Player Matchup

Izanami
Izanami
AvelineCR
Izanami
Level 142
God Stats
2W - 3L
1,668 SR
Queue Stats
60W - 66L
1,488 Elo+
Party 1
Raijin
Raijin
Gílberto
Raijin
Level 144
God Stats
0W - 1L
1,949 SR
Queue Stats
53W - 66L
1,538 Elo+
Party 1
Neith
Neith
MetroidPewb
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,590 Elo+
Solo
Ne Zha
Ne Zha
Sisc
Ne Zha
Level 160
God Stats
4W - 2L
1,831 SR
Queue Stats
110W - 108L
1,560 Elo+
Party 1
Ymir
Ymir
Torztain
Ymir
Level 159
God Stats
4W - 3L
1,583 SR
Queue Stats
152W - 145L
1,518 Elo+
Party 1
Team Averages
Level 149
1,706 SR
1,539 Elo+

VS

Team Averages
Level 85
1,540 SR
1,597 Elo+
Kali
Kali
GoranZoro
Kali
Level 58
God Stats
8W - 6L
1,647 SR
Queue Stats
186W - 134L
1,648 Elo+
Party 2
Jormungandr
Jormungandr
MAJINMAGNI
Jormungandr
Level 108
God Stats
1W - 4L
1,288 SR
Queue Stats
266W - 266L
1,492 Elo+
Solo
Persephone
Persephone
iBeocca
Persephone
Level 101
God Stats
3W - 0L
1,632 SR
Queue Stats
225W - 159L
1,658 Elo+
Party 2
Tyr
Tyr
vGaby
Tyr
Level 88
God Stats
7W - 9L
1,458 SR
Queue Stats
244W - 175L
1,653 Elo+
Party 2
Chiron
Chiron
zSebaPR
Chiron
Level 68
God Stats
3W - 0L
1,676 SR
Queue Stats
201W - 151L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvelineCR
Izanami
20
2 / 4 / 1
14,550
502
8,042
20,390
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Gílberto
Raijin
20
4 / 2 / 4
14,850
512
23,766
22,518
11,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 2
13,583
468
23,096
22,344
13,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Sisc
Ne Zha
18
0 / 7 / 5
12,265
423
13,161
36,443
18,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
1 / 5 / 6
13,053
450
8,090
36,633
34,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
4 / 3 / 11
14,625
504
15,641
28,148
15,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MAJINMAGNI
Jormungandr
20
3 / 1 / 13
13,708
473
20,311
34,503
44,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
iBeocca
Persephone
20
6 / 0 / 12
16,512
569
29,396
20,890
10,071
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
vGaby
Tyr
20
4 / 2 / 11
15,753
543
13,353
25,229
31,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
zSebaPR
Chiron
20
6 / 3 / 7
16,719
577
17,192
22,816
11,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
9
Kills
23
23
Deaths
9
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
AvelineCR
Izanami
2
4
1
0.63
W
Kali
4
3
11
3.17
L
Raijin
Gílberto
Raijin
4
2
4
3
W
Jormungandr
MAJINMAGNI
Jormungandr
3
1
13
9.5
L
2
5
2
0.6
L
Ne Zha
Sisc
Ne Zha
0
7
5
0.36
L
Ymir
1
5
6
0.8
W
Persephone
iBeocca
Persephone
6
0
12
12
W
Tyr
vGaby
Tyr
4
2
11
4.75
W
Chiron
zSebaPR
Chiron
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,155
Damage
95,893
138,328
Taken
131,586
88,710
Mitigated
113,008
40,461
Healing
48,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AvelineCR
Izanami
8,042
4,335
0
6,164
20,390
10,106
4,884
7,203
13,117
0
139,708
W
Kali
15,641
8,237
0
8,688
28,148
15,979
1,559
3,793
24,298
0
150,849
L
Raijin
Gílberto
Raijin
23,766
2,374
0
2,927
22,518
11,621
154
8,410
13,810
153,340
0
W
Jormungandr
MAJINMAGNI
Jormungandr
20,311
2,366
0
9,592
34,503
44,581
502
10,335
23,982
97,402
0
L
23,096
7,302
0
8,283
22,344
13,876
1,586
9,825
12,475
0
109,292
L
Ne Zha
Sisc
Ne Zha
13,161
3,130
0
13,825
36,443
18,957
0
12,173
23,909
0
120,889
L
Ymir
8,090
1,589
4,353
4,909
36,633
34,150
0
15,857
19,713
53,280
0
W
Persephone
iBeocca
Persephone
29,396
1,464
568
10,401
20,890
10,071
1,079
5,945
14,495
166,826
0
W
Tyr
vGaby
Tyr
13,353
1,655
0
8,895
25,229
31,328
2,026
6,678
18,464
0
125,265
W
Chiron
zSebaPR
Chiron
17,192
6,248
1,968
8,663
22,816
11,049
6,150
7,521
15,117
0
171,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,301
Gold Earned
77,317
818
Minions Killed
972
0
Camps Cleared
0
2,699,442
Distance Traveled
2,965,093
43
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,550
502
234
8
0
523,641
12
W
Kali
14,625
504
166
6
0
640,193
0
L
Raijin
14,850
512
208
7
0
534,992
14
W
Jormungandr
13,708
473
102
4
0
599,988
3
L
Neith
13,583
468
184
6
0
532,184
6
L
Ne Zha
12,265
423
135
5
0
579,790
5
L
Ymir
13,053
450
57
2
0
528,835
6
W
Persephone
16,512
569
229
8
0
596,574
11
W
Tyr
15,753
543
221
8
0
597,586
2
W
Chiron
16,719
577
254
9
0
530,752
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role