Player Matchup

Gilgamesh
Gilgamesh
AR_famous_amis07
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
CTC_SYRE-
Baron Samedi
Level 28
God Stats
3W - 0L
1,823 SR
Queue Stats
15W - 13L
1,424 Elo+
Party 1
Horus
Horus
OlSaintNickalis
Horus
Level 82
God Stats
6W - 6L
1,471 SR
Queue Stats
69W - 84L
1,447 Elo+
Party 1
Team Averages
Level 50
1,598 SR
1,453 Elo+

VS

Team Averages
Level 44
1,527 SR
1,411 Elo+
Kukulkan
Kukulkan
FROSTYFRANK69
Kukulkan
Level 61
God Stats
10W - 14L
1,512 SR
Queue Stats
16W - 36L
1,309 Elo+
Solo
Danzaburou
Danzaburou
IcyyyBeastKG
Danzaburou
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 2
Zeus
Zeus
Monster XIX
Zeus
Level 68
God Stats
6W - 10L
1,569 SR
Queue Stats
55W - 70L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
6 / 1 / 4
9,513
732
6,000
8,588
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CTC_SYRE-
Baron Samedi
16
6 / 0 / 10
10,214
786
11,717
11,497
6,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 0 / 10
10,913
839
9,638
17,352
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FROSTYFRANK69
Kukulkan
11
0 / 4 / 1
7,477
575
4,734
8,772
3,015
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
IcyyyBeastKG
Danzaburou
10
0 / 10 / 1
7,358
566
5,000
12,803
4,390
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 0
8,110
624
15,839
11,889
4,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
1
1
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
6
1
4
8
W
Baron Samedi
CTC_SYRE-
Baron Samedi
6
0
10
11
L
Kukulkan
FROSTYFRANK69
Kukulkan
0
4
1
0.13
L
Danzaburou
IcyyyBeastKG
Danzaburou
0
10
1
0.05
L
1
5
0
0.2
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
25,573
37,437
Taken
33,464
33,436
Mitigated
12,046
20,193
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
6,000
2,325
716
2,431
8,588
5,494
175
4,627
3,961
0
13,189
W
Baron Samedi
CTC_SYRE-
Baron Samedi
11,717
1,049
1,816
4,395
11,497
6,917
1,430
8,374
3,123
49,033
0
L
Kukulkan
FROSTYFRANK69
Kukulkan
4,734
420
0
333
8,772
3,015
325
3,945
4,762
26,599
0
L
Danzaburou
IcyyyBeastKG
Danzaburou
5,000
1,821
0
508
12,803
4,390
0
5,499
7,146
0
16,536
L
15,839
1,685
167
2,393
11,889
4,641
0
3,119
8,682
37,818
0
W
9,638
4,567
3,922
6,913
17,352
21,025
319
7,808
9,544
0
23,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
22,945
131
Minions Killed
123
6
Camps Cleared
4
670,527
Distance Traveled
528,334
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,513
732
25
2
2
184,290
0
W
Baron Samedi
10,214
786
77
6
2
220,441
1
L
Kukulkan
7,477
575
41
3
2
174,928
4
L
Danzaburou
7,358
566
18
1
1
154,448
0
L
Zeus
8,110
624
64
5
1
198,958
1
W
Horus
10,913
839
29
2
2
265,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role