
Geb
Geb
Bronze V
IamLilSlump
Geb
Bronze V
Level 82
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 6L
1,396 MMR
Party 1
Poseidon
Poseidon
Silver III
Kinglles
Poseidon
Silver III
Level 125
God Stats
1W - 2L
1,409 SR
Queue Stats
30W - 34L
1,417 MMR
Party 1
Chaac
Chaac
Bronze V
RaVe Trippy
Chaac
Bronze V
Level 147
God Stats
0W - 3L
1,641 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 3 / 9
11,524
720
15,150
20,832
17,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
PappŸQLo
Baron Samedi
18
5 / 1 / 10
11,789
737
17,772
15,809
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
hοneydew
Bastet
18
7 / 2 / 9
12,161
760
23,069
19,067
8,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresAtlasShivaZeus

VS

Bans
Baba YagaAchillesArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,285
643
8,251
21,529
26,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Kinglles
Poseidon
13
3 / 8 / 3
9,953
622
8,759
15,769
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 5 / 4
9,681
605
18,477
25,144
21,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
6
6
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
9
3.5
L
1
5
5
0.7
L
Poseidon
Kinglles
Poseidon
3
8
3
0.56
W
Baron Samedi
PappŸQLo
Baron Samedi
5
1
10
10
L
2
5
4
0.8
W
Bastet
hοneydew
Bastet
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,991
Damage
35,487
55,708
Taken
62,442
34,429
Mitigated
52,757
26,796
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,150
4,386
0
9,597
20,832
17,760
794
6,141
14,228
0
45,860
L
8,251
1,322
0
2,953
21,529
26,654
0
7,225
14,304
19,311
0
L
Poseidon
Kinglles
Poseidon
8,759
501
0
90
15,769
4,873
0
3,692
12,077
27,596
0
W
Baron Samedi
PappŸQLo
Baron Samedi
17,772
2,879
2,211
7,755
15,809
7,943
1,075
5,009
10,372
57,869
0
L
18,477
4,019
0
7,503
25,144
21,230
0
6,855
18,289
0
41,011
W
Bastet
hοneydew
Bastet
23,069
7,818
0
7,233
19,067
8,726
580
6,450
12,163
0
55,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
29,919
200
Minions Killed
134
13
Camps Cleared
1
866,325
Distance Traveled
715,734
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,524
720
44
3
2
294,932
3
L
Geb
10,285
643
32
2
0
265,836
1
L
Poseidon
9,953
622
56
4
0
174,833
2
W
Baron Samedi
11,789
737
84
5
4
250,710
1
L
Chaac
9,681
605
46
3
1
275,065
3
W
Bastet
12,161
760
72
5
7
320,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role