Player Matchup

Anhur
Anhur
Chromazome
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,361 Elo+
Party 1
Ullr
Ullr
KazuBot
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,400 Elo+
Party 1
Sol
Sol
LittleKuro
Sol
Level 154
God Stats
2W - 1L
1,635 SR
Queue Stats
136W - 129L
1,468 Elo+
Solo
Chronos
Chronos
Slugmob2
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
VileFonzanoon
Arachne
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
200W - 206L
1,487 Elo+
Solo
Team Averages
Level 68
1,490 SR
1,443 Elo+

VS

Team Averages
Level 112
1,593 SR
1,457 Elo+
Ne Zha
Ne Zha
Alzabar
Ne Zha
Level 157
God Stats
22W - 7L
1,889 SR
Queue Stats
782W - 791L
1,493 Elo+
Solo
Cabrakan
Cabrakan
Houstone76
Cabrakan
Level 157
God Stats
13W - 14L
1,578 SR
Queue Stats
664W - 771L
1,426 Elo+
Solo
Izanami
Izanami
Lost Refugee
Izanami
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,373 Elo+
Solo
Khepri
Khepri
ShotyMain
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
blackzilla426
Vamana
Level 126
God Stats
2W - 3L
1,498 SR
Queue Stats
111W - 115L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
11 / 7 / 13
16,356
711
33,745
25,001
11,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
KazuBot
Ullr
20
9 / 5 / 11
16,049
698
27,963
31,288
16,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 11
15,853
689
28,732
35,289
33,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos
Slugmob2
Chronos
20
3 / 5 / 13
14,034
610
9,710
14,528
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
20
1 / 5 / 16
13,179
573
14,557
23,927
19,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alzabar
Ne Zha
20
8 / 5 / 14
15,402
670
37,873
28,692
15,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Houstone76
Cabrakan
18
4 / 9 / 5
12,717
553
21,787
28,552
21,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Lost Refugee
Izanami
20
7 / 8 / 11
15,100
657
30,026
25,486
13,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
ShotyMain
Khepri
16
0 / 5 / 8
11,540
502
759
11,453
6,514
20
7 / 5 / 11
16,096
700
23,694
48,316
46,877
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
75
32
Kills
26
26
Deaths
32
64
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alzabar
Ne Zha
8
5
14
3
W
Anhur
11
7
13
2.5
L
Cabrakan
Houstone76
Cabrakan
4
9
5
0.72
W
Ullr
KazuBot
Ullr
9
5
11
2.9
W
8
4
11
3.38
L
Izanami
Lost Refugee
Izanami
7
8
11
1.56
L
Khepri
ShotyMain
Khepri
0
5
8
0.8
W
Chronos
Slugmob2
Chronos
3
5
13
1.9
W
Arachne
1
5
16
1.8
L
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,707
Damage
114,139
130,033
Taken
142,499
87,070
Mitigated
103,621
59,472
Healing
53,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alzabar
Ne Zha
37,873
5,825
1,994
11,972
28,692
15,586
1,535
6,804
21,888
1,258
72,307
W
Anhur
33,745
20,285
1,649
5,728
25,001
11,351
2,601
4,736
20,265
0
62,251
L
Cabrakan
Houstone76
Cabrakan
21,787
1,328
382
6,077
28,552
21,319
240
6,878
21,674
33,935
0
W
Ullr
KazuBot
Ullr
27,963
12,795
2,582
13,910
31,288
16,009
3,152
6,832
24,456
0
72,252
W
28,732
6,914
4,467
20,566
35,289
33,039
2,198
5,886
29,403
77,619
0
L
Izanami
Lost Refugee
Izanami
30,026
19,283
2,110
5,974
25,486
13,325
5,089
8,463
17,023
0
71,807
L
Khepri
ShotyMain
Khepri
759
146
0
0
11,453
6,514
0
3,946
7,507
4,425
0
W
Chronos
Slugmob2
Chronos
9,710
4,498
0
1,744
14,528
6,928
0
1,386
13,142
21,093
0
W
Arachne
14,557
9,488
2,260
6,566
23,927
19,743
613
4,547
19,380
0
22,130
L
23,694
7,120
1,900
22,682
48,316
46,877
1,220
12,351
35,965
0
74,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,471
Gold Earned
70,855
252
Minions Killed
309
0
Camps Cleared
0
1,846,376
Distance Traveled
1,926,285
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,402
670
53
2
0
450,835
1
W
Anhur
16,356
711
64
3
0
355,051
1
L
Cabrakan
12,717
553
32
1
0
327,420
1
W
Ullr
16,049
698
78
3
0
380,513
1
W
Sol
15,853
689
64
3
0
390,577
1
L
Izanami
15,100
657
115
5
0
331,716
0
L
Khepri
11,540
502
9
0
0
372,825
4
W
Chronos
14,034
610
26
1
0
394,337
0
W
Arachne
13,179
573
20
1
0
325,898
1
L
Vamana
16,096
700
100
4
0
443,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role