Player Matchup

Chernobog
Chernobog
FirexSuperior2
Chernobog
Level 103
God Stats
3W - 3L
1,497 SR
Queue Stats
37W - 33L
1,430 Elo+
Party 1
Thoth
Thoth
TheSpawnOfHades
Thoth
Level 102
God Stats
12W - 16L
1,328 SR
Queue Stats
636W - 641L
1,329 Elo+
Solo
Ymir
Ymir
UnknownRover
Ymir
Level 117
God Stats
2W - 1L
1,497 SR
Queue Stats
42W - 32L
1,458 Elo+
Solo
Arachne
Arachne
ZedLeppelin5528
Arachne
Level 58
God Stats
85W - 47L
1,429 SR
Queue Stats
267W - 278L
1,291 Elo+
Party 1
Vamana
Vamana
haveityourway91
Vamana
Level 48
God Stats
9W - 19L
1,304 SR
Queue Stats
126W - 177L
1,151 Elo+
Party 1
Team Averages
Level 86
1,411 SR
1,332 Elo+

VS

Team Averages
Level 54
1,487 SR
1,266 Elo+
King Arthur
King Arthur
Alejo250509
King Arthur
Level 69
God Stats
9W - 7L
1,710 SR
Queue Stats
35W - 28L
1,357 Elo+
Party 2
Atlas
Atlas
Andres-eyes2204
Atlas
Level 7
God Stats
5W - 8L
1,228 SR
Queue Stats
7W - 10L
1,186 Elo+
Party 2
Hou Yi
Hou Yi
Bugs_bunny_baby
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,234 Elo+
Party 2
Discordia
Discordia
SharedSphinx22
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,344 Elo+
Solo
Thanatos
Thanatos
zampiex
Thanatos
Level 29
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 10L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FirexSuperior2
Chernobog
14
3 / 2 / 6
8,512
532
11,808
12,094
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
8,784
549
4,183
8,918
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 7
8,225
514
5,897
12,101
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 3
8,605
538
8,719
15,512
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 2
8,457
529
7,375
15,181
15,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alejo250509
King Arthur
15
2 / 2 / 0
8,766
548
10,363
11,429
12,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 1
6,659
416
3,685
13,803
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 5 / 0
7,464
467
7,587
12,024
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SharedSphinx22
Discordia
13
0 / 1 / 1
7,539
471
7,909
6,413
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
zampiex
Thanatos
10
2 / 6 / 2
7,240
453
4,972
11,707
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
7
7
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alejo250509
King Arthur
2
2
0
1
L
0
5
1
0.1
L
3
5
0
0.6
W
Chernobog
FirexSuperior2
Chernobog
3
2
6
3
L
Discordia
SharedSphinx22
Discordia
0
1
1
0.5
W
2
1
1
2.5
W
3
1
7
6.5
W
7
0
3
8.5
W
4
3
2
1.67
L
Thanatos
zampiex
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
34,516
63,806
Taken
55,376
38,992
Mitigated
34,451
21,588
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alejo250509
King Arthur
10,363
1,673
0
500
11,429
12,160
58
1,418
10,011
0
71,702
L
3,685
1,166
593
2,795
13,803
10,828
56
2,006
11,797
19,673
0
L
7,587
3,602
899
3,322
12,024
4,335
653
1,531
10,493
0
44,621
W
Chernobog
FirexSuperior2
Chernobog
11,808
5,416
0
4,523
12,094
4,704
230
1,460
10,634
0
72,510
L
Discordia
SharedSphinx22
Discordia
7,909
418
36
1,216
6,413
2,111
0
1,987
4,426
60,542
0
W
4,183
431
0
2,780
8,918
3,508
0
5,566
2,512
64,758
0
W
5,897
759
0
3,413
12,101
9,853
606
1,718
10,383
23,169
0
W
8,719
5,960
303
5,574
15,512
5,927
0
1,795
13,599
0
64,330
W
7,375
4,714
196
4,799
15,181
15,000
188
97
15,084
0
52,289
L
Thanatos
zampiex
Thanatos
4,972
1,160
218
6,477
11,707
5,017
0
3,138
8,569
0
37,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
37,668
428
Minions Killed
391
0
Camps Cleared
0
1,514,708
Distance Traveled
1,363,737
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,766
548
131
8
0
258,874
1
L
Atlas
6,659
416
31
2
0
247,877
0
L
Hou Yi
7,464
467
61
4
0
239,579
4
W
Chernobog
8,512
532
112
7
0
283,637
0
L
Discordia
7,539
471
106
7
0
289,203
1
W
Thoth
8,784
549
115
7
0
293,952
3
W
Ymir
8,225
514
18
1
0
287,926
3
W
Arachne
8,605
538
81
5
0
359,281
2
W
Vamana
8,457
529
102
6
0
289,912
6
L
Thanatos
7,240
453
62
4
0
328,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role