Player Matchup

Morgan Le Fay
Morgan Le Fay
Amyst
Morgan Le Fay
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
261W - 48L
1,667 Elo+
Party 1
Skadi
Skadi
Arkinaz
Skadi
Level 27
God Stats
4W - 1L
1,745 SR
Queue Stats
260W - 35L
1,793 Elo+
Party 1
Atlas
Atlas
Cobrahn123
Atlas
Level 40
God Stats
9W - 2L
1,501 SR
Queue Stats
182W - 20L
1,691 Elo+
Party 1
Hel
Hel
Mavbric
Hel
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 7L
1,773 Elo+
Party 1
Mercury
Mercury
TheJoybegone
Mercury
Level 42
God Stats
3W - 2L
1,623 SR
Queue Stats
168W - 176L
1,438 Elo+
Solo
Team Averages
Level 48
1,574 SR
1,672 Elo+

VS

Team Averages
Level 80
1,555 SR
1,564 Elo+
Cupid
Cupid
 
Cupid
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Devinator02
Thoth
Level 125
God Stats
4W - 6L
1,568 SR
Queue Stats
118W - 80L
1,628 Elo+
Party 2
Medusa
Medusa
Growll0007
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
HarlemStruggle1
Guan Yu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 147L
1,566 Elo+
Party 2
Geb
Geb
SpookyJonnyTofu
Geb
Level 88
God Stats
6W - 2L
1,709 SR
Queue Stats
219W - 202L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amyst
Morgan Le Fay
18
14 / 0 / 15
12,904
1,173
30,327
10,573
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Arkinaz
Skadi
18
6 / 0 / 20
12,565
1,142
25,118
6,517
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
18
1 / 0 / 29
11,279
1,025
17,594
16,267
24,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
17
2 / 0 / 19
10,660
969
13,707
13,557
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
TheJoybegone
Mercury
18
11 / 0 / 14
12,040
1,095
22,289
10,340
5,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

324

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 10 / 0
9,673
879
10,791
26,223
12,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 0
9,472
861
15,709
15,707
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Growll0007
Medusa
15
0 / 6 / 0
9,361
851
5,990
15,363
7,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 0
9,406
855
9,169
28,992
37,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 0
10,444
949
9,356
30,723
40,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
0
34
Kills
0
0
Deaths
34
97
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
10
0
0
W
Morgan Le Fay
Amyst
Morgan Le Fay
14
0
15
21.5
W
Skadi
Arkinaz
Skadi
6
0
20
16
W
Atlas
1
0
29
15.5
L
0
5
0
0
L
Medusa
Growll0007
Medusa
0
6
0
0
L
0
9
0
0
W
Hel
2
0
19
11.5
L
0
4
0
0
W
Mercury
TheJoybegone
Mercury
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,035
Damage
51,015
57,254
Taken
117,008
48,525
Mitigated
106,491
22,725
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,791
4,185
705
2,368
26,223
12,933
0
11,401
14,822
0
34,739
W
Morgan Le Fay
Amyst
Morgan Le Fay
30,327
3,756
0
1,253
10,573
5,787
0
5,901
4,532
45,026
0
W
Skadi
Arkinaz
Skadi
25,118
10,738
0
1,215
6,517
3,595
0
3,333
3,068
0
64,779
W
Atlas
17,594
7,078
0
0
16,267
24,695
0
5,416
10,564
26,114
0
L
15,709
937
0
160
15,707
7,291
0
10,474
5,233
35,117
0
L
Medusa
Growll0007
Medusa
5,990
3,667
0
542
15,363
7,338
0
7,270
8,093
0
15,394
L
9,169
1,089
3,262
4,948
28,992
37,991
0
12,806
16,186
0
17,669
W
Hel
13,707
1,583
9,918
7,861
13,557
9,156
0
6,772
6,590
24,349
0
L
9,356
928
0
1,263
30,723
40,938
0
19,677
11,046
24,576
0
W
Mercury
TheJoybegone
Mercury
22,289
17,611
0
2,478
10,340
5,292
0
3,643
6,441
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,448
Gold Earned
48,356
200
Minions Killed
160
12
Camps Cleared
4
1,086,982
Distance Traveled
948,399
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,673
879
57
5
0
191,976
0
W
Morgan Le Fay
12,904
1,173
34
3
0
225,255
1
W
Skadi
12,565
1,142
105
10
6
188,498
2
W
Atlas
11,279
1,025
9
1
1
208,213
0
L
Thoth
9,472
861
51
5
2
206,580
0
L
Medusa
9,361
851
29
3
0
140,952
0
L
Guan Yu
9,406
855
8
1
1
201,937
0
W
Hel
10,660
969
26
2
1
214,275
0
L
Geb
10,444
949
15
1
1
206,954
0
W
Mercury
12,040
1,095
26
2
4
250,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role