Player Matchup

Arachne
Arachne
ACuteRose
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,575 Elo+
Solo
Bellona
Bellona
Antrek
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,447 Elo+
Solo
Yu Huang
Yu Huang
DizzyyHITZ
Yu Huang
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 212L
1,387 Elo+
Solo
Olorun
Olorun
Loged
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,043 Elo+
Solo
Nu Wa
Nu Wa
Squanch786
Nu Wa
Level 57
God Stats
2W - 3L
1,426 SR
Queue Stats
573W - 593L
1,432 Elo+
Solo
Team Averages
Level 61
1,485 SR
1,377 Elo+

VS

Team Averages
Level 117
1,404 SR
1,488 Elo+
Tiamat
Tiamat
CoffeeBlack555
Tiamat
Level 29
God Stats
0W - 2L
1,312 SR
Queue Stats
30W - 30L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
DarkGodFallen
Danzaburou
Level 160
God Stats
4W - 4L
1,700 SR
Queue Stats
463W - 533L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
Starks_KT
Kuzenbo
Level 129
God Stats
4W - 6L
1,347 SR
Queue Stats
73W - 73L
1,423 Elo+
Solo
Fenrir
Fenrir
XMOUSEKATOOL
Fenrir
Level 146
God Stats
0W - 4L
1,201 SR
Queue Stats
444W - 400L
1,625 Elo+
Party 1
Cupid
Cupid
choripollo
Cupid
Level 123
God Stats
1W - 2L
1,458 SR
Queue Stats
144W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ACuteRose
Arachne
20
10 / 5 / 17
12,567
785
27,455
24,032
21,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Antrek
Bellona
17
3 / 7 / 11
10,752
672
11,921
19,291
17,576
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
DizzyyHITZ
Yu Huang
20
8 / 3 / 14
12,769
798
22,602
13,148
6,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Loged
Olorun
16
1 / 7 / 12
10,584
662
12,846
15,480
6,757
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
20
9 / 5 / 13
13,288
831
24,258
13,600
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
10,189
637
4,564
13,092
7,586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DarkGodFallen
Danzaburou
18
5 / 6 / 15
11,549
722
12,136
16,468
8,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Starks_KT
Kuzenbo
20
10 / 4 / 11
12,782
799
20,232
39,829
53,162
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
17
2 / 8 / 12
10,418
651
9,988
20,725
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
19
8 / 7 / 7
11,918
745
17,558
21,933
9,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
82
31
Kills
27
27
Deaths
31
67
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
ACuteRose
Arachne
10
5
17
3.7
W
Bellona
Antrek
Bellona
3
7
11
1.21
L
2
6
10
1.17
L
Danzaburou
DarkGodFallen
Danzaburou
5
6
15
2.08
W
Yu Huang
DizzyyHITZ
Yu Huang
8
3
14
5
W
Olorun
Loged
Olorun
1
7
12
1
W
Nu Wa
9
5
13
3.1
L
Kuzenbo
Starks_KT
Kuzenbo
10
4
11
3.88
L
Fenrir
2
8
12
1
L
Cupid
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,082
Damage
64,478
85,551
Taken
112,047
58,130
Mitigated
95,195
27,418
Healing
42,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ACuteRose
Arachne
27,455
19,322
541
8,720
24,032
21,562
1,636
7,428
16,346
0
36,243
W
Bellona
Antrek
Bellona
11,921
3,475
2,358
2,939
19,291
17,576
1,303
4,458
14,609
96
24,209
L
4,564
896
244
2,341
13,092
7,586
1,111
5,441
7,651
19,666
0
L
Danzaburou
DarkGodFallen
Danzaburou
12,136
4,524
2,459
3,488
16,468
8,244
1,060
8,094
8,374
0
40,159
W
Yu Huang
DizzyyHITZ
Yu Huang
22,602
3,836
2,112
3,839
13,148
6,494
1,541
4,632
8,476
49,188
0
W
Olorun
Loged
Olorun
12,846
6,659
1,718
2,561
15,480
6,757
1,439
4,629
10,717
26,587
0
W
Nu Wa
24,258
8,086
17
2,613
13,600
5,741
2,264
3,649
9,877
55,157
0
L
Kuzenbo
Starks_KT
Kuzenbo
20,232
4,668
2,101
15,096
39,829
53,162
283
22,721
17,108
44,938
0
L
Fenrir
9,988
1,608
2,852
4,808
20,725
16,696
474
9,647
11,078
0
23,539
L
Cupid
17,558
7,872
3,509
5,299
21,933
9,507
1,604
13,821
8,112
0
45,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
56,856
185
Minions Killed
203
0
Camps Cleared
0
1,372,089
Distance Traveled
1,271,029
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,567
785
18
1
0
301,723
0
W
Bellona
10,752
672
23
1
0
268,692
0
L
Tiamat
10,189
637
23
1
0
239,864
0
L
Danzaburou
11,549
722
59
4
0
219,222
0
W
Yu Huang
12,769
798
69
4
0
256,543
0
W
Olorun
10,584
662
34
2
0
275,969
0
W
Nu Wa
13,288
831
41
3
0
269,162
3
L
Kuzenbo
12,782
799
33
2
0
286,752
0
L
Fenrir
10,418
651
30
2
0
277,274
0
L
Cupid
11,918
745
58
4
0
247,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role