Player Matchup

Odin
Odin
Difonia
Odin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 66L
1,378 Elo+
Solo
Hou Yi
Hou Yi
Tony89
Hou Yi
Level 57
God Stats
7W - 8L
1,500 SR
Queue Stats
57W - 131L
1,286 Elo+
Party 2
Raijin
Raijin
bbrni
Raijin
Level 100
God Stats
3W - 2L
1,644 SR
Queue Stats
116W - 208L
1,385 Elo+
Party 2
Team Averages
Level 97
1,548 SR
1,350 Elo+

VS

Team Averages
Level 73
1,397 SR
1,289 Elo+
Izanami
Izanami
JudgeMasterJib
Izanami
Level 89
God Stats
2W - 2L
1,523 SR
Queue Stats
20W - 56L
1,311 Elo+
Party 1
Zeus
Zeus
dabagonsmith
Zeus
Level 87
God Stats
7W - 15L
1,368 SR
Queue Stats
25W - 67L
1,306 Elo+
Party 1
Atlas
Atlas
redneckobama
Atlas
Level 43
God Stats
6W - 14L
1,299 SR
Queue Stats
28W - 82L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Difonia
Odin
9
0 / 3 / 2
7,287
607
2,809
6,557
4,373
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Tony89
Hou Yi
11
2 / 3 / 0
7,618
635
6,745
12,502
5,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
bbrni
Raijin
13
1 / 4 / 2
8,060
672
5,529
8,391
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
8,614
718
5,791
7,618
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 3
9,857
821
12,933
6,051
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 9
9,500
792
5,682
12,719
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
Difonia
Odin
0
3
2
0.33
W
3
1
4
5
L
Hou Yi
Tony89
Hou Yi
2
3
0
0.67
L
Raijin
bbrni
Raijin
1
4
2
0.5
W
6
1
3
7.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
24,406
27,450
Taken
26,388
14,030
Mitigated
18,608
3,800
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Difonia
Odin
2,809
835
0
1,070
6,557
4,373
0
3,117
3,226
60
7,822
W
5,791
4,071
0
580
7,618
3,087
980
1,184
6,326
0
30,086
L
Hou Yi
Tony89
Hou Yi
6,745
1,784
0
1,727
12,502
5,079
0
8,671
3,447
0
16,684
L
Raijin
bbrni
Raijin
5,529
340
0
1,003
8,391
4,578
0
6,274
1,783
29,642
0
W
12,933
739
0
744
6,051
2,373
1,325
1,785
4,075
38,804
0
W
5,682
2,065
0
3,921
12,719
13,148
168
2,309
10,016
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
27,971
92
Minions Killed
142
5
Camps Cleared
4
522,826
Distance Traveled
637,426
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,287
607
12
1
2
132,642
1
W
Izanami
8,614
718
53
4
3
182,736
4
L
Hou Yi
7,618
635
23
2
3
193,808
2
L
Raijin
8,060
672
57
5
0
196,376
3
W
Zeus
9,857
821
70
6
1
229,824
5
W
Atlas
9,500
792
19
2
0
224,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role