Player Matchup

Thanatos
Thanatos
AyahuaskaPR
Thanatos
Level 146
God Stats
39W - 26L
1,638 SR
Queue Stats
240W - 231L
1,553 Elo+
Solo
Raijin
Raijin
BearJewTheGolem
Raijin
Level 149
God Stats
8W - 8L
1,480 SR
Queue Stats
508W - 466L
1,614 Elo+
Party 1
Bastet
Bastet
Jetdarkshadow11
Bastet
Level 124
God Stats
7W - 3L
1,714 SR
Queue Stats
297W - 270L
1,601 Elo+
Party 1
Persephone
Persephone
PsychoticNerves
Persephone
Level 158
God Stats
1W - 2L
1,226 SR
Queue Stats
344W - 310L
1,591 Elo+
Party 1
Artio
Artio
Strider Yuna
Artio
Level 84
God Stats
21W - 28L
1,576 SR
Queue Stats
306W - 318L
1,522 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,576 Elo+

VS

Team Averages
Level 131
1,538 SR
1,609 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ancientsoldier
Hun Batz
Level 148
God Stats
1W - 1L
1,611 SR
Queue Stats
71W - 52L
1,728 Elo+
Solo
Baron Samedi
Baron Samedi
Blastermain4154
Baron Samedi
Level 98
God Stats
1W - 2L
1,542 SR
Queue Stats
30W - 21L
1,667 Elo+
Solo
Apollo
Apollo
Vax5091
Apollo
Level 127
God Stats
4W - 5L
1,727 SR
Queue Stats
190W - 195L
1,546 Elo+
Solo
The Morrigan
The Morrigan
xXSonricsXx
The Morrigan
Level 155
God Stats
0W - 1L
1,310 SR
Queue Stats
25W - 36L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyahuaskaPR
Thanatos
15
5 / 5 / 8
8,246
825
10,990
11,433
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 2 / 8
7,807
781
9,769
8,848
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 9
7,798
780
7,165
12,630
8,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
PsychoticNerves
Persephone
16
4 / 1 / 9
8,889
889
10,426
6,272
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 0 / 11
7,817
782
3,543
9,908
10,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 1 / 2
9,166
917
7,673
9,082
7,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
14
2 / 3 / 3
7,752
775
8,620
11,417
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Blastermain4154
Baron Samedi
13
0 / 4 / 6
7,315
732
10,001
10,613
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Vax5091
Apollo
14
2 / 5 / 1
7,712
771
5,742
10,872
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
xXSonricsXx
The Morrigan
14
1 / 5 / 3
7,274
727
5,696
8,711
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
18
Kills
12
12
Deaths
18
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
1
2
8
L
Hun Batz
2
3
3
1.17
W
Thanatos
AyahuaskaPR
Thanatos
5
5
8
1.8
W
4
2
8
4
L
Baron Samedi
Blastermain4154
Baron Samedi
0
4
6
0.75
W
2
4
9
1.63
W
Persephone
PsychoticNerves
Persephone
4
1
9
8.5
W
3
0
11
8.5
L
Apollo
Vax5091
Apollo
2
5
1
0.5
L
The Morrigan
xXSonricsXx
The Morrigan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,893
Damage
37,732
49,091
Taken
50,695
32,519
Mitigated
21,681
14,406
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,673
518
0
2,354
9,082
7,396
0
4,075
5,007
0
25,352
L
Hun Batz
8,620
1,629
0
312
11,417
4,199
0
4,137
7,280
0
34,328
W
Thanatos
AyahuaskaPR
Thanatos
10,990
3,447
0
6,022
11,433
6,270
0
2,833
8,600
0
29,669
W
9,769
986
0
180
8,848
4,010
0
1,447
7,401
25,689
0
L
Baron Samedi
Blastermain4154
Baron Samedi
10,001
753
1,366
2,349
10,613
3,714
0
5,665
4,948
23,037
0
W
7,165
1,920
529
3,540
12,630
8,808
0
3,635
8,995
0
27,331
W
Persephone
PsychoticNerves
Persephone
10,426
743
0
1,003
6,272
2,651
456
2,470
3,801
40,027
0
W
3,543
197
930
2,202
9,908
10,780
0
3,413
6,495
10,468
0
L
Apollo
Vax5091
Apollo
5,742
2,891
0
659
10,872
3,786
324
6,535
4,337
0
22,783
L
The Morrigan
xXSonricsXx
The Morrigan
5,696
959
0
1,226
8,711
2,586
0
2,990
5,252
19,670
2,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
39,219
187
Minions Killed
226
0
Camps Cleared
0
1,150,918
Distance Traveled
1,072,438
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,166
917
48
5
0
255,623
1
L
Hun Batz
7,752
775
63
6
0
226,568
0
W
Thanatos
8,246
825
36
4
0
221,571
3
W
Raijin
7,807
781
25
3
0
222,459
2
L
Baron Samedi
7,315
732
27
3
0
196,280
1
W
Bastet
7,798
780
37
4
0
221,743
0
W
Persephone
8,889
889
75
8
0
247,246
0
W
Artio
7,817
782
14
1
0
237,899
4
L
Apollo
7,712
771
51
5
0
193,169
0
L
The Morrigan
7,274
727
37
4
0
200,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role