Player Matchup

Izanami
Izanami
HawkUwU
Izanami
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 19L
1,797 Elo+
Party 1
Ra
Ra
lxMODExl
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,682 Elo+
Party 1
Ganesha
Ganesha
决斗模式近战小兵
Ganesha
Level 129
God Stats
5W - 4L
1,678 SR
Queue Stats
359W - 244L
1,555 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,678 Elo+

VS

Team Averages
Level 115
1,576 SR
1,629 Elo+
Scylla
Scylla
Crisssaez15
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,600 Elo+
Solo
Medusa
Medusa
Dazard01
Medusa
Level 129
God Stats
201W - 107L
1,718 SR
Queue Stats
327W - 232L
1,753 Elo+
Solo
Ares
Ares
LiQouR_B4_BeeR
Ares
Level 96
God Stats
186W - 243L
1,509 SR
Queue Stats
633W - 759L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HawkUwU
Izanami
12
1 / 1 / 2
7,221
722
7,266
7,242
3,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 1
7,468
747
3,794
6,083
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
7,657
766
3,683
9,201
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 1 / 2
6,949
695
7,633
4,649
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Dazard01
Medusa
12
2 / 1 / 1
7,322
732
7,716
8,118
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 1 / 1
6,517
652
1,190
4,043
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
2
2
L
Medusa
Dazard01
Medusa
2
1
1
2.5
W
Izanami
HawkUwU
Izanami
1
1
2
2
L
0
1
1
0.5
W
2
1
1
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
16,539
22,526
Taken
16,810
14,782
Mitigated
7,407
9,645
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,633
844
0
670
4,649
1,565
0
1,471
3,139
28,051
0
L
Medusa
Dazard01
Medusa
7,716
3,416
0
2,769
8,118
3,372
0
3,871
3,992
0
32,737
W
Izanami
HawkUwU
Izanami
7,266
5,007
0
2,166
7,242
3,122
1,128
2,648
4,594
0
46,571
L
1,190
135
0
292
4,043
2,470
0
2,047
1,863
1,797
0
W
3,794
863
1,845
2,716
6,083
2,707
295
2,802
3,281
20,288
0
W
3,683
283
0
2,918
9,201
8,953
114
4,063
5,138
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,346
Gold Earned
20,788
131
Minions Killed
111
6
Camps Cleared
3
535,582
Distance Traveled
483,231
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,949
695
54
5
1
170,717
2
L
Medusa
7,322
732
55
6
1
204,069
4
W
Izanami
7,221
722
87
9
4
167,772
3
L
Ares
6,517
652
2
0
1
108,445
1
W
Ra
7,468
747
44
4
2
172,686
2
W
Ganesha
7,657
766
0
0
0
195,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role