Player Matchup

Ullr
Ullr
MEATSWEATS99
Ullr
Level 154
God Stats
4W - 4L
1,745 SR
Queue Stats
166W - 99L
1,558 Elo+
Party 3
Charybdis
Charybdis
StraightBot
Charybdis
Level 47
God Stats
1W - 1L
1,653 SR
Queue Stats
100W - 38L
1,566 Elo+
Party 3
Sobek
Sobek
TheBloodCrazed
Sobek
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 99L
1,415 Elo+
Party 1
Chaac
Chaac
c-penny3
Chaac
Level 158
God Stats
3W - 4L
1,815 SR
Queue Stats
338W - 272L
1,567 Elo+
Party 3
Arachne
Arachne
savage_samurai_
Arachne
Level 42
God Stats
1W - 4L
1,391 SR
Queue Stats
86W - 96L
1,390 Elo+
Party 1
Team Averages
Level 101
1,621 SR
1,499 Elo+

VS

Team Averages
Level 78
1,480 SR
1,537 Elo+
Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ACiD URcHlN
Zeus
Level 39
God Stats
7W - 10L
1,539 SR
Queue Stats
241W - 220L
1,623 Elo+
Party 2
Shiva
Shiva
DIST0RTED JAKAL
Shiva
Level 42
God Stats
3W - 2L
1,434 SR
Queue Stats
48W - 53L
1,470 Elo+
Solo
Chiron
Chiron
WoodsyKarma67
Chiron
Level 134
God Stats
4W - 4L
1,428 SR
Queue Stats
280W - 237L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
zerovoid1
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 263L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,444
586
2,685
2,789
1,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
StraightBot
Charybdis
8
1 / 3 / 1
4,846
441
3,481
9,085
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 2
5,541
504
3,754
12,651
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
c-penny3
Chaac
11
1 / 0 / 0
6,389
581
4,474
8,397
6,087
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
5,201
473
965
6,467
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 0 / 0
6,863
624
3,602
8,600
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 1
5,569
506
2,107
3,568
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,201
564
5,697
7,479
5,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 5
5,841
531
9,692
7,652
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
zerovoid1
Sylvanus
9
0 / 1 / 3
5,067
461
4,439
5,532
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
0
5
W
1
1
1
1.5
W
0
1
0
0
L
1
0
1
1.5
L
Charybdis
StraightBot
Charybdis
1
3
1
0.5
L
1
4
2
0.5
W
2
1
5
4.5
L
Chaac
c-penny3
Chaac
1
0
0
1
L
0
1
0
0
W
Sylvanus
zerovoid1
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,359
Damage
25,537
39,389
Taken
32,831
22,602
Mitigated
15,976
9,990
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,602
1,630
0
1,769
8,600
4,669
0
127
8,473
0
58,900
W
2,107
89
0
0
3,568
1,020
400
48
3,520
32,996
0
W
5,697
1,299
0
1,292
7,479
5,137
0
0
7,479
0
42,882
L
2,685
756
0
435
2,789
1,090
0
612
2,177
0
50,232
L
Charybdis
StraightBot
Charybdis
3,481
2,740
0
2,314
9,085
2,878
0
1,199
7,886
0
24,416
L
3,754
622
321
2,696
12,651
10,658
0
3,922
8,729
15,427
0
W
9,692
3,103
637
2,586
7,652
2,526
1,333
2,254
5,398
0
36,363
L
Chaac
c-penny3
Chaac
4,474
657
0
3,644
8,397
6,087
0
0
8,397
0
46,546
L
965
965
0
580
6,467
1,889
0
0
6,467
0
30,514
W
Sylvanus
zerovoid1
Sylvanus
4,439
1,880
982
1,576
5,532
2,624
279
1,325
4,207
16,393
4,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
29,541
310
Minions Killed
303
0
Camps Cleared
0
1,151,075
Distance Traveled
1,080,554
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,863
624
112
10
0
267,241
0
W
Zeus
5,569
506
47
4
0
222,220
2
W
Shiva
6,201
564
69
6
0
224,311
1
L
Ullr
6,444
586
94
9
0
224,162
2
L
Charybdis
4,846
441
49
4
0
188,798
0
L
Sobek
5,541
504
17
2
0
222,578
4
W
Chiron
5,841
531
50
5
0
211,503
2
L
Chaac
6,389
581
89
8
0
242,978
1
L
Arachne
5,201
473
61
6
0
272,559
0
W
Sylvanus
5,067
461
25
2
0
155,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role