Player Matchup

Mercury
Mercury
Faded-llusionz_
Mercury
Level 126
God Stats
25W - 13L
1,641 SR
Queue Stats
280W - 276L
1,468 Elo+
Party 3
Chaac
Chaac
Fondill
Chaac
Level 109
God Stats
4W - 3L
1,530 SR
Queue Stats
88W - 91L
1,511 Elo+
Party 3
Jing Wei
Jing Wei
MarzBars__
Jing Wei
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
87W - 108L
1,500 Elo+
Party 1
Osiris
Osiris
Prankshot
Osiris
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
25W - 40L
1,515 Elo+
Party 1
Hades
Hades
Traeheazy
Hades
Level 29
God Stats
17W - 18L
1,414 SR
Queue Stats
118W - 110L
1,440 Elo+
Party 3
Team Averages
Level 91
1,565 SR
1,487 Elo+

VS

Team Averages
Level 61
1,637 SR
1,488 Elo+
Osiris
Osiris
DownAChromey
Osiris
Level 18
God Stats
1W - 1L
1,816 SR
Queue Stats
5W - 4L
1,744 Elo+
Party 2
Medusa
Medusa
FaMe_SkiTtLeS3
Medusa
Level 36
God Stats
3W - 6L
1,397 SR
Queue Stats
45W - 61L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
GB Shockwave
Tsukuyomi
Level 114
God Stats
0W - 1L
1,539 SR
Queue Stats
4W - 6L
1,444 Elo+
Party 2
Vulcan
Vulcan
GB Solstice XII
Vulcan
Level 117
God Stats
1W - 1L
1,799 SR
Queue Stats
58W - 51L
1,552 Elo+
Party 2
Yemoja
Yemoja
Walykoh
Yemoja
Level 18
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,266
551
4,835
10,204
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Fondill
Chaac
14
0 / 0 / 5
8,431
562
10,634
12,936
12,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
MarzBars__
Jing Wei
12
1 / 3 / 0
7,511
501
3,373
8,547
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Prankshot
Osiris
12
7 / 1 / 4
8,266
551
12,226
13,782
13,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Traeheazy
Hades
13
4 / 0 / 4
8,341
556
7,793
7,272
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 3 / 1
8,385
559
8,546
15,310
14,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 5 / 1
7,364
491
8,885
14,709
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
GB Shockwave
Tsukuyomi
12
1 / 3 / 3
7,068
471
5,964
11,810
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
7,110
474
3,878
6,736
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Walykoh
Yemoja
10
0 / 0 / 3
6,664
444
2,901
7,867
6,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
3
1
0.83
L
3
5
1
0.7
W
3
3
1
1.17
W
Chaac
Fondill
Chaac
0
0
5
2.5
L
Tsukuyomi
GB Shockwave
Tsukuyomi
1
3
3
0.83
L
1
4
0
0.25
W
Jing Wei
MarzBars__
Jing Wei
1
3
0
0.33
W
Osiris
Prankshot
Osiris
7
1
4
9
W
Hades
Traeheazy
Hades
4
0
4
6
L
Yemoja
Walykoh
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,861
Damage
30,174
52,741
Taken
56,432
38,177
Mitigated
34,749
15,105
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,546
3,623
0
6,246
15,310
14,641
208
1,851
13,459
0
64,485
L
8,885
4,299
0
3,137
14,709
5,617
0
682
14,027
0
45,416
W
4,835
2,499
0
0
10,204
4,243
1,477
1,431
8,773
0
65,397
W
Chaac
Fondill
Chaac
10,634
1,838
0
4,885
12,936
12,041
293
0
12,936
0
64,351
L
Tsukuyomi
GB Shockwave
Tsukuyomi
5,964
1,926
0
4,025
11,810
4,937
0
2,315
9,495
0
41,567
L
3,878
1,776
0
750
6,736
2,932
0
2,265
4,471
54,443
0
W
Jing Wei
MarzBars__
Jing Wei
3,373
2,371
0
1,864
8,547
3,258
1,554
709
7,838
0
38,499
W
Osiris
Prankshot
Osiris
12,226
5,895
142
2,979
13,782
13,760
0
2,174
11,608
0
31,127
W
Hades
Traeheazy
Hades
7,793
570
349
4,886
7,272
4,875
822
2,465
4,807
44,865
0
L
Yemoja
Walykoh
Yemoja
2,901
624
2,330
1,389
7,867
6,622
0
680
7,187
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
36,591
409
Minions Killed
364
0
Camps Cleared
0
1,472,761
Distance Traveled
1,473,071
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,385
559
114
8
0
315,188
0
L
Medusa
7,364
491
71
5
0
263,827
4
W
Mercury
8,266
551
117
8
0
342,131
2
W
Chaac
8,431
562
98
7
0
309,475
5
L
Tsukuyomi
7,068
471
66
4
0
333,688
0
L
Vulcan
7,110
474
98
7
0
295,909
3
W
Jing Wei
7,511
501
78
5
0
234,896
0
W
Osiris
8,266
551
28
2
0
304,298
6
W
Hades
8,341
556
88
6
0
281,961
4
L
Yemoja
6,664
444
15
1
0
264,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role