Player Matchup

Kali
Kali
xLSx DAFFY
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
xLSxZoidberg
Hun Batz
Level 156
God Stats
0W - 1L
1,756 SR
Queue Stats
20W - 21L
1,570 Elo+
Party 1
Thanatos
Thanatos
xl Trimster
Thanatos
Level 156
God Stats
1W - 3L
1,328 SR
Queue Stats
132W - 116L
1,506 Elo+
Party 1
Team Averages
Level 157
1,528 SR
1,554 Elo+

VS

Team Averages
Level 65
1,765 SR
1,921 Elo+
Anhur
Anhur
MrMajorLeague
Anhur
Level 124
God Stats
9W - 2L
1,810 SR
Queue Stats
391W - 121L
1,894 Elo+
Party 2
Anubis
Anubis
TrellisStepDaddY
Anubis
Level 44
God Stats
7W - 2L
1,940 SR
Queue Stats
290W - 69L
1,896 Elo+
Party 2
Chaac
Chaac
WallBot2
Chaac
Level 26
God Stats
3W - 0L
1,543 SR
Queue Stats
85W - 9L
1,974 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
13,015
723
15,699
25,950
14,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
xLSxZoidberg
Hun Batz
15
3 / 9 / 6
11,426
635
13,571
21,489
10,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
xl Trimster
Thanatos
17
6 / 7 / 4
12,616
701
14,003
17,767
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 5
14,302
795
23,259
18,747
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 10
12,154
675
10,618
14,342
5,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
WallBot2
Chaac
19
5 / 5 / 13
13,306
739
19,973
24,178
34,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
13
Kills
19
19
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
4
5
3.38
W
3
5
10
1.6
W
Chaac
WallBot2
Chaac
5
5
13
2.3
L
4
3
7
2.5
L
Hun Batz
xLSxZoidberg
Hun Batz
3
9
6
0.67
L
Thanatos
xl Trimster
Thanatos
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,273
Damage
53,850
65,206
Taken
57,267
37,612
Mitigated
47,044
18,510
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,259
17,335
0
6,558
18,747
6,480
2,058
185
18,290
0
72,688
W
10,618
749
0
5,121
14,342
5,878
812
222
14,011
51,302
0
W
Chaac
WallBot2
Chaac
19,973
3,530
0
5,141
24,178
34,686
0
295
23,346
0
44,702
L
15,699
5,125
0
5,687
25,950
14,966
665
2,789
23,161
0
34,671
L
Hun Batz
xLSxZoidberg
Hun Batz
13,571
2,820
581
1,978
21,489
10,336
0
3,117
18,372
0
44,235
L
Thanatos
xl Trimster
Thanatos
14,003
2,146
0
10,264
17,767
12,310
0
4,814
12,953
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
39,762
143
Minions Killed
230
2
Camps Cleared
14
940,489
Distance Traveled
884,256
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,302
795
96
5
6
296,681
2
W
Anubis
12,154
675
91
5
7
278,090
4
W
Chaac
13,306
739
43
2
1
309,485
6
L
Kali
13,015
723
36
2
1
343,338
2
L
Hun Batz
11,426
635
56
3
1
289,787
5
L
Thanatos
12,616
701
51
3
0
307,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role