Player Matchup

Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 83
God Stats
34W - 42L
1,396 SR
Queue Stats
495W - 486L
1,361 Elo+
Solo
Hachiman
Hachiman
EV0WAYZ
Hachiman
Level 88
God Stats
1W - 2L
1,506 SR
Queue Stats
57W - 69L
1,296 Elo+
Solo
Jormungandr
Jormungandr
H3510D
Jormungandr
Level 29
God Stats
1W - 4L
1,066 SR
Queue Stats
69W - 110L
1,270 Elo+
Party 2
Poseidon
Poseidon
NookBonzai
Poseidon
Level 102
God Stats
58W - 54L
1,421 SR
Queue Stats
168W - 217L
1,274 Elo+
Party 2
Mulan
Mulan
SwishJustNet23
Mulan
Level 28
God Stats
26W - 49L
1,288 SR
Queue Stats
54W - 93L
1,226 Elo+
Party 2
Team Averages
Level 66
1,335 SR
1,285 Elo+

VS

Team Averages
Level 73
1,292 SR
1,301 Elo+
Nemesis
Nemesis
APbaldwin44
Nemesis
Level 95
God Stats
15W - 17L
1,275 SR
Queue Stats
91W - 96L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
Crimson_berserk4
Jing Wei
Level 40
God Stats
1W - 9L
1,057 SR
Queue Stats
25W - 54L
1,214 Elo+
Solo
King Arthur
King Arthur
HELLSCRE4M973
King Arthur
Level 64
God Stats
1W - 5L
1,191 SR
Queue Stats
66W - 86L
1,253 Elo+
Party 1
Charybdis
Charybdis
NyxianHuntress
Charybdis
Level 118
God Stats
0W - 2L
1,356 SR
Queue Stats
52W - 68L
1,297 Elo+
Party 1
Ganesha
Ganesha
kiLLaKeLv12
Ganesha
Level 49
God Stats
10W - 6L
1,581 SR
Queue Stats
17W - 22L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 8
19,453
526
24,302
36,231
22,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
EV0WAYZ
Hachiman
20
13 / 3 / 17
17,944
485
31,480
36,974
19,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
H3510D
Jormungandr
20
4 / 6 / 19
16,299
441
17,340
31,981
30,567
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
NookBonzai
Poseidon
20
11 / 4 / 8
20,336
550
42,550
26,954
19,541
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
4 / 3 / 10
17,090
462
17,566
29,472
34,514
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APbaldwin44
Nemesis
20
3 / 9 / 9
17,589
475
19,616
34,871
24,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 10 / 3
15,824
428
13,658
31,586
19,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HELLSCRE4M973
King Arthur
20
4 / 3 / 6
18,572
502
22,335
40,783
59,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
NyxianHuntress
Charybdis
20
10 / 10 / 3
18,679
505
29,201
34,293
16,775
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
kiLLaKeLv12
Ganesha
20
0 / 16 / 7
14,240
385
16,507
44,658
59,987

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
48
Kills
18
18
Deaths
48
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
APbaldwin44
Nemesis
3
9
9
0.83
W
16
2
8
10
L
1
10
3
0.25
W
Hachiman
EV0WAYZ
Hachiman
13
3
17
7.17
W
Jormungandr
H3510D
Jormungandr
4
6
19
2.25
L
King Arthur
HELLSCRE4M973
King Arthur
4
3
6
2.33
W
Poseidon
NookBonzai
Poseidon
11
4
8
3.75
L
Charybdis
NyxianHuntress
Charybdis
10
10
3
1.15
W
4
3
10
3
L
Ganesha
kiLLaKeLv12
Ganesha
0
16
7
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,238
Damage
101,317
161,612
Taken
186,191
125,772
Mitigated
181,245
46,052
Healing
30,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
APbaldwin44
Nemesis
19,616
7,697
0
5,115
34,871
24,967
5,154
12,052
22,819
0
164,185
W
24,302
6,019
0
12,363
36,231
22,107
4,754
3,068
33,163
0
139,800
L
13,658
8,799
0
5,020
31,586
19,636
5,413
14,248
17,338
0
139,736
W
Hachiman
EV0WAYZ
Hachiman
31,480
22,004
1,632
14,643
36,974
19,043
1,530
6,041
30,933
0
147,369
W
Jormungandr
H3510D
Jormungandr
17,340
5,020
0
1,250
31,981
30,567
2,499
7,707
24,274
111,065
0
L
King Arthur
HELLSCRE4M973
King Arthur
22,335
1,486
0
9,624
40,783
59,880
120
13,202
27,509
0
128,112
W
Poseidon
NookBonzai
Poseidon
42,550
7,112
505
6,068
26,954
19,541
7,046
1,685
25,269
197,823
0
L
Charybdis
NyxianHuntress
Charybdis
29,201
24,608
0
8,467
34,293
16,775
18
8,468
25,745
0
136,933
W
17,566
2,522
1,936
7,655
29,472
34,514
1,405
3,081
26,391
0
109,017
L
Ganesha
kiLLaKeLv12
Ganesha
16,507
2,409
345
1,801
44,658
59,987
177
12,707
31,631
62,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,122
Gold Earned
84,904
902
Minions Killed
814
0
Camps Cleared
0
3,332,671
Distance Traveled
2,841,546
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,589
475
197
5
0
485,300
2
W
Da Ji
19,453
526
160
4
0
705,130
0
L
Jing Wei
15,824
428
202
5
0
555,649
0
W
Hachiman
17,944
485
114
3
0
627,137
1
W
Jormungandr
16,299
441
177
5
0
619,991
0
L
King Arthur
18,572
502
197
5
0
708,656
4
W
Poseidon
20,336
550
274
7
0
688,425
5
L
Charybdis
18,679
505
204
6
0
561,469
2
W
Mulan
17,090
462
177
5
0
691,988
8
L
Ganesha
14,240
385
14
0
0
530,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role