Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Bacck
Sun Wukong
Silver II
Level 159
God Stats
17W - 12L
1,632 SR
Queue Stats
157W - 172L
952 MMR
Solo
Sobek
Sobek
Silver V
Doarauki
Sobek
Silver V
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,097 MMR
Solo
Neith
Neith
Gold IV
DougStep2k
Neith
Gold IV
Level 113
God Stats
2W - 3L
1,380 SR
Queue Stats
179W - 204L
1,130 MMR
Solo
Ullr
Ullr
Silver I
thanatos5312
Ullr
Silver I
Level 130
God Stats
1W - 8L
1,449 SR
Queue Stats
123W - 120L
1,133 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,492 SR
1,162 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,481 SR
1,094 MMR
Nu Wa
Nu Wa
Silver II
HaxCats
Nu Wa
Silver II
Level 147
God Stats
37W - 36L
1,557 SR
Queue Stats
659W - 670L
1,054 MMR
Solo
Achilles
Achilles
Silver III
Impact20
Achilles
Silver III
Level 122
God Stats
1W - 6L
1,305 SR
Queue Stats
122W - 126L
969 MMR
Party 1
Cerberus
Cerberus
Bronze IV
baхom
Cerberus
Bronze IV
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 18L
1,172 MMR
Solo
Danzaburou
Danzaburou
Gold V
mitigating
Danzaburou
Gold V
Level 52
God Stats
4W - 4L
1,766 SR
Queue Stats
215W - 209L
1,330 MMR
Party 1
Mulan
Mulan
Silver V
payden101
Mulan
Silver V
Level 112
God Stats
0W - 2L
1,275 SR
Queue Stats
79W - 80L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 2 / 8
14,560
607
13,955
23,941
11,297
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Bacck
Sun Wukong
20
1 / 1 / 6
13,976
582
12,596
31,488
27,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
Doarauki
Sobek
16
1 / 2 / 7
12,030
501
7,167
26,143
37,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
19
3 / 2 / 6
13,218
551
13,388
16,586
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 1
15,161
632
22,576
22,200
11,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusKaliKing Arthur

VS

Bans
Ah Muzen CabBaba YagaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HaxCats
Nu Wa
15
2 / 6 / 2
9,994
416
16,980
16,680
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Impact20
Achilles
16
2 / 5 / 3
10,705
446
12,259
24,722
20,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
baхom
Cerberus
3
0 / 2 / 0
6,337
264
48
3,652
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
mitigating
Danzaburou
18
3 / 6 / 2
11,909
496
17,125
22,062
14,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
payden101
Mulan
18
1 / 3 / 1
10,946
456
16,617
24,746
26,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
8
8
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
8
4.5
W
Sun Wukong
Bacck
Sun Wukong
1
1
6
4
W
Sobek
Doarauki
Sobek
1
2
7
2.25
W
Neith
3
2
6
3
L
Nu Wa
HaxCats
Nu Wa
2
6
2
0.5
L
Achilles
Impact20
Achilles
2
5
3
0.7
L
Cerberus
baхom
Cerberus
0
2
0
0
L
Danzaburou
mitigating
Danzaburou
3
6
2
0.67
L
Mulan
payden101
Mulan
1
3
1
0.5
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,682
Damage
63,029
120,358
Taken
91,862
95,800
Mitigated
74,312
50,878
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,955
9,800
0
4,961
23,941
11,297
3,816
5,429
18,512
0
168,558
W
Sun Wukong
Bacck
Sun Wukong
12,596
2,921
0
18,436
31,488
27,697
2,130
4,376
27,112
0
119,775
W
Sobek
Doarauki
Sobek
7,167
1,127
0
8,147
26,143
37,334
830
4,474
21,669
48,509
0
W
Neith
13,388
3,638
0
7,141
16,586
8,256
3,274
4,263
12,323
0
108,878
L
Nu Wa
HaxCats
Nu Wa
16,980
4,146
0
1,983
16,680
9,223
0
1,590
15,090
83,888
0
L
Achilles
Impact20
Achilles
12,259
3,880
0
1,824
24,722
20,804
0
3,297
21,425
0
64,972
L
Cerberus
baхom
Cerberus
48
48
0
233
3,652
3,027
0
541
3,111
48
0
L
Danzaburou
mitigating
Danzaburou
17,125
7,568
0
5,458
22,062
14,925
813
1,518
20,544
0
101,036
L
Mulan
payden101
Mulan
16,617
2,605
0
11,132
24,746
26,333
1,928
221
24,525
0
107,285
W
22,576
11,095
0
12,193
22,200
11,216
9,248
1,963
20,237
0
134,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,945
Gold Earned
49,891
818
Minions Killed
554
0
Camps Cleared
0
2,398,954
Distance Traveled
1,798,482
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,560
607
221
9
0
589,351
1
W
Sun Wukong
13,976
582
194
8
0
434,913
3
W
Sobek
12,030
501
52
2
0
469,792
4
W
Neith
13,218
551
172
7
0
421,381
1
L
Nu Wa
9,994
416
122
5
0
367,054
5
L
Achilles
10,705
446
105
4
0
457,075
7
L
Cerberus
6,337
264
0
0
0
94,004
0
L
Danzaburou
11,909
496
148
6
0
421,425
6
L
Mulan
10,946
456
179
7
0
458,924
9
W
Ullr
15,161
632
179
7
0
483,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role