Player Matchup

Thanatos
Thanatos
LemurFemur
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 2
Izanami
Izanami
MyTastyMango
Izanami
Level 89
God Stats
1W - 1L
1,653 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 2
Chang'e
Chang'e
StOokGoLoO
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 312L
1,407 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,548 Elo+

VS

Team Averages
Level 115
1,531 SR
1,470 Elo+
Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CYBERTEL
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,479 Elo+
Party 1
Nemesis
Nemesis
Peloño13
Nemesis
Level 51
God Stats
11W - 10L
1,593 SR
Queue Stats
169W - 271L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LemurFemur
Thanatos
12
4 / 9 / 1
8,922
686
5,805
13,784
6,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
MyTastyMango
Izanami
12
0 / 5 / 3
8,129
625
8,559
13,884
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
StOokGoLoO
Chang'e
12
1 / 3 / 3
8,450
650
9,786
11,504
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 13
9,721
748
8,225
12,841
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
CYBERTEL
Bastet
17
12 / 1 / 5
11,562
889
21,044
14,271
7,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Peloño13
Nemesis
13
3 / 3 / 10
9,686
745
6,064
10,801
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
13
8.5
W
Bastet
CYBERTEL
Bastet
12
1
5
14.5
L
Thanatos
LemurFemur
Thanatos
4
9
1
0.5
L
Izanami
MyTastyMango
Izanami
0
5
3
0.3
W
Nemesis
Peloño13
Nemesis
3
3
10
2.67
L
Chang'e
StOokGoLoO
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
35,333
39,172
Taken
37,913
16,870
Mitigated
21,132
8,689
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,225
1,704
0
2,625
12,841
9,204
452
3,385
9,456
0
24,189
W
Bastet
CYBERTEL
Bastet
21,044
4,970
0
3,831
14,271
7,905
667
4,038
10,233
0
58,784
L
Thanatos
LemurFemur
Thanatos
5,805
1,242
51
3,082
13,784
6,140
0
44
13,622
0
11,807
L
Izanami
MyTastyMango
Izanami
8,559
5,291
0
500
13,884
6,225
0
69
13,611
0
34,664
W
Nemesis
Peloño13
Nemesis
6,064
1,597
0
1,140
10,801
4,023
1,086
2,865
7,936
0
34,181
L
Chang'e
StOokGoLoO
Chang'e
9,786
481
957
4,099
11,504
4,505
0
340
10,912
24,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
30,969
129
Minions Killed
148
3
Camps Cleared
9
644,902
Distance Traveled
826,368
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,721
748
27
2
1
276,154
4
W
Bastet
11,562
889
79
6
3
294,901
2
L
Thanatos
8,922
686
15
1
0
218,643
3
L
Izanami
8,129
625
75
6
2
210,088
3
W
Nemesis
9,686
745
42
3
5
255,313
1
L
Chang'e
8,450
650
39
3
1
216,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role