Player Matchup

Zeus
Zeus
DREWtheNOODLE
Zeus
Level 160
God Stats
6W - 6L
1,601 SR
Queue Stats
120W - 85L
1,410 Elo+
Party 2
Chang'e
Chang'e
ImSupportOnly
Chang'e
Level 37
God Stats
43W - 24L
1,500 SR
Queue Stats
113W - 96L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
Maniacal_Zomb13
Cthulhu
Level 12
God Stats
5W - 2L
1,494 SR
Queue Stats
7W - 9L
1,114 Elo+
Party 2
Bacchus
Bacchus
ThisBigPanda
Bacchus
Level 27
God Stats
3W - 4L
1,479 SR
Queue Stats
18W - 24L
1,441 Elo+
Party 2
Set
Set
kingemmet
Set
Level 36
God Stats
0W - 2L
1,316 SR
Queue Stats
18W - 27L
1,292 Elo+
Solo
Team Averages
Level 54
1,478 SR
1,324 Elo+

VS

Team Averages
Level 80
1,622 SR
1,450 Elo+
Discordia
Discordia
ForK186
Discordia
Level 6
God Stats
4W - 6L
1,711 SR
Queue Stats
9W - 15L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
FredCasden
Cabrakan
Level 87
God Stats
3W - 2L
1,503 SR
Queue Stats
71W - 73L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Megaman425
Kukulkan
Level 75
God Stats
2W - 5L
1,505 SR
Queue Stats
10W - 23L
1,508 Elo+
Party 1
Susano
Susano
VanHaigood
Susano
Level 85
God Stats
8W - 4L
1,561 SR
Queue Stats
29W - 36L
1,393 Elo+
Party 1
Artemis
Artemis
WIZEMAN2469
Artemis
Level 148
God Stats
3W - 5L
1,831 SR
Queue Stats
16W - 19L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,001
1,125
9,226
6,421
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
13
0 / 4 / 2
7,797
975
4,656
12,689
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
7,787
973
3,699
11,341
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
ThisBigPanda
Bacchus
13
1 / 4 / 1
8,275
1,034
4,462
12,076
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 8 / 2
8,430
1,054
6,892
15,476
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

163

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForK186
Discordia
14
0 / 1 / 13
8,129
1,016
2,056
3,866
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
FredCasden
Cabrakan
15
1 / 1 / 20
9,635
1,204
10,192
11,368
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Megaman425
Kukulkan
15
5 / 0 / 17
9,860
1,233
12,338
3,407
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
VanHaigood
Susano
15
2 / 1 / 18
8,867
1,108
7,186
9,141
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
WIZEMAN2469
Artemis
16
17 / 2 / 6
12,102
1,513
21,187
5,305
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
5
Kills
25
25
Deaths
5
9
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Discordia
ForK186
Discordia
0
1
13
6.5
W
Cabrakan
FredCasden
Cabrakan
1
1
20
11
L
Chang'e
0
4
2
0.25
L
0
6
2
0.17
W
Kukulkan
Megaman425
Kukulkan
5
0
17
13.5
L
Bacchus
ThisBigPanda
Bacchus
1
4
1
0.38
W
Susano
VanHaigood
Susano
2
1
18
11
W
Artemis
WIZEMAN2469
Artemis
17
2
6
10
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
52,959
58,003
Taken
33,087
40,176
Mitigated
21,081
4,699
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,226
645
0
410
6,421
2,341
0
1,453
4,968
32,856
0
W
Discordia
ForK186
Discordia
2,056
382
0
10
3,866
1,636
0
2,600
1,188
11,257
0
W
Cabrakan
FredCasden
Cabrakan
10,192
1,407
0
1,694
11,368
10,312
0
6,966
3,652
20,603
0
L
Chang'e
4,656
134
986
955
12,689
5,224
0
5,410
7,279
15,876
0
L
3,699
81
0
510
11,341
9,596
0
5,788
5,553
6,575
0
W
Kukulkan
Megaman425
Kukulkan
12,338
1,271
231
108
3,407
1,743
0
2,406
897
25,872
0
L
Bacchus
ThisBigPanda
Bacchus
4,462
280
0
534
12,076
13,502
0
4,871
7,205
7,718
0
W
Susano
VanHaigood
Susano
7,186
910
222
2,397
9,141
5,177
0
5,672
2,916
0
13,772
W
Artemis
WIZEMAN2469
Artemis
21,187
16,280
0
715
5,305
2,213
0
3,323
1,721
0
42,168
L
6,892
1,633
0
1,304
15,476
9,513
0
7,064
8,412
0
14,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
48,593
127
Minions Killed
152
3
Camps Cleared
4
594,666
Distance Traveled
732,219
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,001
1,125
61
8
2
108,101
0
W
Discordia
8,129
1,016
24
3
0
150,341
0
W
Cabrakan
9,635
1,204
20
3
0
151,230
0
L
Chang'e
7,797
975
33
4
0
134,054
0
L
Cthulhu
7,787
973
4
1
0
96,114
1
W
Kukulkan
9,860
1,233
35
4
2
147,305
1
L
Bacchus
8,275
1,034
5
1
1
125,943
0
W
Susano
8,867
1,108
16
2
0
158,243
0
W
Artemis
12,102
1,513
57
7
2
125,100
0
L
Set
8,430
1,054
24
3
0
130,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role