Player Matchup

Nu Wa
Nu Wa
CountOnBuck
Nu Wa
Level 107
God Stats
8W - 4L
1,749 SR
Queue Stats
63W - 87L
1,369 Elo+
Party 2
Ymir
Ymir
Frog7126
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,460 Elo+
Party 2
Serqet
Serqet
NeRv Chaotic
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
Samyazaa
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 2
Chernobog
Chernobog
ded lost
Chernobog
Level 14
God Stats
6W - 10L
1,299 SR
Queue Stats
9W - 21L
1,231 Elo+
Party 2
Team Averages
Level 50
1,510 SR
1,382 Elo+

VS

Team Averages
Level 120
1,417 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lageremir
Fenrir
Level 83
God Stats
7W - 13L
1,443 SR
Queue Stats
128W - 167L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
MrJ3K79
Kuzenbo
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 143L
1,428 Elo+
Solo
Olorun
Olorun
OSWASANCH3Z12
Olorun
Level 83
God Stats
0W - 5L
1,159 SR
Queue Stats
170W - 233L
1,320 Elo+
Party 1
Medusa
Medusa
Wolfgod7777
Medusa
Level 119
God Stats
7W - 7L
1,481 SR
Queue Stats
117W - 147L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,511
532
13,681
5,087
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
2 / 0 / 2
7,768
486
2,122
7,458
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
14
6 / 0 / 3
8,724
545
9,979
11,997
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Samyazaa
Erlang Shen
15
5 / 2 / 3
9,531
596
11,043
16,771
15,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
ded lost
Chernobog
14
1 / 1 / 2
7,885
493
2,909
8,425
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 5 / 0
7,413
463
10,084
18,365
15,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Lageremir
Fenrir
10
0 / 5 / 1
6,334
396
4,561
14,875
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
MrJ3K79
Kuzenbo
10
1 / 1 / 0
6,107
382
4,459
9,948
6,686
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 0
7,295
456
2,631
10,989
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
0 / 2 / 1
7,636
477
6,286
9,488
3,322
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
W
1
0
5
3.5
W
Ymir
2
0
2
3
L
Fenrir
Lageremir
Fenrir
0
5
1
0.1
L
Kuzenbo
MrJ3K79
Kuzenbo
1
1
0
1
W
Serqet
6
0
3
7.5
L
0
2
0
0
W
Erlang Shen
Samyazaa
Erlang Shen
5
2
3
3.25
L
Medusa
0
2
1
0.25
W
Chernobog
ded lost
Chernobog
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
28,021
49,738
Taken
63,665
32,375
Mitigated
34,585
19,502
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,084
3,668
0
3,208
18,365
15,285
552
703
17,343
110
52,936
W
13,681
3,931
0
1,838
5,087
2,364
492
2,309
2,778
75,246
0
W
Ymir
2,122
156
0
1,301
7,458
6,376
0
1,805
5,653
36,254
0
L
Fenrir
Lageremir
Fenrir
4,561
1,346
0
4,131
14,875
5,503
0
3,848
10,489
0
42,458
L
Kuzenbo
MrJ3K79
Kuzenbo
4,459
1,341
395
1,216
9,948
6,686
0
2,049
7,572
26,088
0
W
Serqet
9,979
2,480
0
4,914
11,997
5,463
624
1,664
10,333
0
61,049
L
2,631
944
268
4,636
10,989
3,789
0
4,919
5,432
67,056
0
W
Erlang Shen
Samyazaa
Erlang Shen
11,043
6,969
0
7,606
16,771
15,070
810
476
16,295
0
69,378
L
Medusa
6,286
1,975
0
1,557
9,488
3,322
336
3,125
6,171
0
72,633
W
Chernobog
ded lost
Chernobog
2,909
1,546
0
3,843
8,425
3,102
0
946
7,479
0
56,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
34,785
469
Minions Killed
431
0
Camps Cleared
0
1,524,810
Distance Traveled
1,419,370
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,413
463
79
5
0
273,663
4
W
Nu Wa
8,511
532
99
6
0
296,894
7
W
Ymir
7,768
486
52
3
0
309,931
0
L
Fenrir
6,334
396
71
4
0
333,477
6
L
Kuzenbo
6,107
382
37
2
0
264,791
1
W
Serqet
8,724
545
89
6
0
348,727
6
L
Olorun
7,295
456
121
8
0
281,468
3
W
Erlang Shen
9,531
596
121
8
0
314,909
0
L
Medusa
7,636
477
123
8
0
265,971
3
W
Chernobog
7,885
493
108
7
0
254,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role